Dazed

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Dazed
  • Cannot move or act. Damage will end this state.
  • Duration: ...s


Combat Relationship

Examples of enemies that can cause this effect include:

Skill Relationship

Some of the skills that can invoke this effect on an enemy target (unless immune) include:

Burglar:

 Provoke with Double Down traited: duration 10-60s, depending on the gamble tier, 1 target.
 Riddle /  Improved Riddle: duration 30s, 1 target.

Hunter:

 Dazing Blow /  Improved Dazing Blow: duration 5s, 1 target.
 Distracting Shot: duration 10s; 1 target.

Lore-master:

 Bane Flare: duration 15s, 5 targets.
 Blinding Flash: duration 30s; 1 target.

Mariner:

 Thrum of the Sea: duration 15s, 1 target.
 Volatile Salts: duration 10s, 7 targets.

Rune-keeper:

 Armour of Storm (reflect effect upon incoming melee damage, 30% chance): duration 5s, 1 target.
 Shocking Touch: duration 5s; 10s with Confounding Principles equipped, 1 target.
 Vivid Imagery: duration 10s, 5 targets; 10s and 8 targets with Perfect Imagery.

Warden:

 Boar's Rush (on critical hit): duration 5s, 1 target.
 Ranged Boar's Rush (on critical hit): duration 5s, 1 target.