Improved Hide in Plain Sight

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Improved Hide in Plain Sight
  • Immediate
  • Skill Type: Buff
  • Disappear from before the enemy's eyes.

    The Burglar can also ignore slowing effects and move at normal runspeed.

    Briefly improves Stealth. Using this skill will not break Stealth.
  • Briefly undetectable in stealth
  • Stealth not broken by damage
  • Duration: 10s
  • Sets Run Speed to 100%
  • Duration: 10s
  • Cost: [941 at Level 150] Power
  • Cooldown: 7m

General Information

Class: Burglar

Level: 54

This skill replaces the skill  Hide in Plain Sight.

Effects

Using this skill causes Hidden Haste and Improved Stealth to occur on yourself.

Trait Information

The trait Improved Hide In Plain Sight in the Quiet Knife trait tree reduces the cooldown of this skill by up to 180 seconds and, at max rank, lets this skill cure all Poison, Disease, Fear and Wound effects that are present on you.

Tactical Information

This is one of your major rescue skills. If the time arises when all hope is lost and your fellowship is failing, use HiPS to save yourself. It drops all threat and can save you lots of repair bills. The skill Ready and Able resets the cooldown on this skill, making it available more often.

It's also possible to get in stealth, so you can activate  Trip for a Fellowship Manoeuvre.

After using this skill, a Riddled creature will attack you after it comes out of being Dazed. This can be used in your advantage; pull the creature you need to kill. Riddle it, use HiPS (all other creatures will reset), finish off.

The skill is being barred from use while playing in Epic Battles, Raids, and World Instances. For Delvings, Dungeons, and Skirmishes however, the skill is available.