Gramsfoot

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Settlement.png Gramsfoot
Region: Ettenmoors
Area: Steps of Gram
Location: [12.5S, 20.9W]
Gramsfoot.jpg

Contents

Location

Gramsfoot is a settlement located within the area of Steps of Gram in Ettenmoors. [12.5S, 20.9W]

Located in a secluded pocket within Mount Gram, to the far northwest of the Ettenmoors, Gramsfoot is a starting location for Monster Play Character in this region. It is also a primary stronghold for the Creeps and it that cannot be attacked by the Freeps. Furthermore, its gate prevents any non-Monster Player from entering it.

Deeds

The following deeds can be obtained by visiting this place:


Quests

Quest Givers

The Camp at Gramsfoot

General Quests:

Troll Session Play Quests:

Raid Quests:

CG, see Captain-General

NPCs

Services

The following NPCs provide services.

NPC Title
Cinaid Corruptor of Gramsfoot (Bard)
Malavin Monster Player Trainer
Ongbúrz Defiler Breaker of Oaths
Sovairlë Tribal Scrivener

Traders

The following NPCs sell goods.

Vendor Position
Haz Defensive Potions Trader
Nâdar Potions Trader
Rulum Special Items Trader
Shakh Food Trader
Tarkripper Quartermaster Quartermaster

Corruption Traders

Trader Title
Dûnud Resistance Corruption Trader
Falgashud Orc Corruption Trader
Krûr Quartermaster (Core Corruption Trader)
Pâshnar Warg Corruption Trader
Saethoniel Spider Corruption Trader
Túzantar Uruk Corruption Trader


Lore

Mount Gram, nestled at the northwestern edge of the Ettenmoors in the Misty Mountains, has long been an abode of goblins, though their greatest king, Golfimbul, was defeated and slain by Bandobras "Bullroarer" Took at the Battle of the Greenfields hundreds of years ago. Lying at the border of Angmar, Mount Gram has again become a fortress-kingdom of terrible power. Orcs, wargs, goblins, trolls, and other evil creatures now muster there to begin an invasion of Eriador.
The fortress of Gramsfoot is a heavily guarded stronghold at the base of Mount Gram, nearly invulnerable to attack. As the army of Angmar presses southward under the command of War-tyrant Akúlhun, it is here that the power of Angmar can be felt the strongest in the Ettenmoors. Cruel Akúlhun is prepared to sweep through the Ettenmoors and Trollshaws and raze Rivendell to the ground . . . if he can defy the Power that resides in the Hidden Valley. - [1]


Settlements, Areas and Landmarks of Ettenmoors
Settlements: Glân Vraig (Freeps only) • Gramsfoot (Creeps only) • GrothumHoarhallow
Areas: Arador's EndColdfellsHithladHoardaleSteps of Gram
Landmarks: Arador's End OutpostColdfells OutpostDâr-gazagThe Delving of FrórElf CampGrimwood Lumber CampIsendeepIsendeep OutpostLugazagOrc CampOst RingdyrPlains of Gramsfoot OutpostRiver OutpostTírith RhawTol AscarnenTroll-heightSTABWTAB
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