Durin's Bane (Ost Dunhoth)

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This page is about the creature that is the illusion of Durin's Bane. For the location, see Durin's Bane
These stats are for Tier 1,
click here for Tier 2.
Durin's Bane
Durin's Bane (Ost Dunhoth).jpg
Level: 68
Region: Instance
Area: Ost Dunhoth

Type: Arch-nemesis
Genus: Ancient Evil
Species: Nameless

Morale: 750,400
Power: 62,422
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Unknown
F.M. Immune: True
Stun/Mez Imm.: True
Root Immune: True
Resistances:
Cry: Feeble
Song: Feeble
Tactical: Feeble
Physical: Feeble
Mitigation:
Common: Remarkable AncientDwarf: Remarkable
Fire: Remarkable Beleriand: Superior
Light: Remarkable Westernesse: Remarkable
Shadow: Remarkable Frost: Remarkable
Lightning: Remarkable

Level of Lore-master reporting: ( )  

These stats are for Tier 2,
click here for Tier 1.
Durin's Bane
Durin's Bane (Ost Dunhoth).jpg
Level: 68
Region: Instance
Area: Ost Dunhoth

Type: Arch-nemesis
Genus: Ancient Evil
Species: Nameless

Morale: 825,440
Power: 62,422
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Unknown
F.M. Immune: True
Stun/Mez Imm.: True
Root Immune: True
Resistances:
Cry: Poor
Song: Poor
Tactical: Poor
Physical: Poor
Mitigation:
Common: Remarkable AncientDwarf: Remarkable
Fire: Remarkable Beleriand: Remarkable
Light: Remarkable Westernesse: Remarkable
Shadow: Remarkable Frost: Remarkable
Lightning: Remarkable

Level of Lore-master reporting: ( )  

Location

The illusion of Durin's Bane is encountered as the last boss of the Fear Wing in the 12-man raid Ost Dunhoth.

Abilities

Tactics

This fight is a bit different depending on the tier.

On tier 1, there will be no fire spawned. He does have a special ability called Execute. If six player deaths in total occur during the fight, the raid will be instantly wiped. The tanks will need to swap aggro around in order to get rid of special debuffs. After he is taken more than halfway down, he will do a 360˚ AoE fire damage attack (Face your Fears) that can be greatly reduced by facing away.

On tier 2 the fight is the same, but he will additionally spawn fires that deal 500-1000 damage each tick. Therefore, he will have to be moved around the platform. Also, taking the full AoE damage by not turning away makes you complete the Challenge mode.

Note that on an initial inspect, all mitigations show up as Remarkable. After a Lore-master's Ancient Craft has been applied, you'll see that he actually has a slightly lower mitigation for Beleriand, and secondly Common damage (both "Superior").

For more detailed tactics, click here.

Quest Involvement

Quotes

"Ufurizish lat, <player's name>"

"Dorozg ufum-u, <player's name>!"

"Zhoi-hai lug latu"

Drops

Tier 1 Western Heroes' Steel Helmet Medallion-icon.pngNecklace 89 (rare)-icon.pngRing 51 (rare)-icon.png

Tier 2 Western Heroes' Steel Helmet Medallion-icon.pngOne-handed Mace 4 (incomparable)-icon.pngDagger 2 (incomparable)-icon.pngShield 33 (incomparable)-icon.pngNecklace 90 (rare)-icon.png


Bosses of Ost Dunhoth
Dungarth, Kaveran & VarkDurin's BaneBaleleaf & DourbarkFrothmarIvarGortheron