Hunter

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Hunter-icon.png
The Hunter is a master of field and forest, unmatched with the bow. Hunters use their survival skills to guide their companions and lay traps for their enemies. The Hunters are at their strongest when attacking from a distance, but they are able to defend themselves in melee combat, when needed.

Available Races: Dwarf, Elf, Hobbit, Man


A female Hobbit Hunter
Burglar-icon.png Captain-icon.png Champion-icon.png Guardian-icon.png Hunter-icon.png Lore-master-icon.png Minstrel-icon.png Rune-keeper-icon.png Warden-icon.png
Classes Bu Ca Ch Gu Hu Lm Mi Rk Wd
Skills Bu Ca Ch Gu Hu Lm Mi Rk Wd
Traits Bu Ca Ch Gu Hu Lm Mi Rk Wd

Role

Nuker - The Hunter is proficient at dealing out good damage to single foes at both range and melee weapons. When the hunter is at range, he can unleash devastating arrow shots that do high damage to single targets, when the solo enemy finally manages to close into melee range, the Hunters are well-equipped to deal the finishing blow with some of their melee skills.


Skills

Active Skills

Close Combat

Ability Category Level Range Description
Agile Rejoinder-icon.png Agile Rejoinder Melee 24 3 When you parry an enemy's attack, you can respond with a highly damaging melee attack. This attack will never miss against on level targets and cannot be parried, blocked or evaded.
Blindside-icon.png Blindside Melee+Ranged 8 3 You are able to divert your enemy's attention with a single melee strike and follow it with a single bow-attack at close-range.
Low Cut-icon.png Low Cut AoE+Snare 16 5 You can make a low cut in front of you which can temporarily slow the movement speed of up to 2 of your enemies.
Scourging Blow-icon.png Scourging Blow Melee 4 3 This attack deals additional damage if the enemy is suffering from your Barbed Arrow and both attack and additional damage have an increased chance to critical. However, using this skill will stop the bleeding.
Swift Stroke-icon.png Swift Stroke Melee 1 3 A fast, damaging melee attack which temporarily increases your defenses.

Hunter's Focus

Ability Category Level Range Description
Hunter Focus-icon.png Focus Buff 10 Before combat, you may rapidly increase your Focus. Focus is required to use some bow skills and is lost if you move.
Intent Concentration-icon.png Intent Concentration Buff 20 In a desperate time, you can instantly reach full Focus.
Merciful Shot-icon.png Merciful Shot Ranged 30 40 When an enemy falls below 50% of its health, you may take a shot which inflicts massive damage. If you land a Critical Hit, this attack will deal exceptional bonus damage.
Needful Haste-icon.png Needful Haste Buff 34 You can sacrifice some of your Focus to make ranged attacks at a faster rate.
Penetrating Shot-icon.png Penetrating Shot Ranged 10 40 An extremely damaging shot that pierces the armour of your enemy, ignoring 10% mitigation.
Rain of Arrows-icon.png Rain of Arrows Ranged AoE 20 40 You rain arrows down upon your enemies, allowing you to hit multiple targets.
Rain of Thorns-icon.png Rain of Thorns Ranged AoE 40 You rain thorn arrows down upon your enemies, allowing you to pin multiple targets.

Lessons of Nature

Ability Category Level Range Description
Beneath Notice-icon.png Beneath Notice Threat 38 Your survival-skills allow you to make yourself appear less threatening to enemies for a short time.
Bright Campfire-icon.png Bright Campfire 22 Your survival-skills enable you to make your Fellowship comfortable in the wild, increasing their recovery and enabling some crafting skills. The campfire lasts for 3 minutes.
Camouflage-icon.png Camouflage Buff 40 You have the ability to blend into your surroundings, making it difficult for your foes to detect you so long as you remain still.
Cry of the Predator-icon.png Cry of the Predator Fear 12 25 You mimic the cry of a predatory animal, causing an enemy beast to run in fear.
Passage of Foes-icon.png Passage of Foes Track 22 Your skill as a tracker allows you to detect the presence of nearby orcs, trolls, giants and evil men or dwarves.
Passage of Nature-icon.png Passage of Nature Track 12 Your skill as a tracker allows you to detect the presence of nearby beasts and other natural creatures.
Passage of Shadow-icon.png Passage of Shadow Track 32 Your skill as a tracker allows you to detect the presence of the dead, the unseen, and ancient evil.
Press Onward-icon.png Press Onward Heal When the need is high, you can move on with little rest, restoring all Power and Morale in only a few seconds.
Purge Poison-icon.png Purge Poison Buff 16 25 Your survival-lore allows you to use naturally-occurring medicines to purge poisons from an ally.
Set Snare-icon.png Set Snare Trap 36 Your wilderness knowledge allows you to prepare a snare for enemies which will slow them and cause them damage over time. The trap remains for 60 seconds after being placed. This skill is easily interrupted.
Set Trap-icon.png Set Trap Trap 6 Your survival skills enable you to lay traps for enemies which can hold them in place. The trap remains for 60 seconds after being placed. This skill is easily interrupted.
Strength of the Earth-icon.png Strength of the Earth Buff 42 You can find strength from the land. Devoting all of your attention to the task, you can recover power swiftly in the midst of conflict. This skill is easily interrupted.

The Archer's Art

Ability Category Level Range Description
Barbed Arrow-icon.png Barbed Arrow Bleed 1 40 Your arrow can cause a wound that bleeds and slightly slows movement speed.
Bard's Arrow-icon.png Bard's Arrow Ranged 40 You fire with the skill of Bard himself, driving fear into evil enemies.
Heart Seeker-icon.png Heart Seeker Ranged 50 40 Taking great care and practiced aim, you prepare a shot to strike at your target's most vital weak spot. This shot will not miss, nor can your target parry, block or evade it.
Quick Shot-icon.png Quick Shot Ranged 1 40 You can nock and loose an arrow quickly.
Stance Endurance-icon.png Endurance Stance 28 You take a stance which decreases the Power cost and reduces the chance that your enemy's attention will turn to you. While in Endurance Stance, your Quick Shot does not draw as much attention as it normally does.
Stance Precision-icon.png Stance: Precision Stance 18 You take a stance which decreases the possibility that your enemies will avoid your shots. While in Precision Stance, your Quick Shot has an increased chance to score Critical Hits.
Stance Strength-icon.png Stance: Strength Stance 4 You take a stance which increases the damage of your shots, while increasing the Power cost and draws the enemy's attention to yourself. While in Strength Stance, your Quick Shot will slow your enemy's movement.
Swift Bow-icon.png Swift Bow Ranged 2 40 You are able to loose two missiles in rapid succession.

Wayfaring

Ability Category Level Description
Find the Path-icon.png Find the Path Buff 14 Increases fellowship run speed by 15.0%.
Desperate Flight-icon.png Desperate Flight Travel 20 Recalls caster to nearby rally point.
Guide to Michel Delving-icon.png Guide to Michel Delving Travel 22 Recalls fellowship to Michel Delving.
Guide to Thorin's Hall-icon.png Guide to Thorin's Hall Travel 24 Recalls fellowship to Thorin's Hall.
Guide to Ost Guruth-icon.png Guide to Ost Guruth Travel 26 Recalls fellowship to Ost Guruth. (quest required to gain skill).
Return to Camp-icon.png Return to Camp Travel 26 Recalls fellowship to a camp site fire.
Guide to Bree-icon.png Guide to Bree Travel 32 Recalls fellowship to Bree.
Guide to Esteldin-icon.png Guide to Esteldín Travel 34 Recalls fellowship to Esteldín.
Guide to Evendim-icon.png Guide to Evendim Travel 36 Recalls fellowship to Tinnudir in Evendim. (quest required to gain skill)
Guide to West Angmar-icon.png Guide to West Angmar Travel 44 Recalls fellowship to Aughaire in West Angmar (quest required to gain skill).
Guide to Rivendell-icon.png Guide to Rivendell Travel 46 Recalls fellowship to Rivendell.
Guide to Sûri-kylä Travel 48 Recalls fellowship to Sûri-kylä in Forochel (reputation required to gain skill - Lossoth of Forochel).
Guide to East Angmar Travel 48 Recalls fellowship to Gath Forthnír in East Angmar (quest required to gain skill).
Guide to Echad Dunann Travel 50 Recalls fellowship to Echad Dúnann (quest required to gain skill).
Guide to the Twenty-First Hall Travel 56 Recalls fellowship to The Twenty-first Hall (reputation required to gain skill - Iron Garrison Miners).

Passive Skills

Armour Proficiencies

Weapon Category Level Description
Light Armour-icon.png Light Armour Armour 1
Medium Armour-icon.png Medium Armour Armour 10


Base Passive Skills

For details see Dwarf, Elf, Hobbit, or Man


Combat Characteristics

Name Level Cost Description
Evade Rank 1-icon.png Evade Rank 1 7 4 Silver 90 Copper  Adds 2.0% to Evade Chance
Critical Rank 1-icon.png Critical Rank 1 9 8 Silver 10 Copper  Adds 2.0% to Critical Hit Chance
Ranged Evade Rank 1-icon.png Ranged Evade Rank 1 9 8 Silver 10 Copper  Adds 8.0% to Ranged Evade Chance
Parry Rank 1-icon.png Parry Rank 1 11 12 Silver 10 Copper  Adds 2.0% to Parry Chance
Accuracy Rank 1-icon.png Accuracy Rank 1 13 16 Silver 90 Copper  Reduces Miss by a medium amount.
Ranged Evade Rank 2-icon.png Ranged Evade Rank 2 13 16 Silver 90 Copper  Adds 4.0% to Ranged Evade Chance
Evade Rank 2-icon.png Evade Rank 2 15 22 Silver 50 Copper  Adds 1.0% to Evade Chance
Ranged Evade Rank 3-icon.png Ranged Evade Rank 3 17 28 Silver 90 Copper  Adds 2.0% to Ranged Evade Chance
Parry Rank 2-icon.png Parry Rank 2 19 36 Silver 10 Copper  Adds 1.0% to Parry Chance
Accuracy Rank 2-icon.png Accuracy Rank 2 21 44 Silver 10 Copper  Reduces Miss by a medium amount.
Ranged Evade Rank 4-icon.png Ranged Evade Rank 4 21 44 Silver 10 Copper  Adds 1.0% to Ranged Evade Chance
Critical Rank 2-icon.png Critical Rank 2 23 52 Silver 90 Copper  Adds 2.0% to Critical Hit Chance
Accuracy Rank 3-icon.png Accuracy Rank 3 25 62 Silver 50 Copper  Reduces Miss by a medium amount.
Parry Rank 3-icon.png Parry Rank 3 27 72 Silver 90 Copper  Adds 1.0% to Parry Chance
Evade Rank 3-icon.png Evade Rank 3 29 84 Silver 10 Copper  Adds 1.0% to Evade Chance
Accuracy Rank 4-icon.png Accuracy Rank 4 31 96 Silver 10 Copper  Reduces Miss by a small amount.
Critical Rank 3-icon.png Critical Rank 3 33 108 Silver 90 Copper  Adds 2.0% to Critical Hit Chance
Parry Rank 4-icon.png Parry Rank 4 37 136 Silver 90 Copper  Adds 1.0% to Parry Chance
Critical Rank 4-icon.png Critical Rank 4 39 152 Silver 10 Copper  Adds 1.0% to Critical Hit Chance
Evade Rank 4-icon.png Evade Rank 4 41 168 Silver 10 Copper  Adds 1.0% to Evade Chance


Instrument Proficiencies

Ability Level Cost
Specialized Equipment-icon.png Specialized Equipment 1 Starting proficiency
Clarinet Use-icon.png Clarinet Use 5 2 Silver 50 Copper 
Lute Use-icon.png Lute Use 5 2 Silver 50 Copper 

Misc. Passive Skills

Ability Level Description
Bow Chants-icon.png Bow Chants 25 Allows hunters to employ ancient chants to empower their bow to various different ends.
Hand Wrought Traps-icon.png Hand Wrought Traps 15 Allows use of specialized traps.
Improved Range-icon.png Improved Range 1 Your skill with ranged weapons allows you to attack from a greater distance than others.
Tracking Guide-icon.png Tracking Guide 35 Allows the Hunter to share the location of his tracked target with his fellowship members. Only information about non-player targets can be shared in this way.
Use of Fire-icon.png Use of Fire 20 Enables hunters to apply fire-oil to their arrows.
Use of Light-icon.png Use of Light 30 Enables hunters to apply light-oil to their arrows.

Weapon Proficiencies

Weapon Category Level Description
Bows-icon.png Bows Range 1
Daggers-icon.png Daggers 1H 1 Increases chance to land critical hit.
One-Handed Axes-icon.png One-Handed Axes 1H 1 Reduces Enemy's Armour but with increased chance to miss.
One-Handed Swords-icon.png One-Handed Swords 1H 1 Increases to-hit chance.
Crossbows-icon.png Crossbows Range 7
Dual Wielding-icon.png Dual Wielding 10 Allows combat with two one-handed weapons.
One-Handed Clubs-icon.png One-Handed Clubs 1H 15 Chance to Stun.
One-Handed Hammers-icon.png One-Handed Hammers 1H 15 Chance to Stun.
One-Handed Maces-icon.png One-Handed Maces 1H 15 Chance to Stun.
Spear-icon.png Spear MHO 20 Chance to Wound causing damage over time.


Trait Sets

All Hunter Traits cost 11 Silver 25 Copper  to slot.

The Bowmaster

Name Description Level Deed/Quest
True Shot-icon.png True Shot Your Penetrating Shot pierces more deeply through your enemy's armour, ignoring more of the armour's damage reduction.

-8% Target Penetrating Shot Mitigation

20 Strike enemies with Penetrating Shot 1,000 times
Hail of Arrows-icon.png Hail of Arrows You have a greater chance of landing Critical Hits with your Rain of Arrows, and the Critical Hits do more damage.

+[Level x 60] Rain of Arrows Critical Rating
+25% Rain of Arrows Critical Multiplier

10 Strike enemies with Rain of Arrows 500 times
Barbed Fury-icon.png Barbed Fury Wounds caused by your Barbed Arrow bleed more profusely.

+5 Pulses Barbed Arrow Damage Over Time

1 Strike enemies with Barbed Arrow 750 times (250/day)
Swift and True-icon.png Swift and True Your Swift Bow inflicts greater damage to your enemies.

+8% Swift Bow Damage

1 Strike enemies with Swift Bow 1,000 times (350/day)
Deadly Precision-icon.png Deadly Precision When you land a Critical Hit with a ranged attack, your Focus increases by 1. 20 Land critical hits with your bow skills 500 times
The Quality of Mercy-icon.png The Quality of Mercy This increases the critical damage multiplier of Merciful Shot from 2x to 2.5x.

+50% Merciful Shot Critical Multiplier

40 Achieve critical hits with Merciful Shot 150 times
Critical Eye-icon.png Critical Eye This increases the critical chance of all of your ranged attacks.

+[Level x 8] Ranged Critical Rating

50 Achieve ctitical hits with your bow 1,000 times
Shot through the Heart-icon.png Shot through the Heart This increases the critical chance of Heart Seeker, and is one of the many reasons why hunters are so feared by the fell creatures of Middle-earth.

+[Level x 20] Heart Seeker Critical Rating

50 Strike with Heart Seeker 100 times


The Trapper of Foes

Name Description Level Deed/Quest
Sturdy Traps-icon.png Sturdy Traps It is more difficult for enemies to break free of your traps. 1 Use Set Trap or Set Snare 350 times (120/day)
Combat Traps-icon.png Combat Traps Your set trap may now be used in combat. 10 Use Set Trap or Set Snare 100 times (20/day)
Strong Intimidation-icon.png Strong Intimidation Your fear skills last longer.

+5s Fear Duration

40 Strike with Bard's Arrow or Cry of the Predator 350 times
Graceful Draw-icon.png Graceful Draw Your Endurance Stance further reduces the Power cost and threat generation of your ranged skills. 30 Strike enemies with your Bow skills 6,000 times (600/day)
Deep Concentration-icon.png Deep Concentration Your Intent Concentration also restores some Power, in addition to its normal effects. 20 Use Intent Concentration 150 times
Heightened Senses-icon.png Heightened Senses Your exceptional senses allow you to track creatures over a greater distance, even if they are using Stealth, and to more easily detect creatures using Stealth. 10 Use Tracking skills 500 times (100/day)
Heart of the Bard-icon.png Heart of the Bard This enables you to reset Heart Seeker on a critical from Bard's Arrow. This skill does not stack with any other on critical effects 50 Strike with Heart Seeker 50 times
Stealthy Shot-icon.png Stealthy Shot Beneath Notice lasts 10 seconds longer and draws even less attention from your enemies. 30 Use Beneath Notice 150 times (25/day)


The Huntsman

Name Description Level Deed/Quest
Enduring Precision-icon.png Enduring Precision Your Focus increases by 1 every 10 seconds while you are in a Precision Stance. 30 Complete the class quest A Hunter's Charge
Fast Draw-icon.png Fast Draw You are able to release your Barbed Arrow and Swift Bow more quickly.

-0.1s Barbed Arrow Induction
-0.2s Swift Bow Induction

15 Complete the class quest The Hunter's Path
Swift Recovery-icon.png Swift Recovery Your Needful Haste and Intent Concentration recover more quickly.

-60s Needful Haste and Intent Concentration Cooldown

30 Use Needful Haste 125 times (13/day)
Strong Draw-icon.png Strong Draw The Focus cost for your Penetrating Shot is reduced by 1. 10 Use Penetrating Shot 600 times
Arrow Storm-icon.png Arrow Storm The Focus cost for your Rain of Arrows is reduced by 1. 20 Strike enemies with Rain of Arrows 600 times
Resolute Aim-icon.png Resolute Aim This trait prevents setback on bow inductions while using Needful Haste. This has no effect on Press Onward. 40 Use Needful Haste 200 times
Bow and Blade-icon.png Bow and Blade This enables your dual wield melee skills to have an additional strike. 30 Strike foes with your melee skills 2,500 times (250/day)
Rapid Recovery (Trait)-icon.png Rapid Recovery All of your melee skills recover more quickly than before.

-2s Melee Skills Cooldown

1 Strike enemies with Swift Stroke 500 times (165/day)


Set Bonuses


Legendary Traits

All Legendary Traits cost 101 Silver 25 Copper  to slot.

Name Description Level Deed/Quest
Bard's Arrow (trait)-icon.png Bard's Arrow You attack with the skill of Bard the Bowman himself, driving fear into your enemies.

Grants the skill Bard's Arrow

39 Find pages of the book A Shot in the Dark
Press Onward (trait)-icon.png Press Onward When the need is great, you can move on with little rest, restoring your Power and Morale.

Grants the skill Press Onward

39 Find pages of the book The Way of the Hunter
Rain of Thorns (trait)-icon.png Rain of Thorns You rain 5 thorn-arrows down upon your enemies, allowing you to root multiple targets.

Grants the skill Rain of Thorns

39 Find pages of the book The Furthest Charge
Bow of the Righteous-icon.png Bow of the Righteous The righteousness of your cause allows you to recover Power with each successful ranged attack. 45/50 Complete the class quests Articles of Discovery and Implements of the Hunt, then A Lesson from Legolas
Cool Burn-icon.png Cool Burn You understand how to keep cool under intense challenge, this trait enables you to push longer while using the Burn Hot skill, as well as use it more often.

+50% Burn Hot Power Cost
-240s Burn Hot Cooldown
+50% Burn Hot Damage

Requires: 5 traits in The Bowmaster line slotted.

None Complete The Mines of Moria epic books
Improved Fleet Stance-icon.png Improved Fleet Stance This drops all the aim requirements for Fleet Stance. It also raises your attack speed.

Requires: 5 traits in The Huntsman line slotted.

58 Get the book The Jolly Hunter
Requires: Kindred Standing with Iron Garrison Guards
Explosive Arrow-icon.png Explosive Arrow Your distracting shot will daze an opponent for thirty seconds with a shorter cooldown.

-120s Distracting Shot Cooldown
Requires: 5 traits in The Trapper of Foes line slotted.

58 Complete the class quest Set the Trap


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