Hunter

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Hunter-icon.png
The Hunter is a master of field and forest, unmatched with the bow. Hunters use their survival skills to guide their companions and lay traps for their enemies. Hunters are at their strongest when attacking from a distance, but they are able to defend themselves in melee combat, when needed.

Available Races: Dwarf, Elf, Hobbit, Man


A female Hobbit Hunter
Burglar-icon.png Captain-icon.png Champion-icon.png Guardian-icon.png Hunter-icon.png Lore-master-icon.png Minstrel-icon.png Rune-keeper-icon.png Warden-icon.png
Classes Bu Ca Ch Gu Hu Lm Mi Rk Wd
Skills Bu Ca Ch Gu Hu Lm Mi Rk Wd
Traits Bu Ca Ch Gu Hu Lm Mi Rk Wd

Role

Nuker - The Hunter is proficient at dealing out damage to single foes at both range and melee. When the Hunter is at range, he can unleash devastating arrow shots that do high damage to single targets. When the solo enemy finally manages to close into melee range, the Hunter is well-equipped to deal the finishing blow with some of their melee skills.

Skills

Active Skills

Close Combat

Ability Category Level Range Description
Swift Stroke-icon.png Swift Stroke Melee+Buff 1 2.5m A fast, damaging melee attack which temporarily increases your defenses.
Blindside-icon.png Blindside Melee+Ranged 1 2.5m You are able to divert your enemy's attention with a single melee strike and follow it with a single bow-attack at close-range.

Interrupts enemies' inductions.

Scourging Blow-icon.png Scourging Blow Melee 4 2.5m This attack has an increased chance to critical, and deals additional damage if the enemy is suffering from your Barbed Arrow. However, using this skill will stop the bleeding.
Low Cut-icon.png Low Cut AoE+Snare 16 5.2m You can make a low cut in front of you which can temporarily slow the movement speed of up to 2 of your enemies.
Agile Rejoinder-icon.png Agile Rejoinder Melee 24 2.5m When you parry an enemy's attack, you can respond with a highly damaging melee attack. This attack will never miss against on level targets and cannot be parried, blocked or evaded.
Dazing Blow-icon.png Dazing Blow Melee 48 2.5m You are able to daze your enemy for 5 seconds with a sinister blow.
Dazing Blow-icon.png Improved Dazing Blow Melee 52 2.5m Upgrades Dazing Blow to also remove 3 Corruption effects from the target.
Scourging Blow-icon.png Improved Scourging Blow Melee 72 2.5m Upgrades Scourging Blow by removing the induction from the next Barbed Arrow.

Hunter's Focus

Ability Category Level Range Description
Penetrating Shot-icon.png Penetrating Shot Ranged 2 40m An extremely damaging shot that pierces the armour of your enemy, ignoring 10% mitigation.
Hunter Focus-icon.png Focus Buff 8 self Before combat, you may rapidly increase your Focus. Focus is required to use some bow skills and is lost if you move.
Intent Concentration-icon.png Intent Concentration Buff 20 self In a desperate time, you can instantly reach full Focus.
Rain of Arrows-icon.png Rain of Arrows Ranged AoE 20 40m You rain arrows down upon your enemies, allowing you to hit multiple targets.
Merciful Shot-icon.png Merciful Shot Ranged 30 40m When an enemy falls below 50% of its health, you may take a shot which inflicts massive damage. If you land a Critical Hit, this attack will deal exceptional bonus damage.
Needful Haste-icon.png Needful Haste Buff 34 self You can sacrifice some of your Focus to make ranged attacks at a faster rate.
Rain of Thorns-icon.png Rain of Thorns Ranged AoE Trap 39 40m You rain thorn arrows down upon your enemies, allowing you to pin multiple targets.

Requires Rain of Thorns legendary trait to be slotted.

Hunter's Art-icon.png Hunter's Art Ranged Buff 40 40m An attack that will improve your abilities depending on which stance you are using.
Blood Arrow-icon.png Blood Arrow Ranged 44 40m This arrow will seek the enemy's blood, doing exceptional damage on a critical hit, but it will drain you of morale.
Merciful Shot-icon.png Improved Merciful Shot Ranged 52 40m Upgrades Merciful Shot to also remove 3 Corruption effects from the target.
Burn Hot-icon.png Burn Hot Buff 60 self Drawing upon deep reserves, you let fly with great strength and precision.
Hunter Focus-icon.png Improved Focus Focus 66 self Before combat, you may rapidly increase your Focus as well as your critical hit chance and damage.
Penetrating Shot-icon.png Improved Penetrating Shot Ranged 68 40m Improves Penetrating Shot by removing the cooldown.

Lessons of Nature

Ability Category Level Range Description
Set Trap-icon.png Set Trap Trap 6 Your survival skills enable you to lay traps for enemies which can hold them in place. The trap remains for 60 seconds after being placed. This skill is easily interrupted.
Cry of the Predator-icon.png Cry of the Predator Fear 12 25m You mimic the cry of a predatory animal, causing an enemy beast to run in fear.
Passage of Nature-icon.png Passage of Nature Track 12 self Your skill as a tracker allows you to detect the presence of nearby beasts and other natural creatures.
Purge Poison-icon.png Purge Poison Buff 16 25m Your survival-lore allows you to use naturally-occurring medicines to purge poisons from an ally.
Bright Campfire-icon.png Bright Campfire Buff 22 AOE Your survival-skills enable you to make your Fellowship comfortable in the wild, increasing their recovery and enabling some crafting skills. The campfire lasts for 3 minutes.
Passage of Foes-icon.png Passage of Foes Track 22 self Your skill as a tracker allows you to detect the presence of nearby orcs, trolls, giants and evil men or dwarves.
Passage of Shadow-icon.png Passage of Shadow Track 32 self Your skill as a tracker allows you to detect the presence of the dead, the unseen, and ancient evil.
Set Snare-icon.png Set Snare Trap 36 Your wilderness knowledge allows you to prepare a snare for enemies which will slow them and cause them damage over time. The trap remains for 60 seconds after being placed. This skill is easily interrupted.
Beneath Notice-icon.png Beneath Notice Threat 38 self Your survival-skills allow you to make yourself appear less threatening to enemies for a short time.
Press Onward-icon.png Press Onward Heal 39 self When the need is high, you can move on with little rest, restoring Power and Morale in only a few seconds.

Requires Press Onward legendary trait to be slotted.

Camouflage-icon.png Camouflage Buff 40 self You have the ability to blend into your surroundings, making it difficult for your foes to detect you so long as you remain still.
Strength of the Earth-icon.png Strength of the Earth Buff 42 self You can find strength from the land. Devoting all of your attention to the task, you can recover power swiftly in the midst of conflict. This skill is easily interrupted.
Beneath Notice-icon.png Improved Beneath Notice Threat + Buff 64 self Upgrades Beneath Notice to also restore some Power over time.
Strength of the Earth-icon.png Improved Strength of the Earth Buff 70 self Upgrades Strength of the Earth to also restore Morale over time.

The Archer's Art

Ability Category Level Range Description
Quick Shot-icon.png Quick Shot Ranged 1 40m You can nock and loose an arrow quickly.
Barbed Arrow-icon.png Barbed Arrow Bleed 4 40m Your arrow can cause a wound that bleeds and slightly slows movement speed.
Stance Strength-icon.png Stance: Strength Stance 6 self You take a stance which increases the damage of your shots, while increasing the Power cost and draws the enemy's attention to yourself. While in Strength Stance, your Quick Shot will slow your enemy's movement.
Swift Bow-icon.png Swift Bow Ranged 10 40m You are able to loose 2 missiles in rapid succession.
Stance Precision-icon.png Stance: Precision Stance 18 self You take a stance which decreases the possibility that your enemies will avoid your shots. While in Precision Stance, your Quick Shot has an increased chance to score Critical Hits.
Split Shot-icon.png Split Shot Ranged AoE 26 40m You fire multiple arrows with a single pull hitting several targets in a small area.
Stance Endurance-icon.png Stance: Endurance Stance 28 self You take a stance which decreases the Power cost and reduces the chance that your enemy's attention will turn to you. While in Endurance Stance, your Quick Shot does not draw as much attention as it normally does.
Bard's Arrow-icon.png Bard's Arrow Ranged 39 40m You fire with the skill of Bard himself, driving fear into evil enemies. -- Requires Bard's Arrow legendary trait to be slotted.
Heart Seeker-icon.png Heart Seeker Ranged 50 40m Taking great care and practiced aim, you prepare a shot to strike at your target's most vital weak spot. This shot will not miss, nor can your target parry, block or evade it.
Swift Bow-icon.png Improved Swift Bow Ranged 54 40m Upgrades Swift Bow to loose 3 missiles in rapid succession.
Fleetness-icon.png Fleetness Buff 56 self By spending Focus, you are able to greatly improve your mobility and your ability to fire on the move.
Distracting Shot-icon.png Distracting Shot Ranged 58 40m You can fire an arrow that will daze the target for 10 seconds.
Quick Shot-icon.png Improved Quick Shot Ranged 74 40m You can nock and loose an arrow quickly.

Wayfaring

Guide to ... skills cost the hunter between 2 and 5 travelling rations, but are free for the rest of the fellowship.

Ability Category Lvl Description Requirement
Find the Path-icon.png Find the Path Buff 14 Increases fellowship run speed by 15.0%
Desperate Flight-icon.png Desperate Flight Travel 20 Recalls caster to nearby rally point
Guide to Michel Delving-icon.png Guide to Michel Delving Travel 22 Recalls fellowship to Michel Delving
Guide to Thorin's Hall-icon.png Guide to Thorin's Hall Travel 24 Recalls fellowship to Thorin's Hall
Guide to Ost Guruth-icon.png Guide to Ost Guruth Travel 26 Recalls fellowship to Ost Guruth Quest: Wilderness by Ost Guruth
Return to Camp-icon.png Return to Camp Travel 26 Recalls fellowship to a camp site fire
Guide to Bree-icon.png Guide to Bree Travel 32 Recalls fellowship to Bree
Guide to Esteldín-icon.png Guide to Esteldín Travel 34 Recalls fellowship to Esteldín
Guide to Evendim-icon.png Guide to Evendim Travel 36 Recalls fellowship to Tinnudir in Evendim Quest: Tracks Through Evendim
Guide to West Angmar-icon.png Guide to West Angmar Travel 44 Recalls fellowship to Aughaire in Angmar Quest: Desolation by Aughaire
Guide to Rivendell-icon.png Guide to Rivendell Travel 46 Recalls fellowship to Rivendell
Guide to Sûri-kylä-icon.png Guide to Sûri-kylä Travel 48 Recalls fellowship to Sûri-kylä in Forochel Reputation: Acquaintance - Lossoth of Forochel).
Guide to East Angmar-icon.png Guide to East Angmar Travel 48 Recalls fellowship to Gath Forthnír in Angmar Quest: Waste Near Gath Forthnir
Guide to Echad Dúnann-icon.png Guide to Echad Dúnann Travel 50 Recalls fellowship to Echad Dúnann Quest: Lay of the Land
Guide to the Twenty-first Hall-icon.png Guide to the Twenty-first Hall Travel 56 Recalls fellowship to The Twenty-first Hall Reputation: Acquaintance - Iron Garrison Miners
Guide to Mirk-eaves-icon.png Guide to Mirk-eaves Travel 62 Recalls fellowship to Mirk-eaves Reputation: Acquaintance - Malledhrim
Guide to Harndirion-icon.png Guide to Harndirion Travel 62 Recalls fellowship to Harndirion Reputation: Friend - The Grey Company
Guide to Galtrev-icon.png Guide to Galtrev Travel 70 Recalls fellowship to Galtrev Reputation: Acquaintance - Men of Dunland
Guide to Stangard-icon.png Guide to Stangard Travel 75 Recalls fellowship to Stangard Reputation: Acquaintance - The Riders of Stangard



Passive Skills

Armour Proficiencies

Armour Category Level Description
Light Armour-icon.png Light Armour Armour 1
Medium Armour-icon.png Medium Armour Armour 1 Previously Lvl 10, changed to Lvl 1 as of RoI

Weapon Proficiencies

Weapon Category Level Description
Bows-icon.png Bows Range 1 Increases chance to land critical hits with ranged auto-attacks.
Daggers-icon.png Daggers 1H 1 Increases chance to land critical hit.
One-handed Axes-icon.png One-handed Axes 1H 1 Small chance of reducing the target's armour.
One-handed Swords-icon.png One-handed Swords 1H 1 Increases to-hit chance.
Dual Wielding-icon.png Dual Wielding 1 Allows the wielding of a second weapon in the off-hand. (previously from lvl 10)
Crossbows-icon.png Crossbows Range 7 Lowers the chance of auto-attacks being blocked by the target.
One-handed Clubs-icon.png One-handed Clubs 1H 15 Small chance of reducing the target's attack speed.
One-handed Hammers-icon.png One-handed Hammers 1H 15 Small chance of lowering the target's ability to Evade.
One-handed Maces-icon.png One-handed Maces 1H 15 Small chance of reducing the target's movement speed.
Spear-icon.png Spear MHO 20 Small chance of wounding the target, inflicting damage over time.

Misc. Passive Skills

Ability Level Description
Bow Chants-icon.png Bow Chants 25 Allows hunters to employ ancient chants to empower their bow to various different ends.
Hand Wrought Traps-icon.png Hand Wrought Traps 15 Allows hunters to use traps crafted by Weaponsmiths.
Improved Range-icon.png Improved Range 1 Your skill with ranged weapons allows you to attack from a greater distance than others.
Tracking Guide-icon.png Tracking Guide 35 Allows the Hunter to share the location of his tracked target with his fellowship members. Only information about non-player targets can be shared in this way.
Use of Fire-icon.png Use of Fire 20 Enables hunters to apply fire-oil to their arrows.
Use of Light-icon.png Use of Light 30 Enables hunters to apply light-oil to their arrows.

Instrument Proficiencies

Ability Level
Specialized Equipment-icon.png Specialized Equipment 1
Clarinet Use-icon.png Clarinet Use 1
Lute Use-icon.png Lute Use 1

Base Passive Skills

For details see Dwarf, Elf, Hobbit, or Man


Trait Sets

All Hunter Traits cost 11 Silver 25 Copper  to slot.

The Bowmaster

Name Description Level Deed/Quest
Barbed Fury-icon.png Barbed Fury Wounds caused by your Barbed Arrow bleed more profusely.

+20% Barbed Arrow Bleed Damage

1 Strike enemies with Barbed Arrow 750 times (250/day)
Hail of Arrows-icon.png Hail of Arrows You have a greater chance of landing Critical Hits with your Rain of Arrows, and the Critical Hits do more damage.

+[Level x 60] Rain of Arrows Critical Rating
+25% Rain of Arrows Critical Multiplier

10 Strike enemies with Rain of Arrows 500 times
Swift and True-icon.png Swift and True Your Swift Bow inflicts greater damage to your enemies. (The deed is technically available at level 1, but the skill to trigger it isn't available until level 10)

+8% Swift Bow Damage
+15% Improved Swift Bow 3rd arrow damage

10 Strike enemies with Swift Bow 1,000 times (350/day)
Fast Draw-icon.png Fast Draw You are able to release your Barbed Arrow and Swift Bow more quickly.

-0.1s Barbed Arrow Induction
-0.2s Swift Bow Induction

15 Complete the class quest The Hunter's Path
True Shot-icon.png True Shot Your Penetrating Shot pierces more deeply through your enemy's armour, ignoring more of the armour's damage reduction.

-8% Target Penetrating Shot Mitigation

20 Strike enemies with Penetrating Shot 1,000 times
The Quality of Mercy-icon.png Swift Mercy Each usage of Swift Bow reduces the Focus cost of your next Merciful Shot by 1. Also, increases the critical damage multiplier of Merciful Shot from 2x to 2.5x.

+50% Merciful Shot Critical Multiplier
-1 Merciful Shot Focus cost for each use of Swift Bow

40 Achieve critical hits with Merciful Shot 150 times (15/day)
Critical Eye-icon.png Critical Eye This increases the critical chance of all of your ranged attacks.

+[Level x 8] Ranged Critical Rating

50 Achieve critical hits with your bow 1,000 times
Shot through the Heart-icon.png Shot through the Heart Heart Seeker will now deal additional damage if the enemy is suffering from your Barbed Arrow. However, this will stop their bleeding.

Heart Seeker consumes the Bleed effect of Barbed Arrow to deal more damage

50 Strike with Heart Seeker 100 times (10/day)


The Trapper of Foes

Name Description Level Deed/Quest
Sturdy Traps-icon.png Sturdy Traps It is more difficult for enemies to break free of your traps. The damage of your traps and snares is increased by 25%. 1 Use Set Trap or Set Snare 350 times (120/day)
Combat Traps-icon.png Combat Traps Your Set Trap may now be used in-combat. 10 Complete Sturdy Traps and then use Set Trap or Set Snare 100 times (20/day)
Strong Intimidation-icon.png Strong Intimidation Your fear skills last longer and are less likely to be resisted.

+5s Fear Duration
-5% Fear Resists

40 Strike with Bard's Arrow or Cry of the Predator 300 times (30/day)
Spring Loaded Traps-icon.png Spring Loaded Traps Triggering a trap from Set Trap will now increase the damage taken from all sources by 5% for a short while. 30 Use your Set Trap or Set Snare skills (350)
Barbed Hindrance-icon.png Barbed Hindrance Your Barbed Arrow slows your foe more than before.

+30% Barbed Arrow slow

30 Strike enemies with Barbed Arrow 750 times (75/day)
Heightened Senses-icon.png Heightened Senses Your exceptional senses allow you to track creatures over a greater distance, even if they are using Stealth, and to more easily detect creatures using Stealth.

-10% Ranged Skill Power Costs

10 Use Tracking skills 500 times (100/day)
Heart of the Bard-icon.png Heart of the Bard A successful use of Bard's Arrow will reduce the current cooldown of Heart Seeker by 20 seconds. 50 Strike with Heart Seeker 50 times
Stealthy Shot-icon.png Stealthy Shot Reduces the attention gained from your enemies, and Beneath Notice lasts 10 seconds longer with an increased effect.

-10% Damage Threat

30 Use Beneath Notice 150 times (25/day)


The Huntsman

Name Description Level Deed/Quest
Earthborn-icon.png Earthborn Your Strength of the Earth skill increases in its restorative power and also provides 1 Focus per second. 30 Complete class quest A Hunter's Charge
Deadly Precision-icon.png Deadly Precision When you land a Critical Hit with a ranged attack, your Focus increases by 1. 20 Land critical hits with your bow skills 500 times
Swift Recovery-icon.png Swift Recovery Your Needful Haste and Intent Concentration recover more quickly.

-30s Needful Haste and Intent Concentration Cooldown

30 Use Needful Haste 125 times (13/day)
Strong Draw-icon.png Strong Draw The Damage for your Penetrating Shot and Blood Arrow is increased by 10%. 10 Use Penetrating Shot 600 times (150/day)
Arrow Storm-icon.png Arrow Storm Scoring a Critical with Rain of Arrows resets the cooldown of Rain of Arrows and Split Shot. 20 Strike enemies with Rain of Arrows 600 times (90/day)
Resolute Aim-icon.png Resolute Aim This trait prevents setback on bow inductions while using Needful Haste. 40 Use Needful Haste 200 times (20/day)
Deep Concentration-icon.png Deep Concentration Your Intent Concentration also restores some Power, in addition to its normal effects. 20 Use Intent Concentration 150 times (15/day)
Rapid Recovery (Trait)-icon.png Rapid Recovery All of your melee skills recover more quickly than before.

-10s Dazing Blow cooldown
-2s all other Melee skills Cooldown

1 Strike enemies with Swift Stroke 500 times (165/day)


Set Bonuses

Legendary Traits

All Legendary Traits cost 101 Silver 25 Copper  to slot.

Name Description Level Deed/Quest
Bard's Arrow (trait)-icon.png Bard's Arrow You attack with the skill of Bard the Bowman himself, driving fear into your enemies.
Skills Earned:
Bard's Arrow
39 Find pages of the book A Shot in the Dark
Press Onward (trait)-icon.png Press Onward When the need is great, you can move on with little rest, restoring your Power and Morale.
Skills Earned:
Press Onward
39 Find pages of the book The Way of the Hunter
Rain of Thorns (trait)-icon.png Rain of Thorns You rain 5 thorn-arrows down upon your enemies, allowing you to root multiple targets.
Skills Earned:
Rain of Thorns
39 Find pages of the book The Furthest Charge
Bow of the Righteous-icon.png Bow of the Righteous The righteousness of your cause allows you to recover Power with each successful ranged attack. 45/50 Complete the class quests Articles of Discovery and Implements of the Hunt, then A Lesson from Legolas
Cool Burn-icon.png Cool Burn You understand how to keep cool under intense challenge. This trait enables you to push longer while using the Burn Hot skill, as well as use it more often.
-50% Burn Hot Ranged Skill Power Cost
-180s Burn Hot Cooldown
+20% Burn Hot Damage

Requires: 5 traits in The Bowmaster line slotted.
None Complete The Mines of Moria epic books
Explosive Arrow-icon.png Explosive Arrow Your Distracting Shot will daze an opponent for thirty seconds with a shorter cooldown.
+20s Distracting Shot duration
-150s Distracting Shot Cooldown

Requires: 5 traits in The Trapper of Foes line slotted.
58 Complete the class deed The Path of the Foe-trapper.
Improved Fleetness-icon.png Improved Fleetness Your Fleetness becomes Improved Fleetness. It gains further reduced bow induction time, increased duration, and adds 1 Focus every 5 seconds.
Improved Fleetness:
   -15% Bow Inductions
   +15s Duration
   +1 Focus per 5 seconds

Requires: 5 traits in The Huntsman line slotted.
58 Get the book The Jolly Hunter
Requires: Kindred Standing with Iron Garrison Guards


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