Fornost
From Lotro-Wiki.com
"Fornost, the last capital of the fallen North Kingdom. It is here that the Witch-king of Angmar crushed the realm of Arnor, and it is here to which Angmar has returned to conquer Eriador."
Contents |
Location
Once a city of men, it is now the staging point for a massive invasion force from Angmar. Within its gates, hordes of Goblins, Orcs and Trolls, and much more sinister forces lie in wait, preparing to conquer anything that lies in their path...
Fornost is located in the north-western part of North Downs. From the Free People's Camp [8.0S, 56.0W], head north-east until you reach a broad stone road leading up to the entrance of the instance at [6.0S, 55.0W].
Quest Overview
Most but not all quests are from the Free People's Camp [8.0S, 56.0W], located in the south-west corner of Fornost City.
Inside Instance Quests
- [36] Oakheart's Flight
- [36] The Forgotten Company
- [37] Fell the Trolls
- [39] Stem the Invasion
- [39] A Leader Unveiled
- [40] Free the Fallen
- [41] A Collar for the King
- [41] Putting Down the Dead
- [42] The Darkness Within
Mobs
Click [+] to expand a list of mobs found within the instance.
Bosses
| Level | Name | Difficulty | Species | Dread | Morale |
|---|---|---|---|---|---|
| 37 | Megoriath | Elite Master | The Unseen | 2 | 22,000 |
| 36 | Warchief Búrzgâsh | Elite Master | Orc-kind | 0 | 19,000 |
| 37 | Gurkâmâb | Elite Master | Troll-kind | 0 | 20,000 |
| 36 | Zhurmat | Elite Master | Orc-kind | 0 | 12,500 |
| 38 | Rhavameldir | Elite Master | The Unseen | 3 | 21,000 |
| 38 | Zanthrug | Elite Master | Orc-kind | 0 | 23,500 |
| 39 | Shiruk and Kamordî | Elite Master | Orc-kind | 0 | 2 x 14,000 |
| 40 | Brogadan | Elite Master | The Unseen | 4 | 25,000 |
| 40 | Riamul | Elite Master | The Dead | 2 | 22,500 |
| 41 | Krithmog | Elite Master | Beast | 1 | 23,500 |
| 41 | Einiora | Elite Master | Man | 0 | 23,000 |
| 42 | Remmenaeg | Nemesis | The Unseen | 6 | 32,500 |
Loot Drops
The following pieces of loot are dropped randomly from mobs in the instance.
| Settlements, Areas and Landmarks of North Downs | |
|---|---|
| Settlements: | Amon Raith • Esteldín • Free Peoples' Camp • Lin Giliath • Othrikar • Trestlebridge |
| Areas: | Annúndir • Dol Dinen • Fields of Fornost • Fornost • Greenway • Kingsfell • Meluinen • Nan Amlug East • Nan Amlug West • Nan Wathren • Rhunenlad • Taur Gonwaith |
| Landmarks: | Amlaith's Scar • Amon Amrûn • Dol Nendír • The Evendim Gate • Falconer's Tower • Fashat Laug • Gatson's Farm • Gatson's South Fields • Glírost • Gurzlum • Haudh Eglan • Hîgropor • Hîsuk • Hrizgur • Kamskut • Kar Lak • Merenost • Minas Vrûn • Mincham's Camp • Nan Wathren Eastern Pass • Nan Wathren Western Pass • Nathan Hodge's Farm • Norbury Gates • Ost Crithlanc • Ost Galumar • Ost Lagoros • Ost Nuaran • Rusfold • The Snares • Tham Lorn • Thurûm • Trestlebridge Gate • The Trestlespan • Tûmat • William Peake's Farm |
Lore
Loocated in the north-west of the North Downs, where the Greenway leads stands the city of Fornost, broken long ago by the armies of Angmar. It once served as the seat of kings. When it fell, so did the North Kingdom of the Dúnedain - Arnor.
Arnor was the northern kingdom of the noble-blooded Dúnedain, founded late in the Second Age by Elendil, who later died at the hands of Sauron. (It was Elendil’s son, Isildur, who cut the Ring from Sauron’s hand at the end of the Second Age.) In those days, the capital of Arnor sat in the city of Annúminas on Lake Evendim, west of the North Downs.
Generations later, in a dispute over succession, Arnor was broken into three realms, and the North Downs became the dominion of a new kingdom called Arthedain. Amlaith — the first king of Arthedain, and a direct descendant of Isildur and Elendil — made Fornost his capital.
For more than eleven hundred years, the Dúnedain kings of Arthedain ruled from Fornost. It was a king of Arthedain that bestowed the lands of the Shire to Hobbits from Bree. The Hobbits called Fornost the “King’s Norbury,” a translation of the city’s formal Elvish title of Fornost Erain (literally, “northern fortress of kings”). The folk of the North Downs use all these names today. Some Men also call the lands of Fornost “the Deadman’s Dike,” for today the city and its fields are a bleak ruin.
Almost a thousand years ago, the hordes of Angmar swept across Nan Amlug and overran Fornost as part of the Witch-king’s stratagem to conquer the North Kingdom. The city fell. (Some say that traitors bewitched by Amarthiel — a champion of Angmar — betrayed the proud city from within.) Routed Dúnedain lords fled the land. The then-king of Arthedain, now called Arvedui Last-king, escaped to the frozen north but was lost at sea. So ended the kingdom of Arthedain.
The Witch-king held the city of Fornost for a year, until an army made of Men from Gondor, Elves from Lindon and Rivendell, and rallied remnants of the northern Dúnedain arrived on the Fields of Fornost. The battle that followed ravaged the land and destroyed the army of Angmar. The Witch-king fled east to Carn Dûm, but his mark forever stained Fornost and its fields.
The ruined city of Fornost seems forever blighted by the treachery and brutality of its defeat. Once a place of kings, it is now befouled by Orcs and haunted by Oathbreakers and fell spirits. Do not venture here alone. [1]