Fight On

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Fight On-icon.png Fight On
  • 5.2m Range
  • Fast
  • Tactical Skill
  • Radius: 5m
  • Resistance: Cry
  • A cry of defiance that robs the monsters of some of their Power and gives it to you. The champion receives a short term increase in damage but is exhausted afterwards until the fight ends. Useable onlywhen the Champion is below 60% health
    • You gain the total amount of power drained from all targets. The listed power gained is the minimum.
    • Target is drained of X Power
    • Attacker gains X Power
    • +25% Melee Damage
    • Duration: 30s
    • Applied on removal if in combat:
    • In-Combat Power Regeneration reduced to 25% of normal
    • Applied on expiration if in combat:
    • Expires if out of combat for 9 seconds.
      • Cooldown: 10m


      Effect on expiration

      You will receive the effect Exhaustion Fight On-icon.png Exhaustion: Fight On when the 30s expires.

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