Halls of Crafting

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Interior.png
Halls of Crafting
Level: 58
Size: Fellowship
Cluster: Scourge of Khazad-dûm
Region: Moria
Area: The Flaming Deeps
Location: [16.4S, 109.6W]
Hall of crafting instance.jpg

Lore

At the height of Durin's power in Khazad-dûm, the Halls of Crafting were the home of the greatest dwarf-craftsmen in the history of Durin's Folk. While not as powerful as the Heart of Fire, where Mithril was refined and forged, it was the most prolific of the dwarf-forges of Khazad-dûm. When Khazad-dûm fell to the onslaught of the Balrog, Orcs swarmed the Halls, and they were lost forever.
Now, the Orcs of Mazog have rekindled the ancient forges to produce arms and armour for their hordes as they muster to repel the return of Durin's Folk and mount an attack upon the Elves of Lothlórien. Only the Halls of Crafting contain the facilities necessary to outfit the legions of Moria. -- [1]

Location

Halls of Crafting is an instance within The Flaming Deeps in Moria. [16.4WS, 109.6W]

The Halls of Crafting is a World Instance for 6-man fellowships with three bosses; it usually takes up to two hours to complete. Once the great dwarves of Khazad-dûm crafted the purple radiance armour set pieces, which the lucky warrior still may lay hands on.

The entrance to the Halls of Crafting is in the Flaming Deeps, very near the entrances to Fil Gashan and Forges of Khazad-dûm. A campfire with rallying horn is located directly north of it.

Deeds

Click [-] to contract a list of deeds found within the instance.

Quests

Click [-] to contract a list of quests found within the instance.

NPCs

Outside the instance entrance:

Mobs

Click [+] to expand a list of mobs found within the instance.

Bosses

Level Name Difficulty Species Morale
60 Âmbal Nemesis Uruk 74.518?
60 Bashkuga Nemesis Orc 74.518
60 Thaguzg Nemesis Uruk 74.518

Walkthrough

Turbine's Map of Halls Of Crafting

Every mob in the instance is Orc-kind. Most pulls consist of 5 level 60 elites with occasional heals and defensive corruptions. - Turbine's map

First Boss

Âmbal is healed by two orcs, so they should be killed immediately.

The room is divided into 4 distinctly colored quadrants, and which quadrant Âmbal is standing in determines the buffs that he receives throughout the fight. Generally, the best quadrant to fight him in is the green one, as it buffs his tactical damage which is not very significant. The longer he remains in one quadrant, the higher his buff stacks. If Âmbal moves from one quadrant to another, he loses all the buffs currently stacked on him and begins to accrue new buffs. (Or stacks additional buffs without losing current ones.)

Red: +20% Melee Damage (Stacks to 6)

Second Boss

Bashkuga is more difficult than the final boss. He himself is weak, but the different sectors of the floor billow up deadly flames throughout the fight.

Characters standing in a sector when it ejects flames are dealt roughly 4,000 damage in one hit. There are small flames that appear in a sector to warn players that it is about to erupt, but the warning time can be as short as 1.5 seconds. The best way to avoid the flames is to view the fight from a top down angle and position yourself next to the corner of a section so that you have multiple other sections to run to once you see the flames starting to rise.

Final Boss

Thaguzg may be saved by orcs that appear.

There are four doors in the walls of the room from which orcs periodically enter, one from each door at the same time, and they walk slowly toward Thaguzg. If they reach him, the daily challenge is failed. Naturally, ranged attacks are best for cutting them down before they do. Also, be sure to not interrupt his inductions since they will cause everyone in melee range to be punted.

Loot

One-handed Hammer 3 (rare)-icon.pngOne-handed Club 3 (incomparable)-icon.pngCloak 1 (rare)-icon.pngShield 3 (rare)-icon.pngBow 1 (rare)-icon.pngCurunechor-icon.pngOne-handed Sword 3 (incomparable)-icon.pngWarden's Shield 1 (rare)-icon.pngCuruthigil-icon.pngOne-handed Axe 3 (incomparable)-icon.pngShield 3 (rare)-icon.pngOne-handed Axe 1 (rare)-icon.pngMiniature Brass Anvil-icon.pngAglar-dor-icon.pngCururingor-icon.pngGalad-Gweth-icon.pngTinc-Iaeth-icon.pngOrod-din-icon.pngThaguzg's Armour (Barter)-icon.pngCuruloch-icon.png

Gallery

Impression of the instance Halls of Crafting Impression of the instance Halls of Crafting Impression of the instance Halls of Crafting Impression of the instance Halls of Crafting Impression of the instance Halls of Crafting

Note: These in-game screen-shots are officially released and posted on Lotro.com


Settlements and Landmarks of the Flaming Deeps
Settlements: Anazârmekhem
Landmarks: Ânghumu-ruBhraf-ruThe Burning StairThe Crossroads of AshDurin's CourtFil GashanThe Forges of Khazad-dûmGate of the Seven FathersHadâd-mezerHalls of CraftingHudnul-medenHurmulkezerTanunshushUmukh-ghâr
Lothlórien Instances
Small fellowship: The Mirror-halls of Lumul-narThe Water Wheels: Nalâ-dûm
Fellowship: Halls of Crafting
Raid: Dâr Narbugud