Hunter
From Lotro-Wiki.com
|
Available Races: Dwarf, Elf, Hobbit, Man
|
Role
Nuker - The Hunter is proficient at dealing out good damage to single foes at both range and melee weapons. When the hunter is at range, he can unleash devastating arrow shots that do high damage to single targets, when the solo enemy finally manages to close into melee range, the Hunters are well-equipped to deal the finishing blow with some of their melee skills.
Skills
Active Skills
Close Combat
| Ability | Category | Level | Range | Description | |
|---|---|---|---|---|---|
| | Agile Rejoinder | Melee | 24 | 3 | When you parry an enemy's attack, you can respond with a highly damaging melee attack. This attack will never miss against on level targets and cannot be parried, blocked or evaded. |
| | Blindside | Melee+Ranged | 8 | 3 | You are able to divert your enemy's attention with a single melee strike and follow it with a single bow-attack at close-range. |
| | Low Cut | AoE+Snare | 16 | 5 | You can make a low cut in front of you which can temporarily slow the movement speed of up to 2 of your enemies. |
| | Scourging Blow | Melee | 4 | 3 | This attack deals additional damage if the enemy is suffering from your Barbed Arrow and both attack and additional damage have an increased chance to critical. However, using this skill will stop the bleeding. |
| | Swift Stroke | Melee | 1 | 3 | A fast, damaging melee attack which temporarily increases your defenses. |
Hunter's Focus
| Ability | Category | Level | Range | Description | |
|---|---|---|---|---|---|
| | Focus | Buff | 10 | Before combat, you may rapidly increase your Focus. Focus is required to use some bow skills and is lost if you move. | |
| | Intent Concentration | Buff | 20 | In a desperate time, you can instantly reach full Focus. | |
| | Merciful Shot | Ranged | 30 | 40 | When an enemy falls below 50% of its health, you may take a shot which inflicts massive damage. If you land a Critical Hit, this attack will deal exceptional bonus damage. |
| | Needful Haste | Buff | 34 | You can sacrifice some of your Focus to make ranged attacks at a faster rate. | |
| | Penetrating Shot | Ranged | 10 | 40 | An extremely damaging shot that pierces the armour of your enemy, ignoring 10% mitigation. |
| | Rain of Arrows | Ranged AoE | 20 | 40 | You rain arrows down upon your enemies, allowing you to hit multiple targets. |
| | Rain of Thorns | Ranged AoE | 40 | You rain thorn arrows down upon your enemies, allowing you to pin multiple targets. |
Lessons of Nature
| Ability | Category | Level | Range | Description | |
|---|---|---|---|---|---|
| | Beneath Notice | Threat | 38 | Your survival-skills allow you to make yourself appear less threatening to enemies for a short time. | |
| | Bright Campfire | 22 | Your survival-skills enable you to make your Fellowship comfortable in the wild, increasing their recovery and enabling some crafting skills. The campfire lasts for 3 minutes. | ||
| | Camouflage | Buff | 40 | You have the ability to blend into your surroundings, making it difficult for your foes to detect you so long as you remain still. | |
| | Cry of the Predator | Fear | 12 | 25 | You mimic the cry of a predatory animal, causing an enemy beast to run in fear. |
| | Passage of Foes | Track | 22 | Your skill as a tracker allows you to detect the presence of nearby orcs, trolls, giants and evil men or dwarves. | |
| | Passage of Nature | Track | 12 | Your skill as a tracker allows you to detect the presence of nearby beasts and other natural creatures. | |
| | Passage of Shadow | Track | 32 | Your skill as a tracker allows you to detect the presence of the dead, the unseen, and ancient evil. | |
| | Press Onward | Heal | When the need is high, you can move on with little rest, restoring all Power and Morale in only a few seconds. | ||
| | Purge Poison | Buff | 16 | 25 | Your survival-lore allows you to use naturally-occurring medicines to purge poisons from an ally. |
| | Set Snare | Trap | 36 | Your wilderness knowledge allows you to prepare a snare for enemies which will slow them and cause them damage over time. The trap remains for 60 seconds after being placed. This skill is easily interrupted. | |
| | Set Trap | Trap | 6 | Your survival skills enable you to lay traps for enemies which can hold them in place. The trap remains for 60 seconds after being placed. This skill is easily interrupted. | |
| | Strength of the Earth | Buff | 42 | You can find strength from the land. Devoting all of your attention to the task, you can recover power swiftly in the midst of conflict. This skill is easily interrupted. |
The Archer's Art
| Ability | Category | Level | Range | Description | |
|---|---|---|---|---|---|
| | Barbed Arrow | Bleed | 1 | 40 | Your arrow can cause a wound that bleeds and slightly slows movement speed. |
| | Bard's Arrow | Ranged | 40 | You fire with the skill of Bard himself, driving fear into evil enemies. | |
| | Heart Seeker | Ranged | 50 | 40 | Taking great care and practiced aim, you prepare a shot to strike at your target's most vital weak spot. This shot will not miss, nor can your target parry, block or evade it. |
| | Quick Shot | Ranged | 1 | 40 | You can nock and loose an arrow quickly. |
| | Endurance | Stance | 28 | You take a stance which decreases the Power cost and reduces the chance that your enemy's attention will turn to you. While in Endurance Stance, your Quick Shot does not draw as much attention as it normally does. | |
| | Stance: Precision | Stance | 18 | You take a stance which decreases the possibility that your enemies will avoid your shots. While in Precision Stance, your Quick Shot has an increased chance to score Critical Hits. | |
| | Stance: Strength | Stance | 4 | You take a stance which increases the damage of your shots, while increasing the Power cost and draws the enemy's attention to yourself. While in Strength Stance, your Quick Shot will slow your enemy's movement. | |
| | Swift Bow | Ranged | 2 | 40 | You are able to loose two missiles in rapid succession. |
Wayfaring
| Ability | Category | Level | Description | |
|---|---|---|---|---|
| | Find the Path | Buff | 14 | Increases fellowship run speed by 15.0%. |
| | Desperate Flight | Travel | 20 | Recalls caster to nearby rally point. |
| | Guide to Michel Delving | Travel | 22 | Recalls fellowship to Michel Delving. |
| | Guide to Thorin's Hall | Travel | 24 | Recalls fellowship to Thorin's Hall. |
| | Guide to Ost Guruth | Travel | 26 | Recalls fellowship to Ost Guruth. (quest required to gain skill). |
| | Return to Camp | Travel | 26 | Recalls fellowship to a camp site fire. |
| | Guide to Bree | Travel | 32 | Recalls fellowship to Bree. |
| | Guide to Esteldín | Travel | 34 | Recalls fellowship to Esteldín. |
| | Guide to Evendim | Travel | 36 | Recalls fellowship to Tinnudir in Evendim. (quest required to gain skill) |
| | Guide to West Angmar | Travel | 44 | Recalls fellowship to Aughaire in West Angmar (quest required to gain skill). |
| | Guide to Rivendell | Travel | 46 | Recalls fellowship to Rivendell. |
| Guide to Sûri-kylä | Travel | 48 | Recalls fellowship to Sûri-kylä in Forochel (reputation required to gain skill - Lossoth of Forochel). | |
| Guide to East Angmar | Travel | 48 | Recalls fellowship to Gath Forthnír in East Angmar (quest required to gain skill). | |
| Guide to Echad Dunann | Travel | 50 | Recalls fellowship to Echad Dúnann (quest required to gain skill). | |
| Guide to the Twenty-First Hall | Travel | 56 | Recalls fellowship to The Twenty-first Hall (reputation required to gain skill - Iron Garrison Miners). |
Passive Skills
Armour Proficiencies
| Weapon | Category | Level | Description | |
|---|---|---|---|---|
| | Light Armour | Armour | 1 | |
| | Medium Armour | Armour | 10 |
Base Passive Skills
Combat Characteristics
| Name | Level | Cost | Description | |
|---|---|---|---|---|
| | Evade Rank 1 | 7 | 4 | Adds 2.0% to Evade Chance |
| | Critical Rank 1 | 9 | 8 | Adds 2.0% to Critical Hit Chance |
| | Ranged Evade Rank 1 | 9 | 8 | Adds 8.0% to Ranged Evade Chance |
| | Parry Rank 1 | 11 | 12 | Adds 2.0% to Parry Chance |
| | Accuracy Rank 1 | 13 | 16 | Reduces Miss by a medium amount. |
| | Ranged Evade Rank 2 | 13 | 16 | Adds 4.0% to Ranged Evade Chance |
| | Evade Rank 2 | 15 | 22 | Adds 1.0% to Evade Chance |
| | Ranged Evade Rank 3 | 17 | 28 | Adds 2.0% to Ranged Evade Chance |
| | Parry Rank 2 | 19 | 36 | Adds 1.0% to Parry Chance |
| | Accuracy Rank 2 | 21 | 44 | Reduces Miss by a medium amount. |
| | Ranged Evade Rank 4 | 21 | 44 | Adds 1.0% to Ranged Evade Chance |
| | Critical Rank 2 | 23 | 52 | Adds 2.0% to Critical Hit Chance |
| | Accuracy Rank 3 | 25 | 62 | Reduces Miss by a medium amount. |
| | Parry Rank 3 | 27 | 72 | Adds 1.0% to Parry Chance |
| | Evade Rank 3 | 29 | 84 | Adds 1.0% to Evade Chance |
| | Accuracy Rank 4 | 31 | 96 | Reduces Miss by a small amount. |
| | Critical Rank 3 | 33 | 108 | Adds 2.0% to Critical Hit Chance |
| | Parry Rank 4 | 37 | 136 | Adds 1.0% to Parry Chance |
| | Critical Rank 4 | 39 | 152 | Adds 1.0% to Critical Hit Chance |
| | Evade Rank 4 | 41 | 168 | Adds 1.0% to Evade Chance |
Instrument Proficiencies
| Ability | Level | Cost | |
|---|---|---|---|
| | Specialized Equipment | 1 | Starting proficiency |
| | Clarinet Use | 5 | 2 |
| | Lute Use | 5 | 2 |
Misc. Passive Skills
| Ability | Level | Description | |
|---|---|---|---|
| | Bow Chants | 25 | Allows hunters to employ ancient chants to empower their bow to various different ends. |
| | Hand Wrought Traps | 15 | Allows use of specialized traps. |
| | Improved Range | 1 | Your skill with ranged weapons allows you to attack from a greater distance than others. |
| | Tracking Guide | 35 | Allows the Hunter to share the location of his tracked target with his fellowship members. Only information about non-player targets can be shared in this way. |
| | Use of Fire | 20 | Enables hunters to apply fire-oil to their arrows. |
| | Use of Light | 30 | Enables hunters to apply light-oil to their arrows. |
Weapon Proficiencies
| Weapon | Category | Level | Description | |
|---|---|---|---|---|
| | Bows | Range | 1 | |
| | Daggers | 1H | 1 | Increases chance to land critical hit. |
| | One-Handed Axes | 1H | 1 | Reduces Enemy's Armour but with increased chance to miss. |
| | One-Handed Swords | 1H | 1 | Increases to-hit chance. |
| | Crossbows | Range | 7 | |
| | Dual Wielding | 10 | Allows combat with two one-handed weapons. | |
| | One-Handed Clubs | 1H | 15 | Chance to Stun. |
| | One-Handed Hammers | 1H | 15 | Chance to Stun. |
| | One-Handed Maces | 1H | 15 | Chance to Stun. |
| | Spear | MHO | 20 | Chance to Wound causing damage over time. |
Trait Sets
All Hunter Traits cost 11
25
to slot.
The Bowmaster
| Name | Description | Level | Deed/Quest | |
|---|---|---|---|---|
| | True Shot | Your Penetrating Shot pierces more deeply through your enemy's armour, ignoring more of the armour's damage reduction. -8% Target Penetrating Shot Mitigation | 20 | Strike enemies with Penetrating Shot 1,000 times |
| | Hail of Arrows | You have a greater chance of landing Critical Hits with your Rain of Arrows, and the Critical Hits do more damage. +[Level x 60] Rain of Arrows Critical Rating | 10 | Strike enemies with Rain of Arrows 500 times |
| | Barbed Fury | Wounds caused by your Barbed Arrow bleed more profusely. +5 Pulses Barbed Arrow Damage Over Time | 1 | Strike enemies with Barbed Arrow 750 times (250/day) |
| | Swift and True | Your Swift Bow inflicts greater damage to your enemies. +8% Swift Bow Damage | 1 | Strike enemies with Swift Bow 1,000 times (350/day) |
| | Deadly Precision | When you land a Critical Hit with a ranged attack, your Focus increases by 1. | 20 | Land critical hits with your bow skills 500 times |
| | The Quality of Mercy | This increases the critical damage multiplier of Merciful Shot from 2x to 2.5x. +50% Merciful Shot Critical Multiplier | 40 | Achieve critical hits with Merciful Shot 150 times |
| | Critical Eye | This increases the critical chance of all of your ranged attacks. +[Level x 8] Ranged Critical Rating | 50 | Achieve ctitical hits with your bow 1,000 times |
| | Shot through the Heart | This increases the critical chance of Heart Seeker, and is one of the many reasons why hunters are so feared by the fell creatures of Middle-earth. +[Level x 20] Heart Seeker Critical Rating | 50 | Strike with Heart Seeker 100 times |
The Trapper of Foes
| Name | Description | Level | Deed/Quest | |
|---|---|---|---|---|
| | Sturdy Traps | It is more difficult for enemies to break free of your traps. | 1 | Use Set Trap or Set Snare 350 times (120/day) |
| | Combat Traps | Your set trap may now be used in combat. | 10 | Use Set Trap or Set Snare 100 times (20/day) |
| | Strong Intimidation | Your fear skills last longer. +5s Fear Duration | 40 | Strike with Bard's Arrow or Cry of the Predator 350 times |
| | Graceful Draw | Your Endurance Stance further reduces the Power cost and threat generation of your ranged skills. | 30 | Strike enemies with your Bow skills 6,000 times (600/day) |
| | Deep Concentration | Your Intent Concentration also restores some Power, in addition to its normal effects. | 20 | Use Intent Concentration 150 times |
| | Heightened Senses | Your exceptional senses allow you to track creatures over a greater distance, even if they are using Stealth, and to more easily detect creatures using Stealth. | 10 | Use Tracking skills 500 times (100/day) |
| | Heart of the Bard | This enables you to reset Heart Seeker on a critical from Bard's Arrow. This skill does not stack with any other on critical effects | 50 | Strike with Heart Seeker 50 times |
| | Stealthy Shot | Beneath Notice lasts 10 seconds longer and draws even less attention from your enemies. | 30 | Use Beneath Notice 150 times (25/day) |
The Huntsman
| Name | Description | Level | Deed/Quest | |
|---|---|---|---|---|
| | Enduring Precision | Your Focus increases by 1 every 10 seconds while you are in a Precision Stance. | 30 | Complete the class quest A Hunter's Charge |
| | Fast Draw | You are able to release your Barbed Arrow and Swift Bow more quickly. -0.1s Barbed Arrow Induction | 15 | Complete the class quest The Hunter's Path |
| | Swift Recovery | Your Needful Haste and Intent Concentration recover more quickly. -60s Needful Haste and Intent Concentration Cooldown | 30 | Use Needful Haste 125 times (13/day) |
| | Strong Draw | The Focus cost for your Penetrating Shot is reduced by 1. | 10 | Use Penetrating Shot 600 times |
| | Arrow Storm | The Focus cost for your Rain of Arrows is reduced by 1. | 20 | Strike enemies with Rain of Arrows 600 times |
| | Resolute Aim | This trait prevents setback on bow inductions while using Needful Haste. This has no effect on Press Onward. | 40 | Use Needful Haste 200 times |
| | Bow and Blade | This enables your dual wield melee skills to have an additional strike. | 30 | Strike foes with your melee skills 2,500 times (250/day) |
| | Rapid Recovery | All of your melee skills recover more quickly than before. -2s Melee Skills Cooldown | 1 | Strike enemies with Swift Stroke 500 times (165/day) |
Set Bonuses
- The Bowmaster
- True Shot
Hail of Arrows
Barbed Fury
Swift and True
Deadly Precision
The Quality of Mercy
Critical Eye
Shot through the Heart - 2 Equipped:
+5% Bow Critical Multiplier
3 Equipped:
4 Equipped:
+5% Bow Critical Multiplier
+5% Strength Stance Damage
+5% Strength Stance Threat
+10% Strength Stance Power Cost
+10% Strength Stance Damage
+15% Strength Stance Power Cost
+10% Strength Stance Threat
- The Trapper of Foes
- Sturdy Traps
Combat Traps
Strong Intimidation
Graceful Draw
Deep Concentration
Heightened Senses
Heart of the Bard
Stealthy Shot - 2 Equipped:
+60 in-Combat Power Regen
3 Equipped:
4 Equipped:
-[Level x 44] Rain of Thorns Target Root Resist Rating
-50% Trap Skill Inductions
-10% Ranged Damage
Penetrating Shot roots with longer Cooldown
-30s Trap Skill Cooldowns
-15% Ranged Damage
- The Huntsman
- Enduring Precision
Fast Draw
Swift Recovery
Strong Draw
Arrow Storm
Resolute Aim
Bow and Blade
Rapid Recovery - 2 Equipped:
+2s before Focus loss from Movement
3 Equipped:
4 Equipped:
Strength of the Earth gives morale regen and increased power, eliminates starting induction
-10% Bow Inductions
Press Onward usable in combat with longer Cooldown
-10% Bow Inductions
Legendary Traits
All Legendary Traits cost 101
25
to slot.
| Name | Description | Level | Deed/Quest | |
|---|---|---|---|---|
| | Bard's Arrow | You attack with the skill of Bard the Bowman himself, driving fear into your enemies. Grants the skill Bard's Arrow | 39 | Find pages of the book A Shot in the Dark |
| | Press Onward | When the need is great, you can move on with little rest, restoring your Power and Morale. Grants the skill Press Onward | 39 | Find pages of the book The Way of the Hunter |
| | Rain of Thorns | You rain 5 thorn-arrows down upon your enemies, allowing you to root multiple targets. Grants the skill Rain of Thorns | 39 | Find pages of the book The Furthest Charge |
| | Bow of the Righteous | The righteousness of your cause allows you to recover Power with each successful ranged attack. | 45/50 | Complete the class quests Articles of Discovery and Implements of the Hunt, then A Lesson from Legolas |
| | Cool Burn | You understand how to keep cool under intense challenge, this trait enables you to push longer while using the Burn Hot skill, as well as use it more often. +50% Burn Hot Power Cost | None | Complete The Mines of Moria epic books |
| | Improved Fleet Stance | This drops all the aim requirements for Fleet Stance. It also raises your attack speed. Requires: 5 traits in The Huntsman line slotted. | 58 | Get the book The Jolly Hunter Requires: Kindred Standing with Iron Garrison Guards |
| | Explosive Arrow | Your distracting shot will daze an opponent for thirty seconds with a shorter cooldown. -120s Distracting Shot Cooldown | 58 | Complete the class quest Set the Trap |
See Also
