Destiny Points

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Defintion

Destiny Points Destiny-points-icon.png (DP) can be considered a game currency.
All players earn them by leveling after level 10, for 200 DP per level.
  • However only VIP players can spend Destiny Points on Perks.
They were previously, before Update 6, earned in Monster Play and used to advance your Monster Player and unlock new skills, traits, and more.
  • Destiny Point functionality was incorporated into the consolidated Wallet. Click the Wallet at the 45 degree position (NE) on the radar. Press the Perks button in the lower left.


Destiny Point Perks

Each category of Destiny Point Perks has a limit of '5 uses', meaning that you can only purchase a perk of that category five times. These uses recover at a rate of 1 per day. Hence, if you are leveling a character, it is a good idea to make sure that you are never wasting the Enhanced XP use cooldowns.

The "Destiny Point Perks" panel does not display by default. Access is somewhat hidden. (At one time, there was a button on the Radar screen, but that has been removed.)

  • You can set a Toolbar slot to display "Destiny" (Options/UI Settings/ToolBar Slots). It will be indicated with the Icon: Destiny-points-icon.png
  • You can set a key to display the "Destiny Point Perks" panel. (Options/Key Mapping/Panels/Destiny Point Perks Panel).

Enhanced XP

Name Cost Level Uses Description
Accelerated Experience-icon.png Accelerated Experience 250 10 5 Increases XP gained from enemies.

Run Speed

Name Cost Level Uses Description
Movement 4 (tier 1)-icon.png Burst of Swiftness  50 5 5 Increases Run Speed.
Movement 4 (tier 2)-icon.png Sustained Swiftness 125 5 5 Increases Run Speed.
Movement 4 (tier 3)-icon.png Continuing Swiftness  200 5 5 Increases Run Speed.

Recovery

Name Cost Level Uses Description
Burst of Recovery-icon.png Burst of Recovery  50 5 5 Increases out of combat morale and power regen.
Sustained Recovery-icon.png Sustained Recovery 250 5 5 Increases out of combat morale and power regen.
Continuing Recovery-icon.png Continuing Recovery  1,000 5 5 Increases out of combat morale and power regen.

Hope

Name Cost Level Uses Description
Hope 2 (tier 1)-icon.png Burst of Hope 50 5 5 Increases Hope.
Hope 2 (tier 2)-icon.png Sustained Hope 250 5 5 Increases Hope.
Hope 2 (tier 3)-icon.png Continuing Hope 1,000 5 5 Increases Hope.

Morale

Name Cost Level Uses Description
Initiate Resolve-icon.png Initiate Resolve 125 5 5 Increases max morale.
Accomplished Resolve-icon.png Accomplished Resolve  500 10 5 Increases max morale.
Experienced Resolve-icon.png Experienced Resolve 1,500 20 5 Increases max morale.
Veteran Resolve-icon.png Veteran Resolve 3,000 30 5 Increases max morale.

Power

Name Cost Level Uses Description
Initiate Vigour-icon.png Initiate Vigour 125 5 5 Increases max power.
Accomplished Vigour-icon.png Accomplished Vigour 500 10 5 Increases max power.
Experienced Vigour-icon.png Experienced Vigour  1,500 20 5 Increases max power.
Veteran Vigour-icon.png Veteran Vigour 3,000 30 5 Increases max power.

Marks

Name Cost Level Uses Description
Continuing Acquisition-icon.png Burst of Mark Acquisition  2,250 20 5 Increases skirmish mark gains.
Continuing Acquisition-icon.png Sustained Mark Acquisition  4,500 20 5 Increases skirmish mark gains.
Continuing Acquisition-icon.png Continuing Mark Acquisition  7,500 20 5 Increases skirmish mark gains.

Armour

Name Cost Level Uses Description
Defence 2 (tier 1)-icon.png Initiate Fortitude  125 5 5 Provides a temporary increase to your Physical Mitigation (+193).
Defence 2 (tier 2)-icon.png Accomplished Fortitude  500 10 5 Provides a temporary increase to your Physical Mitigation (+258).
Defence 2 (tier 3)-icon.png Experienced Fortitude  1,500 20 5 Provides a temporary increase to your Physical Mitigation (+386).
Defence 2 (tier 4)-icon.png Veteran Fortitude  3,000 30 5 Provides a temporary increase to your Physical Mitigation (+515).

Determination

Name Cost Level Uses Description
Defence 2 (tier 1)-icon.png Initiate Determination  180 5 5 Provides a temporary increase to your Tactical Mitigation (+193).
Defence 2 (tier 2)-icon.png Accomplished Determination  750 10 5 Provides a temporary increase to your Tactical Mitigation (+258).
Defence 2 (tier 3)-icon.png Experienced Determination  2,250 20 5 Provides a temporary increase to your Tactical Mitigation (+386).
Defence 2 (tier 3)-icon.png Veteran Determination  4,500 30 5 Provides a temporary increase to your Tactical Mitigation (+515).

Item Experience Boost

Name Cost Level Uses Description
Burst of Legendary Competence-icon.png Burst of Legendary Competence  2,250 51 5 Increases Item XP gained from enemies.
Sustained Legendary Competence 4,500 51 5 Increases Item XP gained from enemies.
Continuing Legendary Competence 7,500 51 5 Increases Item XP gained from enemies.

Experience Boost

Name Cost Level Uses Description
A Quiet Calm-icon.png Tome of Continual Experience  2,000 5 5 Increases XP and Item XP gained from enemies.
A Quiet Calm-icon.png Tome of Lasting Experience  3,000 5 5 Increases XP and Item XP gained from enemies.
A Quiet Calm-icon.png Tome of Compressed Experience  4,000 5 5 Increases XP and Item XP gained from enemies.

Item Wear

Name Cost Level Uses Description
Resilience-(effect)-1-icon.png Burst of Resilience  125 5 5 Reduced item wear from combat. No item wear from defeat.
Resilience-(effect)-1-icon.png Sustained Resilience  500 10 5 Reduced item wear from combat. No item wear from defeat.
Resilience-(effect)-1-icon.png Continuing Resilience  1,500 20 5 Reduced item wear from combat. No item wear from defeat.

Damage Bonus

Name Cost Level Uses Description
Improved Range-icon.png Initiate Strength  500 5 5 Provides a temporary increase to the damage your attacks deal (+3%).
Improved Range-icon.png Accomplished Strength  1,500 10 5 Provides a temporary increase to the damage your attacks deal (+4%).
Improved Range-icon.png Experienced Strength  3,000 20 5 Provides a temporary increase to the damage your attacks deal (+5%).
Improved Range-icon.png Veteran Strength  5,000 30 5 Provides a temporary increase to the damage your attacks deal (+5%).

Skirmish Heroism

Name Cost Level Uses Description
Skirmish Heroism 8,000 20 5 Dispels Skirmish defeat penalty effects.

Monster Play Boost

Name Cost Level Uses Description
Burst of Monster Play Experience-icon.png Burst of Monster Play Experience  125 40 5 Increases Commendations and Monster Play XP gain.

Curing

Name Cost Level Uses Description
Resilience-(effect)-1-icon.png Restoration  1,000 5 1 Instantly cures wounds, poisons, diseases, and fear.