Garth Agarwen
Garth Agarwen | |
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Region: | Lone-lands |
Instance(s): | Garth Agarwen: Arboretum Garth Agarwen: Barrows Garth Agarwen: Fortress |
Landmark(s): | Garth Agarwen Gate Ivar's Crypt Spring of the Red Maid |
Connecting Area(s): |
Agamaur |
Levels: | Mainly 32 - 35 |
Garth Agarwen is an area within the Lone-lands, in the north-eastern region.
Garth Agarwen (Sindarin for Fortress of the Blood-maid) is reached via the Outer Gates within the north-eastern corner of Agamaur. Outside those gates are the services for Garth Agarwen, a Camp Site Fire with a Mustering Horn, Travelling Vendor, Eglain faction barterer, and quest givers. Within these confines, the Créoth tribe have established their main base of operations, carrying out their duties in service of the Red-maid.
Starting from these gates and going east, you can reach the courtyard of Garth Agarwen. From there you can proceed northeast and reach the Barrows Gate, or you can go south and reach a second courtyard where Temair the Devoted is located. In this courtyard you can find the entrance to the Arboretum (south-west side) and to the inner Fortress.
Within Barad Dhorn there are quests given for Agamaur, the outside area of Garth Agarwen, and the instance itself. Two of the Agamaur quests must be completed for the last Garth Agarwen quest. [29.8S, 27.4W]
Locations
NPCs
See "list of NPCs" within the area
Quests
See "starting quests" and the landmarks for more quests
Involving:
- [32] Arthedain's Lost Brethren - Fellowship
- [32] Fell Spirits - Fellowship
- [32] Long Overdue Justice - Small Fellowship
- [32] Relics of Rhudaur - Small Fellowship
- [32] Temair the Terrible - Fellowship
- [33] The Shattered Past - Fellowship
Creatures
The following creatures are found within the area:
- Créoth Apprentice
- Créoth Chieftain
- Créoth Devout
- Créoth Disciple
- Créoth Leader
- Créoth Warden
- Dreadful Gloomwater
- Grim Créoth
- Temair the Devoted
- Wretched Gloomwater
Lore
- "When Men first settled in these lands, the Hillmen of Rhudaur settled Garth Agarwen and treated nature as they should. As time passed and the influence of the Witch-king spread throughout the kingdom, the Men fell to corruption and turned against nature, poisoning the land and its caretakers." — Quest
- "Garth Agarwen lies in the north-east hills of the Lone-lands. Once a great fortress of the ancient kingdoms, rumours say that it has become a stronghold of corruption and evil." — Deed
Maps
Gallery
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Gloomwaters just within the entrance of Garth Agarwen
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Créoth flags line a corridor within Garth Agarwen
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The passage to Temair, the fortress, and the arboretum
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Temair's altar outside the fortress of Garth Agarwen
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Créoth encampment within the ruins
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A statue of a king of the old kingdom
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A ruined tower among the ruins
Settlements, Areas and Landmarks of the Lone-lands
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Areas: | Agamaur • Annunlos • Garth Agarwen • Haragmar • Harloeg • Minas Eriol • Nain Enidh • Talath Gaun • The Weather Hills | |
Settlements: | The Forsaken Inn • Ost Guruth | |
Landmarks: | Amon Ros • Barad Iachiant • Bleakrift • Candaith's Encampment • The Circle of Blood • Dol Vaeg • Echad Sûl • Eglain Camp • Garth Agarwen Gate • Glumhallow • Gondrinn • Ivar's Crypt • The Last Bridge • The Lornspan • Mitheithel • Mithrenost • Naerost • Nan Dhelu • Nindor • Ost Cyrn • Ost Haer • Ost Laden • The Outer Gates • Skirmish Camp • Spring of the Red Maid • Thandobel • Tornstones • Weatherfoot • Weathertop | |
Interiors: | Barad Dhorn • The Forsaken Inn • The Lore-tower | |
Dungeons: | Iorvinas | |
Instances: | Garth Agarwen: Arboretum • Barrows • Fortress / Other: Stand at Amon Sûl • Inn of the Forsaken |