Confound

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Confound-icon.png
 Confound
  • 5.2m Range
  • Tactical Skill
  • Max Targets: 2
  • Radius: 5m
  • Resistance: Song
  • Mischief must be active to use this skill. You confound nearby foes which slightly slows their attacks and will daze them if not cured before it expires.
  • Slows attack speed by 5%.
  • Duration: 15s
  • Applied on expiration:
  • 30s Daze
    100% break chance on damage after 2s
  • Cost: ... Power
  • Cooldown: 2m

Values

Level Power cost
46 32
47 32
48 33
49 34
50 35
51 35
52 36
53 37
54 37
55 38
56 39
57 39
58 40
59 40
60 41
61 42
62 43
63 43
64 44
65 45
66 45
67 46
68 47
69 48
70 48
71 48
72 48
73 49
74 50
75 50
76
77
78
79
80
81
82
83
84
85

General Information

Class: Burglar

Level: 46

Training Price: 211 Silver 60 Copper 

This skill can be replaced by Improved Confound at level 80.

Effects

Using this skill causes Confounded-icon.png Confounded  to occur on up to two enemy targets.
Using this skill causes Dazed-icon.png Dazed  to occur on up to two enemy targets after 15 seconds.

Traits

The trait Complicated Terms will reduce your targets' resistance to this skill by an amount equal 20 times your level.
The trait Confound the Fools increases the maximum number of targets for this skill by two, and adds a five second stun before the Daze effect.

Interactions

The Burglar Tool Minor Legacy Confound Countdown Duration will reduce the duration of the attack speed debuff by up to 10 seconds, reducing the time before the Daze effect is applied.

Tactical Information

The skill Mischief-icon.png Mischief must be active to use this skill.

After slotting Confound the Fools it's possible to daze 5 targets at once for 30s (4 with Confound-icon.png Confound and 1 with Riddle-icon.png Riddle).