Conviction
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- 30.2m Range
- Melee Skill
- Radius: 30m
- Wardens are able to share their confidence with their fellowship.
- Heals ... Morale initially.
Heals ... Morale every 3 seconds for 6 seconds.
- Cost: ... Power
- Requires:





- Clears All Gambits
- Cooldown: 1s
Determination Form
- 30.2m Range
- Melee Skill
- Radius: 30m
- Wardens are able to share their confidence with their fellowship.
- Heals ... Morale initially.
Heals ... Morale every 3 seconds for 6 seconds. - Transfers a moderate amount of Threat from each member of the Fellowship to the Warden and Heals them over time.
- Effects applied to the Fellowship within 25 meters:
- Cost: ... Power
- Requires:





- Clears All Gambits
- Cooldown: 1s
Recklessness Form
- 30.2m Range
- Melee Skill
- Radius: 30m
- Wardens are able to share their confidence with their fellowship.
- Heals ... Morale initially.
Heals ... Morale every 3 seconds for 6 seconds. - Increases the Physical Mastery of nearby Fellowship members.
- Effects applied to the Fellowship within 10 meters:
- +1200 Physical Mastery Rating
- Duration: 10s
- Cost: ... Power
- Requires:





- Clears All Gambits
- Cooldown: 1s
Assailment Form
- 30.2m Range
- Melee Skill
- Radius: 30m
- Wardens are able to share their confidence with their fellowship.
- Heals ... Morale initially.
Heals ... Morale every 3 seconds for 6 seconds. - Reduces the amount of threat generated by damaging and healing skills used by fellowship members near the Warden.
- Effects applied to the Fellowship within 10 meters:
- Reduces the amount of threat generated from Damage and Healing by -99%
- Duration: 10s
- Cost: ... Power
- Requires:





- Clears All Gambits
- Cooldown: 1s
General Information
Class: Warden
Level: 54