Captain

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Class Difficulty: Moderate
Role: Defence/Support
Available to races: Dwarf, High Elf, Man, River Hobbit, Stout-axe
Gameplay: Captains are armoured melee fighters and masters of buffing; skills that enhance allies. They may summon a Herald companion to fight by their side, ensuring they always have an ally to buff. They can also Mark foes, giving benefits to all who attack them. In Fellowships, a Captain supports his or her allies with healing and buffs, while still dealing respectable damage.
Lore: The Captains of Middle-earth hold the future in their hands. By their own strength of arms and the inspiration they instill in others, they must lead the Free Peoples to victory.
This class is inspired by Eärnur, last King of Gondor, who was revered both as a Captain skilled in arms, and as a Lore-Master.


A male Human Captain
Class-infobox
Classes
Skills
Traits
Deeds
Traceries
Effects

Role

Jack of All Trades: the Captain has a hand in just about every job for a group. Alone, a Captain is a capable warrior and healer, but in a group, they improve a fellowship to an exceptional level with their buffs and AoE heals. In practice, Captains are most often asked to play the roles of Tank and offensive support.

Skills

Default Skills

These skills are granted automatically as you gain levels. The effects of many of these skills are improved in various ways by your choice of specialization and how you spend your trait points. Some skills may also be replaced by an improved version of the same skill as you increase in level.

Active Skills Category Cooldown Range Source
 Battle-shout Tactical + Buff 20s 40m Level: 1
 Sure Strike Melee 3s 4m Level: 1
 Devastating Blow Melee + Buff 4.2s 4m Level: 1
 Rallying Cry Heal 15s 30.2m Level: 1
 Cutting Attack Melee + DoT 20s 4m Level: 4
 Call to Arms: Herald of Hope Pet + Buff 0s Self Level: 6
 Call to Arms: Herald of War Pet + Buff 0s Self Level: 6
 Make Haste Buff 2m 30.2m Level: 8
 Routing Cry Tactical + AoE 15s 7.2m Level: 8
 Shield-brother Toggle Buff 0.5s 50m Level: 10
 Song-brother Toggle Buff 0.5s 50m Level: 10
 Blade-brother Toggle Buff 0.5s 50m Level: 10
 Pressing Attack Melee + AoE + Buff 4.2s 5m Level: 12
 Withdraw Buff 1m Self Level: 12
 Call to Arms: Herald of Victory Pet + Buff 2m Self Level: 12
 Words of Courage Heal 5s 25m Level: 14
 Courageous Heart Buff 1m Self Level: 14
 Call to Arms: Archer Pet 2m Self Level: 16
 Muster Courage Cure 10s 30.2m Level: 16
 Motivating Speech Buff 1m Self Level: 16
 Blade of Elendil Melee + Buff 4.2s 4m Level: 18
 Kick Melee + Interrupt 10s 4m Level: 20
 Cleanse Corruption Melee + Corruption 15s 4m Level: 20
 Escape from Darkness Revive
in-combat
5m 25m Level: 20
 Cry of Fury Tactical + AoE + Heal + Debuff 5m 7.2m Level: 20
 Inspiriting Call Revive
non-combat
3s 25m Level: 20
 Inspire (Shield-brother) Melee + Heal 15s 4m Level: 22
 Inspire (Blade-brother) Melee + Buff + Power 15s 4m Level: 22
 Inspire (Song-brother) Melee + Power 15s 4m Level: 22
 Inspire: Self-determination Melee + Buff + Power 15s 4m Level: 22
 Gallant Display Melee + Heal 5s 5m Level: 26
 Grave Wound Melee + DoT 15s 4m Level: 30
 Defensive Strike Melee + Buff 15s 4m Level: 38
 Command Respect Force Emote 2m 30s 10.2m Level: 40
 To Arms (Shield-brother) Buff 1m 50m Level: 40
 To Arms (Song-brother) Buff 1m 50m Level: 40
 To Arms (Blade-brother) Buff 1m 50m Level: 40
 Masterful Strike (To Arms) Melee + Buff 1m 4m Level: 40
 Improved Motivating Speech Buff 1m Self Level: 46
 Improved Sure Strike Melee + Cooldown 3s 4m Level: 52
 Improved Cutting Attack Melee + DoT + Debuff 20s 4m Level: 62


Hands of Healing

These skills are acquired by spending trait points in the Hands of Healing (blue) trait tree. You can only obtain the Set skills if you specialize in this tree.

Active Skills Category Cooldown Range Source
 Valiant Strike Melee + Heal 30s 3.5m Set: Initial Skill
 Revealing Mark Debuff + Heal Toggle 40m Trait:  Revealing Mark
 Standard of Honour Standard 1m 40m Trait:  Standard of Honour
 Shield of the Dúnedain Buff 2m 25m Trait:  Shield of the Dúnedain


Lead the Charge

These skills are acquired by spending trait points in the Lead the Charge (red) trait tree. You can only obtain the Set skills if you specialize in this tree.

Active Skills Category Cooldown Range Source
 Shadow's Lament Melee 15s 3.5m Set: Initial Skill
 Telling Mark Toggle Debuff 2s 40m Trait:  Telling Mark
 Time of Need Buff 2m Self Trait:  Time of Need
 Standard of War Standard 1m 40m Trait:  Standard of War
 Stand Alone Toggle Buff 3s Self Trait:  Stand Alone
 Oathbreaker's Shame Debuff 3m 40m Trait:  Oathbreaker's Shame


Leader of Men

These skills are acquired by spending trait points in the Leader of Men (yellow) trait tree. You can only obtain the Set skills if you specialize in this tree.

Active Skills Category Cooldown Range Source
 Hammer-stroke Melee 45s 3.5m Set: Initial Skill
 Elendil's Roar Taunt 1m 40m Set: Initial Skill
 Threatening Shout Taunt 15s 40m Trait:  Threatening Shout
 Noble Mark Debuff Toggle (3s) 25m Trait:  Noble Mark
 In Harm's Way Buff 3m Self Trait:  In Harm's Way
 Standard of Valour Standard 1m 40m Trait:  Standard of Valour
 Strength in Numbers Heal 1m 15.2m Trait:  Strength in Numbers
 At the Fore Buff + Heal 3m Self Trait:  At the Fore


Mounted Combat Skills

These skills can be used only while riding a war-steed, and only while in the regions of East Rohan, Wildermore, and West Rohan. Passive skills which improve the war-steed's defensive capabilities remain effective even in other regions, but serve only to prevent forced dismount due to enemy attacks.

Active Skills Category Cooldown Range Source
 Discipline: Red Dawn Stance 1s - Quest: Devastation in the North
 Discipline: Riddermark Stance 1s - Quest: Devastation in the North
 Discipline: Rohirrim Stance 1s - Quest: Devastation in the North
 Cry Havoc Tactical + Buff 10s 40m Quest: Vol. III, Book 8, Ch. 1
 Cry Wrath Tactical 16s 40m Quest: Vol. III, Book 8, Ch. 1
 Measured Attack Melee 4s 4.2m Quest: Vol. III, Book 8, Ch. 1
 Oppressive Blow Melee 4s 4.2m Quest: Vol. III, Book 8, Ch. 1
 Rally the Riders Heal 12s 4.2m Quest: Vol. III, Book 8, Ch. 1
 Rider and Steed Buff 18s 40m Quest: Vol. III, Book 8, Ch. 1

Passive Skills

Armour Proficiencies

Proficiency Level
 Light Armour 1
 Medium Armour 1
 Heavy Armour 1
 Shields 15

Weapon Proficiencies

Proficiency Level
 Daggers 1
 One-handed Axes 1
 One-handed Clubs 1
 One-handed Hammers 1
 One-handed Maces 1
 One-handed Swords 1
 Two-handed Axes 1
 Two-handed Clubs 1
 Two-handed Hammers 1
 Two-handed Swords 1
 Spear 10
 Halberd 15

Instrument Proficiencies

Proficiency Level
 Horn Use 1
 Lute Use 1
 Bassoon Use 1
 Specialized Equipment 1
 Fiddle Use 5

Other Passive Skills

Proficiency Level
 Critical Defence 20
 Armament Use 20
 Improved Halberd Training 30
 Summoning Horn Use 40

Trait Sets

Hands of Healing

Hands of Healing
Heals allies while dealing melee damage.
Hands of Healing Captains restore the morale of their allies by fighting on the front lines.
Skills Earned:
 Valiant Strike
Sure Strike will bestow Focus to the Fellowship when used while Battle-readied.


Focus:
Restore 2% Max Morale immediately


+5% Incoming Healing
+3% Resistance
+2% Tactical Mitigation
Duration: 45s
Set Traits Description Source
 Readied Strike Improves skill Revealing Mark Set: 5+ total ranks
 Blood of Númenor Changes  Escape from Darkness to  Cry of Vengeance Set: 10+ total ranks
 Elendil's Favour Improves skill  Blade of Elendil Set: 15+ total ranks
 Tactician's Prowess Increases Critical Healing Magnitude and improves  Defensive Strike Set: 20+ total ranks
 Reform the Lines Gain skill  Reform the Lines! Set: 25+ total ranks
 Blessing of the Shield Improves skills Inspire and To Arms Set: 30+ total ranks
 Gift of Spirit (Trait) Gain skill  Gift of Spirit
Improves melee attacks by giving Inspiriting buff
Set: 35+ total ranks


Tree Traits Description Source
 Reversal Critical events briefly increase melee damage. Trait: 0+ ranks
 Skilled Hands Increases Damage and Outgoing Healing Trait: 0+ ranks
 Bolstered Resolve Increases Healing Critical Magnitude Trait: 0+ ranks
 Lifting Words Improves skill Words of Courage Trait: 5+ ranks
 Revealing Mark Gain skill Revealing Mark Trait: 5+ ranks
 Rousing Cry Improves skill Rallying Cry Trait: 5+ ranks
 Escape from Darkness Reviving defeated allies restores additional Morale and Power Trait: 10+ ranks
 Astute Hands Increases Tactical Critical Chance Trait: 15+ ranks
 Relentless Optimism Increases AoE Healing Trait: 15+ ranks
 Honourable Blow Improves skill Inspire Trait: 15+ ranks,
Revealing Mark (1)
 Standard of Honour Gain and improve skill Standard of Honour Trait: 20+ ranks
 Rallying Roar Improves skill Rallying Cry Trait: 20+ ranks
 Fellowship of the Shield Improves skill Inspire (Song-brother) Trait: 25+ ranks
 Courageous Convocation Improves skill Words of Courage Trait: 25+ ranks
 Shield of the Dúnedain Gain skill Shield of the Dúnedain Trait: 30+ ranks
 Valour Many of your melee skills will heal your Shield-brother. Trait: 30+ ranks


Lead the Charge

Lead the Charge
Uses Tactical and Melee attacks to deal damage.
Lead the Charge Captains inflict heavy damage to their foes while enhancing their allies' prowess.
Skills Earned:
 Shadow's Lament
Sure Strike has a chance to bestow Relentless Attack to the Fellowship when used while Battle-readied.


Relentless Attack:
+5% Damage
+2% Critical Chance
-5% Attack Duration
Duration: 45s


Scoring a Critical Hit causes your target to take 2% more damage for 10s. This effect stacks with Telling Mark and Oathbreaker's Shame.
Set Traits Description Source
 Readied Blade Improves skill Shadow's Lament Set: 5+ total ranks
 Cutting Edge Improves skill Cutting Attack Set: 10+ total ranks
 Elendil's Fortune Improves skill Blade of Elendil Set: 15+ total ranks
 Lacerate Improves skill Grave Wound Set: 20+ total ranks
 Stand Alone Gives skill: Stand Alone Set: 25+ total ranks
 Blessing of the Blade Improves skill Blade-brother Set: 30+ total ranks
 Master of War Improves skills Inspire (Blade-brother) and Shadow's Lament Set: 35+ total ranks


Tree Traits Description Source
 React To Battle Improves skills Devastating Blow, Light of Elendil, Pressing Attack and Routing Cry Trait: 0+ ranks
 Deafening Shouts Increases Light-type damage Trait: 0+ ranks
 Martial Prowess Increases melee damage and attack speed Trait: 0+ ranks
 Heightened Allies Increases summoned Herald and Archer damage Trait: 5+ ranks
 Make Them Bleed Increases Bleed damage Trait: 5+ ranks
 Hardened Heart Increases Critical hit damage of Melee skills while in Battle-hardened state Trait: 5+ ranks
 Telling Mark Gain skill Telling Mark Trait: 5+ ranks
 Penetrating Cry Improves skill Routing Cry Trait: 10+ ranks
 Time of Need Gain skill Time of Need Trait: 10+ ranks
 Advantageous Attack Improves skills Shadow's Lament and Telling Mark Trait: 10+ ranks, Telling Mark (1)
 Grievous Wounds Improves skill Grave Wound Trait: 15+ ranks
 Arterial Strikes Increases Melee Critical Chance Trait: 15+ ranks
 Impactful Blows Increases 2-handed weapon damage Trait: 20+ ranks
 Standard of War Gain and improve skill Standard of War Trait: 20+ ranks
 Restraint Decreases power cost of damaging skills Trait: 20+ ranks
 Fellowship of the Blade Improve skill Blade-brother Trait: 25+ ranks
 Vital Stroke Improve skill Grave Wound Trait: 25+ ranks
 Oathbreaker's Shame Gain skill Oathbreaker's Shame Trait: 30+ ranks
 Elite Companions Improve all Call to Arms skills Trait: 30+ ranks


Leader of Men

Leader of Men
Defends allies while wielding two-handed weapons.
Leader of Men Captains shield their allies from harm and make them more resilient.
Skills Earned:
 Hammer-stroke
 Elendil's Roar
Sure Strike has a chance to bestow On Guard to the Fellowship when used while Battle-readied.


On Guard:
+2% Physical Mitigation
+3% Parry Chance
+5% Critical Defense
Duration: 45s


Partial Blocks, Parries and Evades grant the Captain a Defeat Event
+15% Battle-readied Threat Mult
Set Traits Description Source
 Two-handed Prowess You may block with a two-handed weapon
+10% Maximum Morale
Set: 5+ total ranks
 Last Stand Gain skill Last Stand Set: 10+ total ranks
 Elendil's Boon Improves skill Blade of Elendil Set: 15+ total ranks
 Defensive Blade Improves skill Defensive Strike Set: 20+ total ranks
 Shield-brother's Call Gain skill Song-brother's Call Set: 25+ total ranks
 Blessing of the Song Improves skill Inspire
Improves skill To Arms
Set: 30+ total ranks
 Exemplar Chance to heal self and Shield-brother
Improves skills At the Fore and Strength in Numbers
Set: 35+ total ranks


Tree Traits Description Source
 Situational Awareness Improves skills Devastating Blow, Pressing Attack, Light of Elendil and Routing Cry Trait: 0+ ranks
 Steeled Resolve Buff Trait: 0+ ranks
 Call Them Out Improves skills Cutting Attack and Grave Wound Trait: 5+ ranks
 Threatening Shout Gain skill Threatening Shout Trait: 5+ ranks
 Noble Mark Gain skill Noble Mark Trait: 5+ ranks
 Terrifying Bellow Improves skill Routing Cry Trait: 10+ ranks
 Shrug Blows Aside Increases Critical Defense Trait: 10+ ranks
 In Harm's Way Gain and improve skill In Harm's Way Trait: 10+ ranks
 Demand Attention Improves skill Grave Wound Trait: 10+ ranks
 Turning Point Defeat Events grant Incoming Healing Trait: 15+ ranks
 Absorb Momentum Increases Block chance Trait: 15+ ranks
 Standard of Valour Gain and improve skill Standard of Valour Trait: 20+ ranks
 Strength in Numbers Gain and improve skill Strength in Numbers Trait: 20+ ranks
 Fellowship of the Song Improves skill Shield-brother Trait: 25+ ranks
 Unwavering Improves skill Last Stand Trait: 25+ ranks
 Brother's Keeper Improves skill Shield-brother Trait: 25+ ranks
 At the Fore Gain skill At the Fore Trait: 30+ ranks
 Elendil's Fury Improves skill Elendil's Roar Trait: 30+ ranks


Trait Tree

Hands of Healing
Heals allies while dealing melee damage.
Hands of Healing Captains restore the morale of their allies by fighting on the front lines.
Skills Earned:
 Valiant Strike
Sure Strike will bestow Focus to the Fellowship when used while Battle-readied.


Focus:
Restore 2% Max Morale immediately


+5% Incoming Healing
+3% Resistance
+2% Tactical Mitigation
Duration: 45s
Lead the Charge
Uses Tactical and Melee attacks to deal damage.
Lead the Charge Captains inflict heavy damage to their foes while enhancing their allies' prowess.
Skills Earned:
 Shadow's Lament
Sure Strike has a chance to bestow Relentless Attack to the Fellowship when used while Battle-readied.


Relentless Attack:
+5% Damage
+2% Critical Chance
-5% Attack Duration
Duration: 45s


Scoring a Critical Hit causes your target to take 2% more damage for 10s. This effect stacks with Telling Mark and Oathbreaker's Shame.
Leader of Men
Defends allies while wielding two-handed weapons.
Leader of Men Captains shield their allies from harm and make them more resilient.
Skills Earned:
 Hammer-stroke
 Elendil's Roar
Sure Strike has a chance to bestow On Guard to the Fellowship when used while Battle-readied.


On Guard:
+2% Physical Mitigation
+3% Parry Chance
+5% Critical Defense
Duration: 45s


Partial Blocks, Parries and Evades grant the Captain a Defeat Event
+15% Battle-readied Threat Mult

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Heralds

Some of the heralds carry a banner in one hand and wield a one-handed weapon in their other hand. Others carry just a Bow. They tend to have 50% of the Captain's morale points. If they are defeated, heralds can be re-summoned in battle. At level 26, you gain a Herald Archer, and the ability to trade Armements for Receipt of Armament Exchange. This can then be exchanged for a cosmetic appearance for your chosen Herald.

  • Herald of War - A Herald of War carries your banner, increasing Melee, Ranged and Tactical by 2%.
  • Herald of Hope - A Herald of Hope carries your banner, increasing Physical Mitigation and Tactical Mitigation by 3%.
  • Herald of Victory - A Herald of Victory carries your banner, reducing Power cost by 10%.
  • Herald Archer - A herald Archer carries a Bow to assist you with range in combat.


Class Quests

See Also