Burglar

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Class Difficulty: Moderate
Role: Support/Damage
Available to races: Elf, High Elf, Hobbit, Man, River Hobbit, Stout-axe
Gameplay: Burglars are masters of debuffing, skills that cause foes to deal less damage, or be easier to defeat. They utilize their Trick skills to debuff foes, and can later remove the Tricks for additional benefits. Burglars also have stealth skills, and are proficient in initiating Fellowship Manoeuvres. In Fellowships, a Burglar supports his or her allies by debuffing foes, while dealing respectable damage.
Lore: Burglars are masters of stealth and misdirection. They rely on sleight-of-hand and starting attacks that allow their companions to overwhelm adversaries.
This class is inspired by the famous Bilbo Baggins, who accompanied Thorin and Company on their quest to the Lonely Mountain.

Burglar

A male Hobbit Burglar
Class Navigation
Classes
Skills
Traits
Effects
Traceries
Quests
Deeds
Guides

Below, you can find more information about the class under the different headers. These pages can also be viewed independently through the table above.

Gameplay

Burglars cycle through their Critical Hit Chain to deal damage to their enemies. They use Stealth to sneak up on enemies, and with  Combat Stealth, temporarily go invisible in the midst of fight to deal bonus damage and gain additional abilities. Burglars have exceptional crowd control capabilities with skills such as  Startling Twist,  Riddle, and  Trip.

  • Blue-line (Bleed Damage): Burglars specializing in the Gambler trait tree use Gambles to damage and debuff their enemies. Most of their damage is caused by  Damaging Gamble, and other bleeds from skills such as  Gambler's Advantage. Their damage is highly variable, as it's dependant on the dice rolls for their Gambles.  All In is their major damage cooldown, but it comes at a great cost if no enemies are slain.
  • Red-line (Burst Damage): Burglars specializing in the Quiet Knife trait tree use  Combat Stealth to blink in and out of their enemies' field of vision, dealing bonus burst damage. The bulk of their damage is dealt by the combination of  Flashing Blades and  Double-edged Strike.
  • Yellow-line (Pure Support): Burglars specializing in the Mischief-maker trait tree use Tricks to debuff their enemies. Some of their more powerful crowd control and heal skills are made accessible by consuming these Tricks.  Trickster is their key skill, as it allows them to apply Tricks to multiple enemies at once.

This class is more difficult to play, and is not recommended for newer players. They can be fairly weak at lower levels, and their damage is heavily linked to playing through the Critical Hit Chain. However, they are an invaluable class at endgame, with yellow-line Burglar providing important debuffs for fellowships.

Critical Hit Chain

Several Burglar skills are by default unavailable, and become available for use when the Burglar lands a critical hit. Landing a critical hit grants  Critical Response, which allows the use of  Flashing Blades and  Gambler's Advantage. When one of these two skills are used, the Critical Hit Chain is opened, allowing for temporary use of several other skills.

Stealth

Burglars have the ability to enter stealth. They can enter stealth out-of-combat, or in-combat (combat stealth) by via a subset of skills. Red-line Burglars lean into stealth usage, with skills such as  Cunning Attack and  Surprise Strike gaining additional damage while in stealth. Stealth is also required to initiate a Fellowship Maneuver with  Trip. Combat stealth for Red-line Burglars is also obtained when using  Improved Feint Attack and  Coup de Grâce.

For more information, see Stealth and Combat Stealth.

Gambles

Blue-line Burglars have the ability to inflict Gambles on their enemies. Three types of Gambles exist:

When inflicting one of these debuffs, imaginary dice are rolled, and the potency varies based on the results. Through various traits and traceries, the dice rolls can be manipulated to grant more potent debuffs.

For more information, see Gambles.

Tricks

Yellow-line Burglars have the ability to inflict Tricks on their enemies. Enemies can only have 1 trick applied to them at a time. The most commonly used Tricks are as follows:

 Trickster can be used to make the next Trick become AoE, stacking with other normal Tricks. Several skills, like  Startling Twist and  Mischievous Glee, require consuming Tricks to activate.

For more information, see Tricks.



Burglar Skills

Default Skills

These skills are granted automatically as you gain levels. Some skills have an improved version that can be obtained by leveling further or by equipping certain traits, traceries, or armour sets.

Skills Category CD Level
 Surprise Strike Damage 10s 1
 Subtle Stab Damage + Power 1s 1
 Sneak Stealth 5s 1
 Double-edged Strike AoE Damage 3.5s 2
 Cunning Attack Damage + DoT 6s 3
 Throw Knife Ranged Damage + Debuff 4s 5
 Cure Poison Cure 1m 6
 Addle Debuff + Interrupt 10s 8
 Burgle Utility 20s 10
 Exploit Opening Stun + Fellowship Manoeuvre 2m 12
 Find Footing Cure 1m 14
 Riddle Daze 1m 15
 Exposed Throat Damage 3.5s 16
 Safe Fall Buff 10s 17
 Diversion Crowd Control 20s 18
 Touch and Go Buff + Heal 2m 18
 Purge Corruption Corruption 15s 20
 Track Treasure Track 10s 20
 Contact Pedlar Utility 30m 24
 Provoke Damage + Buff 4s 24
 Burglar's Antidote Cure 15s 26
 Flashing Blades AoE Damage 3.5s 30
 Hide in Plain Sight Stealth 7m 36
 Practical Joke Force Emote 2m 30s 40
 Share the Fun Stealth 10s 42


The Gambler

These skills are acquired by spending trait points in the Gambler (blue) trait tree. You can only obtain the Set skills if you specialize in this tree.

Skills Category CD Source
 Lucky Strike DoT Gamble 5s Specialization Skill
 Hedge Your Bet HoT Gamble 3.5s Specialization Skill
 Gambler's Advantage Damage + DoT 3.5 Set:  Gambler's Advantage
 Blind Bet Buff Gamble 3.5s Set:  Blind Bet
 Bob and Weave Heal + HoT + Stealth 1m Trait:  Bob and Weave
 Even the Odds Buff 10s Set:  Even the Odds
 Double Down Damage + AoE DoT Gamble 40s Set:  Double Down
 Cash Out Damage + Buff 40s Set:  Cash Out
 All In Buff 1m 30s Trait:  All In


The Quiet Knife

These skills are acquired by spending trait points in the Quiet Knife (red) trait tree. You can only obtain the Set skills if you specialize in this tree.

Skills Category CD Source
 Coup de Grâce Damage + Buff 45s Specialization Skill
 Feint Attack Damage + Stealth 10s Specialization Skill
 Perforate Damage 3.5s Set:  Perforate
 Aim Buff 40s Trait:  Aim
 Return Strike Damage + Buff 5s Set:  Return Strike
 Well-placed Strike Damage + DoT 10s Trait:  Vital Points
 Improved Feint Attack Damage + Stealth + Buff 5s Set:  Practiced Bluff
 Knives Out AoE Damage + Buff 1m 30s Trait:  Knives Out


The Mischief-maker

These skills are acquired by spending trait points in the Mischief-maker (yellow) trait tree. You can only obtain the Set skills if you specialize in this tree.

Skills Category CD Source
 Trick: Disable Debuff 5s Specialization Skill
 Trick: Enrage Debuff 5s Specialization Skill
 Stun Dust Stun 45s Trait:  Stun Dust
 Reveal Weakness Damage + Debuff 3.5s Set:  Reveal Weakness
 Mischievous Glee Heal 45s Trait:  Mischievous Glee
 A Small Snag Damage + Debuff 3.5s Set:  A Small Snag
 Mischievous Diversion Crowd Control + Stealth 40s Set:  Mischievous Diversion
 Startling Twist Stun + Corruption 1m Trait:  Startling Twist
 Improved Startling Twist AoE Stun + Corruption 1m Trait:  Startling Twist
 Mischievous Delight AoE Heal + Power 45s Trait:  Mischievous Delight
 Counter Defence AoE Debuff 30s Set:  Counter Defence
 Trip Stun + Fellowship Manoeuvre 2m Trait:  Trip
 Dust in the Eyes AoE Debuff + Daze 1m 30s Trait:  Dust in the Eyes
 Trickster Buff 2m 30s Set:  Trickster
 Clever Retort Buff 1m 15s Trait:  Clever Retort
 Personal Maneouvre Executes Gambits 0.1s Trait:  Clever Retort
 Unseen Scheme AoE Debuff + Buff 1m Set:  Unseen Scheme

Clever Retort Skills

These skills interact with the Burglar's Clever Retort skill. Using Clever Retort allows Builder skills to be used, and when one of the valid combinations (shown below under Maneouvres) is created, Personal Maneouvre may be used to activate the combination.

Skills Category CD Builders
Builders
 Strength Damage 0.5s  
 Guile DoT 0.5s  
 Conviction Heal 0.5s  
 Spirit Power 0.5s  
Maneouvres
 Clash of Arms AoE Damage 15s   
 Misdirection DoT 15s   
 Rallying Cry AoE Heal 15s   
 Planned Attack AoE Power 15s   
 Wrath of the Righteous Damage + Heal 15s   
 Grievous Wounds DoT + Heal 15s   
 Against the Odds AoE Damage + Power 15s   
 Sinister Plan AoE DoT + Power 15s   
 Strength of the Pure AoE Heal + Power 15s   
 Renewed Strength AoE Power + Heal 15s   
 Will of the Strong AoE HoT + Power 15s   
 Endurance of Legend AoE Power + HoT 15s   


Tracery-enabled Skills

Burglar does not have Tracery-enabled Skills

Armour-enabled Skills

These skills are granted when a specific Armour Set is slotted.

Skills Category CD Armour Set
 Sudden Diversion Stealth + Heal 40s Umbari Armour of Twisted Ways


Mounted Combat Skills

These skills can be used only while riding a war-steed, and in regions where horses are allowed and where the enemies are above level 75.

Base Characteristic Skills

For details see Elf, High Elf, Hobbit, River Hobbit, Man, or Stout-axe

Combat Characteristics

Proficiency Level
 Critical Eye 2
 Daggers Training: Accomplished 15
 Clever Devices 20
 Tools of the Trade 20
 Daggers Training: Expert 30
 Daggers Training: Master 45
 Light in the Shadow 50

Armour Proficiencies

Proficiency Level
 Light Armour 1
 Medium Armour 1

Weapon Proficiencies

Proficiency Level
 Daggers 1
 Dual Wielding 1
 One-handed Clubs 1
 One-handed Maces 1
 One-handed Swords 1

Instrument Proficiencies

Proficiency Level
 Specialized Equipment 1
 Clarinet Use 1
 Lute Use 1


Burglar Specialization Sets and Traits

The Gambler

The Gambler
Uses damage-over-time and chance to defeat foes.
Gambler Burglars rely on the roll of the dice to inflict damage and influence outcomes.
Skills Earned:
 Lucky Strike
 Hedge Your Bet
Your Crit Chain now unlocks on Evades
Set Traits Description Source
 Gambler's Advantage Gain skill Gambler's Advantage 5+ total ranks
 Blind Bet Gain skill Blind Bet 10+ total ranks
 Even the Odds Gain skill Even the Odds 15+ total ranks
 Double Down Gain skill Double Down 20+ total ranks
 Dealings Done Improves skill Surprise Strike 25+ total ranks
 Cash Out Gain skill Cash Out 30+ total ranks
 Loaded Dice Buff 35+ total ranks
Tree Traits Description Source
 Roll the Dice Buff Row 1 (0+ ranks)
 Stick and Move Buff Row 1 (0+ ranks)
 Cruel Odds Buff Row 2 (5+ ranks)
 Honed Wit Buff Row 2 (5+ ranks)
 A Sure Thing Improves skill Surprise Strike Row 3 (10+ ranks)
 No Subtley Buff Row 3 (10+ ranks)
 Bob and Weave Gain skill Bob and Weave Row 3 (10+ ranks)
 Against All Odds Buff Row 4 (15+ ranks)
 Aggravated Bleeds Buff Row 4 (15+ ranks)
 Overwhelming Odds Buff Row 5 (20+ ranks)
 Bleeding Jugular Improves skill Exposed Throat Row 5 (20+ ranks)
 High Roller Buff Row 6 (25+ ranks)
 On a Roll Improves skill Double Down Row 6 (25+ ranks),
Against All Odds (5)
 All In Gain skill All In Capstone (30+ ranks)
 Sharp Eye Buff Capstone (30+ ranks)

The Quiet Knife

The Quiet Knife
Uses Stealth and critical strikes to deal damage.
Quiet Knife Burglars pounce on their enemy from the shadows, dealing large amounts of damage on their opening attack.
Skills Earned:
 Coup de Grâce
 Feint Attack
+2 Stealth Level
Set Traits Description Source
 Perforate Gain skill Perforate 5+ total ranks
 Critical Magnitude Buff 10+ total ranks
 Bloodletter Improves skill Perforate 15+ total ranks
 Relish Battle Heal 20+ total ranks
 Return Strike Gain skill Return Strike 25+ total ranks
 Practiced Bluff Buff; Replaces Feint Attack skill with Improved Feint Attack 30+ total ranks
 Improved Sneak Improves skills: Surprise Strike, Cunning Attack 35+ total ranks
Tree Traits Description Source
 Footpad Buff Row 1 (0+ ranks)
 Deft Strikes Buff Row 1 (0+ ranks)
 Hidden Dagger Buff Row 2 (5+ ranks)
 Agile Hands Buff Row 2 (5+ ranks)
 Strike From Shadows Buff Row 3 (10+ ranks)
 Dance of Blades Buff Row 3 (10+ ranks)
 Aim Gain skill Aim Row 3 (10+ ranks)
 Back Stab Improves skill Surprise Strike Row 4 (15+ ranks)
 Location is Everything Buff Row 5 (20+ ranks)
 Flashing Blades Improves skill Flashing Blades Row 5 (20+ ranks)
 Well-practiced Improves skill Aim Row 5 (20+ ranks),
Aim (1)
 Improved Hide In Plain Sight Improves skill Hide in Plain Sight Row 6 (25+ ranks)
 Vital Points Gain skill Well-placed Strike Row 6 (25+ ranks)
 Sneak Attack Improves skills: Surprise Strike, Cunning Attack Capstone (30+ ranks)
 Knives Out Gain skill Knives Out Capstone (30+ ranks)

The Mischief-maker

The Mischief-maker
Uses devious tricks to hinder and harm foes.
Mischief-maker Burglars control fights by tricking their foes into submission.
Skills Earned:
 Trick: Disable
 Trick: Enrage
Subtle Stab reduces the active cooldown Glee and Startling Twist
+1.5s Subtle Stab Cooldown
Set Traits Description Source
 Reveal Weakness Gain skill Reveal Weakness 5+ total ranks
 A Small Snag Gain skill A Small Snag 10+ total ranks
 Mischievous Diversion Replaces Diversion skill with Mischievous Diversion 15+ total ranks
 Joke With Legs Buff; Improves skill Riddle 20+ total ranks
 Counter Defence Gain skill Counter Defence 25+ total ranks
 Trickster Gain skill Trickster 30+ total ranks
 Unseen Scheme Gains skill Unseen Scheme 35+ total ranks
Tree Traits Description Source
 Heartening Prank Buff Row 1 (0+ ranks)
 Opportunist Improves skill Subtle Stab Row 1 (0+ ranks)
 Stun Dust Gain skill Stun Dust Row 1 (0+ ranks)
 Comedic Timing Buff Row 1 (0+ ranks)
 Impossible Target Buff Row 2 (5+ ranks)
 Mischievous Glee Gain skill Mischievous Glee Row 2 (5+ ranks)
 Playful Mind Buff Row 2 (5+ ranks)
 Thick Skin Buff Row 3 (10+ ranks)
 Vital Cut Improves skill Exposed Throat Row 3 (10+ ranks)
 Roll With It Improves skill Provoke Row 4 (15+ ranks)
 Startling Twist Gain skill Startling Twist Row 4 (15+ ranks)
 Self Adulation Buff Row 5 (20+ ranks)
 Mischievous Delight Replaces Mischievous Glee skill with Mischievous Delight Row 5 (20+ ranks),
Mischievous Glee (1)
 Complicated Terms Improves skills: Riddle, Dust in the Eyes Row 5 (20+ ranks)
 Burglar's Antidote Improves skill Burglar's Antidote Row 5 (20+ ranks)
 Trip Gain skill Trip Row 6 (25+ ranks)
 Appraising Eye Improves skill A Small Snag Row 6 (25+ ranks)
 Dust in the Eyes Gain skill Dust in the Eyes Row 6 (25+ ranks)
 Cover Your Tracks Buff Capstone (30+ ranks)
 Clever Retort Gain skill Clever Retort; Unlocks Personal Maneouvres Capstone (30+ ranks)

Trait Tree

The Gambler
Uses damage-over-time and chance to defeat foes.
Gambler Burglars rely on the roll of the dice to inflict damage and influence outcomes.
Skills Earned:
 Lucky Strike
 Hedge Your Bet
Your Crit Chain now unlocks on Evades
The Quiet Knife
Uses Stealth and critical strikes to deal damage.
Quiet Knife Burglars pounce on their enemy from the shadows, dealing large amounts of damage on their opening attack.
Skills Earned:
 Coup de Grâce
 Feint Attack
+2 Stealth Level
The Mischief-maker
Uses devious tricks to hinder and harm foes.
Mischief-maker Burglars control fights by tricking their foes into submission.
Skills Earned:
 Trick: Disable
 Trick: Enrage
Subtle Stab reduces the active cooldown Glee and Startling Twist
+1.5s Subtle Stab Cooldown

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Burglar Effects

 A Small Snag
 Addle
 Aim
 All In
 Bob and Weave HoT
 Bust
 Combat Stealth
 Critical Response
 Cunning Puncture
 Damaging Gamble
 Deadly Cunning Bleed
 Distraction
 Enraged
 Even the Odds
 Falling Injury Immunity
 Feint
 Gambler's Advantage
 Greater Cunning Bleed
 Hidden Haste
 Improved Feint
 Improved Stealth
 Knives Out
 Major Cunning Bleed
 Major Rent Armour: Trickster
 Malicious Wound
 Minor Cunning Bleed
 Minor Rent Armour: Burglar
 Mischievous Delight
 Provocateur
 Quite a Snag
 Relish Battle HoT
 Restorative Gamble
 Reveal Weakness
 Reveal Weakness - Defence
 Reveal Weakness - Offence
 Reveal Weakness - Precision
 Roll With It
 Scrapper's Gamble
 Share the Fun
 Sharp Eye
 Slowed
 Stealth
 The Mischief-maker
 The Quiet Knife
 Bloodletter
 Trick: Counter Defence
 Trick: Disable
 Trick: Dust in the Eyes
 Trick: Enraged
 Trickster
 Trickster Damage Buff
 Vital Points



Burglar Traceries

Tracery Skill Attribute(s) Trait Tree Values Stat Attribute Values
All In Melee Damage All In Melee Damage The Gambler +12-16.5% Physical Mastery Rating
Bloodletter Bonus Damage Bloodletter Buff Potency The Quiet Knife +28-38.5% Finesse Rating
Clever Retort Cooldown Clever Retort Cooldown The Mischief-maker -12-16.5 Agility
Clever Retort Damage and Healing Clever Retort Damage and Healing The Mischief-maker +28-38.5% Incoming Healing Rating
Combat Stealth Duration In-combat Stealth Duration +0.8-1.1 Critical Rating
Coup de Grâce Damage Coup de Grâce Damage The Quiet Knife +28-38.5% Physical Mastery Rating
Crit Chain Skill Cooldowns Crit Chain Skills Cooldown -0.8-1.1 Critical Rating
Crit Chain Skill Critical Chance Critical Chain Skills Critical Chance +4-5.5% Critical Rating
Crit Chain Skill Damage Critical Response Skill Damage +28-38.5% Critical Rating
Cunning Attack Bleed Damage Cunning Attack Bleed Damage +24-33% Physical Mastery Rating
Damage from Stealth From Stealth Damage +8-11% Agility
Dust in the Eyes Slow Duration Dust in the Eyes Slow Duration The Mischief-maker +8-11 Evade Rating
Even the Odds Cooldown Even the Odds Cooldown The Gambler -3.2-4.4 Physical Mastery Rating
Feint Attack Damage Feint Attack Damage The Quiet Knife +28-38.5% Finesse Rating
Gamble Pulses Blue Gamble Pulses
Green Gamble Pulses
Damaging Gamble Pulses
The Gambler +1-4
+1-4
+1-4
Critical Rating
Gamble Upgrade Chance Gamble Upgrade Chance The Gambler +24-33% Agility
Harmful Gamble Damage Harmful Gamble Damage The Gambler +28-38.5% Finesse Rating
Lucky Strike Damage & Critical Chance Lucky Strike Damage
Lucky Strike Critical Chance
The Gambler +28-38.5%
+8-11%
Physical Mastery Rating
Mischievous Glee Initial Healing Mischievous Glee Initial Healing The Mischief-maker +6-8.25% Vitality
Return Strike Chance Return Strike Proc Chance The Quiet Knife +20-27.5% Agility
Reveal Weakness Incoming Damage Reveal Weakness & Snag Debuff Potency The Mischief-maker +1.6-2.2% Agility
Riddle Range and Duration Riddle Range
Riddle Duration
+8-11
+3.2-4.4
Evade Rating
Stealth Movement Speed Stealth Movement Speed +20-27.5% Evade Rating
Subtle Stab Damage & Critical Multiplier Subtle Stab Damage Multiplier
Subtle Stab Critical Damage
+28-38.5%
+24-33%
Critical Rating
Surprise Strike Damage & Critical Chance Surprise Strike Damage
Surprise Strike Critical Chance
+20-27.5%
+4-5.5%
Finesse Rating
Trick Debuff Potency Enrage Incoming Damage
Trick: Disable Damage Debuff
The Mischief-maker +2.4-3.3%
+2.4-3.3%
Finesse Rating
Tricks Duration & Resistance Penetration Tricks Duration
Tricks Resistance Penetration
The Mischief-maker +12-16.5
-4-5.5%
Agility
Trickster Cooldown Trickster Cooldown The Mischief-maker -24-33 Critical Rating



Burglar Quests

All quests having "Burglar" as either a class or quest group read in the in-game quest log


Meta Deeds

  • Class deeds will involve 4 types; Quest-based; Any time for deeds based on skills which are usable outside of combat; Offensive, which requires attacking a hostile target; and Defensive, where the character is attacked by a hostile combatant. With respect to trivial (grey) mobs, offensive skills used against them, do not advance class skill deeds, but defensive skill deeds do. Thus, lower-level training-dummies can be used to advance defensive skill deeds, regardless of player level.
  • Class deeds require the character to have completed the player introduction quests.
  • Individual Deeds are not visible in the Deed Log until the appropriate skills trigger the Deed
  • Individual Meta Deed Tiers are not visible in the Deed Log until at least one of the 3 individual deeds are completed
  • All Individual and Meta Deeds are logged in the Deed Log under "Class/Race/Epic" on the "Class" tab and are called "Class Deeds - tier N"
  • Completion of Class Quests (levels 15 and 30) does not grant LOTRO Points or show up in the Deed Log, but can trigger the appropriate Meta Deed Tier to show up in the log

Class Deeds (Burglar) - Tier 1

Name LP Level Type Task Max/Day
Hidden Dagger LOTRO Point  1 Offensive Use Stealth attacks 300 times 100
Cunning Wound LOTRO Point  1 Offensive Use  Cunning Attack 500 times 167
Swift and Subtle LOTRO Point  1 Offensive Use  Subtle Stab 1,250 times 417

Class Deeds (Burglar) - Tier 2

Name LP Level Type Task Max/Day
Leaf-walker LOTRO Point  10 Any time Use  Sneak 250 times 25
Side-step LOTRO Point  10 Defensive Evade enemy attacks 1,250 times None
Perplexing Riddle LOTRO Point  1 Offensive Use  Riddle or  Improved Riddle 200 times 67

Class Deeds (Burglar) - Tier 3

Name LP Level Type Task Max/Day
A Thief in the Night N/A 15 Quest Complete the quest A Thief in the Night N/A
Cruel Odds LOTRO Point  10 Offensive Achieve a critical hit with any skill unlocked by a critical hit 200 times 50
Bleeding is Better LOTRO Point  10 Offensive Use skills which apply bleeds 750 times 150

Class Deeds (Burglar) - Tier 4

Name LP Level Type Task Max/Day
Strike from Shadows LOTRO Point  20 Offensive Land critical blows with skills that benefit from Stealth 400 times 80
Mass Confusion LOTRO Point  20 Offensive Use  Addle or  Improved Addle 600 times 90
Trickster LOTRO Point  10 Offensive Use Tricks 1000 times 200

Class Deeds (Burglar) - Tier 5

Name LP Level Type Task Max/Day
Footpad LOTRO Point  20 Offensive Use  Diversion 500 times 75
A Burglar's Errand N/A 30 Quest Complete the quest A Burglar's Errand N/A
Opportunist LOTRO Point  20 Offensive Use  Reveal Weakness 350 times 55

Class Deeds (Burglar) - Tier 6

Name LP Level Type Task Max/Day
Quick Wrist LOTRO Point  30 Defensive Parry enemy attacks 1,250 times None
No Time For Games LOTRO Point  30 Offensive Use  Provoke or Trick Removal skills 400 times 40
Burglarize LOTRO Point  30 Offensive Use  Burgle 250 times 25

Class Deeds (Burglar) - Tier 7

Name LP Level Type Task Max/Day
Better and Better LOTRO Point  40 Offensive Use Critical Hit Chain opening skills 150 times 15
Resistance is Futile LOTRO Point  40 Offensive Use  Riddle or  Improved Riddle or Trick Removal skills 200 times 50
Finish What You Started LOTRO Point  30 Offensive Use Critical Hit Chain finishing skills 150 times 15

Class Deeds (Burglar) - Tier 8

Name LP Level Type Task Max/Day
An Unpleasant Surprise LOTRO Point  50 Offensive Use  Surprise Strike 200 times 20
Insult to Injury LOTRO Point  50 Offensive Crit with a Critical Hit chain skill 200 times 20
On the Move LOTRO Point  50 Any time Use  Touch and Go 35 times 5


Legendary Deeds

  • Finding all pages of a book grants 10 LOTRO Point ; completing a Moria deed grants 20 LOTRO Point 
  • The "Mines of Moria" point is logged in the Deed Log under "Class/Race/Epic" on the "Epic" tab
  • The Level 50 Class Quest point is logged in the Quest Log under completed quests under Burglar
Name Level Task
Knee-breaker's Manual 39 Buy Knee-breaker's Manual from a Burglar Trainer and find the missing pages (8)
The Book of Knives 39 Buy The Book of Knives from a Burglar Trainer and find the missing pages (8)
The Expert's Guide to Dirty Fighting 39 Buy The Expert's Guide to Dirty Fighting from a Burglar Trainer and find the missing pages (8)
The Truest Course 50 Complete the following quests:
The Truest Course
  1. [50] The Truest Course is Awareness
  2. [50] A Lesson from Bilbo Baggins
The Mines of Moria 55 Complete Books I through VI of Volume II
The Path of the Mischief-maker 58 Complete the following quests:

The Path of the Mischief-maker

  1. [58] The Path of the Mischief-maker
  2. [58] A Bag of Tricks
  3. [58] Tracking Treasure
  4. [58] A Startling Twist
  5. [58] A Confounding Riddle (Optional) - Fellowship
A Guide to the Quiet Knife 58 Buy and read A Guide to the Quiet Knife



Guide to the Burglar

The Burglar is a master of stealth and misdirection. He is able to confound his foes with a variety of clever and debilitating tricks. He also excels at attacking from the shadows, allowing him to take his enemies by surprise.

The primary role of the Burglar is that of a Support/DPS:

  • They possess several debuffing skills which reduce the damage dealt by an enemy or increase the damage it takes.
  • Furthermore, they have an arsenal of Crowd-control (CC) skills that stun, daze or root enemies, which helps when dealing with a big group of enemies.
  • Finally, using critical hits and powerful bleeds, a Burglar can deal reasonable damage. When traited in the Gambler or Quiet Knife trait tree, they can trade in some of their supporting abilities to improve their damage output.

As their name suggests, Burglars often enter stealth to deal devastating damage with their opening attack or just sneak by unsuspecting enemies.

Gameplay

In Lotro, the role of a Support is mostly fulfilled by the Burglar or Lore-master. Lore-masters possess more and (in general) slightly better debuff skills and have two strong healing skills, therefore they are traditionally seen as the true Support class. Burglars on the other hand can output a reasonable amount of damage while fulfilling this role and, unlike Lore-masters, they can reliably open up Fellowship Manoeuvres (or FMs).

Further in this section, I will be discussing the most useful skills when playing a Support or DPS'ing. This guide is not meant to be strictly followed, at all times you have to keep an eye on what is happening around you, if a new group of enemies appears, your Morale is getting low or specific instance mechanics require using less used skills. Cooperating with your fellows is the key to defeating a difficult boss.

For a complete list of skills, see Burglar Skills.

Trait Trees

There are three trait trees to choose from:

  • The Gambler (blue): Gambler Burglars rely on the roll of the dice to inflict damage and influence outcomes.
  • The Quiet Knife (red): Quiet Knife Burglars pounce on their enemy from the shadows, dealing large amounts of damage on their opening attack.
  • The Mischief-maker (yellow): Mischief-maker Burglars control fights by tricking their foes into submission.

For all traits and set bonuses, see Burglar Traits.

Support

There is only one trait tree for Burglars willing to play the role of a Support in a group: The Mischief-maker. The main mechanic of the yellow line is the usage of Trick skills. Each Trick applies a different debuff to the target and only one Trick can be active on any target. Four Trick skills can be earned in this tree:

Depending on the situation, you should try to keep up a specific Trick on the boss. If it deals a lot of damage, Trick: Disable can be useful to help and keep everyone alive. If your group wants to kill it as quickly as possible, Trick: Enrage is mostly used. In a situation where the Tank wants to kite the boss, Trick: Dust in the Eyes can be used (that is, if the boss can be slowed).

At the capstone of the trait tree, the skill  Trickster can be earned. This is possibly the most important skill for yellow Burglar, as it enables them to apply a version of the above Tricks (except Trick: Dust in the Eyes) that can stack to multiple targets. The base cooldown of this skill is 45 seconds however and most Tricks last shorter than that. The Word of Mastery tracery Tricks Duration & Resistance Penetration is a must-have for this reason.

Next, there are three Trick Removal skills that remove one or more Tricks for an immediate effect:

The first two skills always remove a "non-Trickster Trick". This implies that if you remove a Trick from a target with two Tricks on it using Mischievous Glee or Startling Twist, you can immediately apply a new Trick.

Other important skills to support your fellowship are the following:

  •  Reveal Weakness is a toggle skill which increases the incoming damage of one target.
  •  Quite a Snag increases the incoming damage and attack duration of the target, while also rooting it in place.
  •  Addle interrupts the target's induction from range and increases its attack duration. The improved version  Improved Addle also decreases its tactical damage.
  •  Riddle is a CC skill that dazes the target. With the set bonus Joke With Legs, its cooldown is shorter than its duration, enabling you to "chain daze" one target.
  •  Burglar's Antidote removes 2 debuffs on all fellowship members with the trait Burglar's Antidote.
  •  Exploit Opening is the basic FM opener skill available to yellow Burglars. It can function as an interrupt for "grey inductions" of enemies, inductions that are not interruptable by other interrupt skills such as Addle. Make sure to carry some marbles in your bag as another option to open a FM.

After the enemies are properly debuffed/CC'ed, you should try to use your bleed and critical chain skills mentioned below to deal damage.

DPS

Burglars can fulfill the role of a DPS, even though some other classes are better at it. They have access to strong burst damage and sustained damage, but possess only a few AoE skills to deal with lots of enemies. Two trait trees offer an approach to play the DPS role:

  • The Gambler (blue) trait tree offers Gambles that deal damage over time, debuff enemies and heal your fellows as they deal damage. The capstone skill  All In increases your outgoing damage greatly for a short time.
  • The Quiet Knife (red) trait tree improves your damage from stealth, positional damage (when attacking from behind the target) and Critical Magnitude (which increases the damage of your critical hits).

The main mechanic of both lines is the usage of a Critical Hit Chain. On a critical hit, the following skills become available:

After using one of them, another set of skills becomes available:

  •  Blind Bet (only available in blue line) deals damage to one target and applies a Scrapper's Gamble of random strength.
  •  Exposed Throat (only available in blue line) deals damage to one target and has a chance to open a FM.
  •  Flashing Blades (only available in red line) deals high damage to up to three targets.

Three other skills are initially only usable in the Critical Hit Chain, but are later replaced by an improved version without this requirement:  A Small Snag,  Feint Attack and  Lucky Strike. All of the skills in this chain have a short cooldown and deal good damage, so they are used quite often.

A few other skills are used to enable your Critical Hit Chain, apply a bleed or provide another advantage:

  •  Sneak increases your damage, especially in The Quiet Knife trait tree (it guarantees a critical hit with Cunning Attack or Surprise Strike with the set bonus Improved Sneak).
  •  Cunning Attack applies one or more bleeds and is one of your strongest single target skills.
  •  Surprise Strike is also a good opener from stealth. In blue line, it applies a random Gamble from stealth.
  •  Subtle Stab deals decent damage and has a short animation.
  •  Provoke deals high base damage and increases the critical chance of your next skill.
  •  Reveal Weakness is less potent than in yellow line, but still increases the damage of you and your fellows.
  •  Aim (only available in red line) guarantees a critical hit on your next skill.
  •  Improved Feint Attack (only available in red line) enables several stealth skills to be used while out of stealth, increasing their damage. Also applies a critical magnitude buff to you on a critical hit.
  •  Gambler's Strike (only available in blue line) applies a Damaging Gamble of random strength to one target.

Finally, when playing as a DPS Burglar in a group, try to remain behind your target (which should be facing the tank), as several of your skills deal increased positional damage (especially in red line).

Equipment

The Burglar is a Medium Armour class and can dual-wield most one-handed weapons, but receives a bonus to damage with daggers as their level increases (see Passive Skills). From level 20 onwards, they can carry Tools and from level 25 onwards, Signals. It is also the only class that can use Clever Devices: marbles to open a FM, caltrops to slow enemies and deal a bit of damage over time and throwing weapons. See Burglar Items Index for an overview of all items.

Important Stats

As a Support/DPS, you should try to find a balance between defensive and offensive stats.

When trying to increase your survivability, look for:

To increase your damage, improve the following stats:

Choosing crafting professions

The crafted items that are most useful to a Burglar come from the following professions.

  • Tailor: being able to craft medium armour and signals that you can wear, makes this one of your best choices.
  • Jeweller: rings, bracelets, necklaces and earrings make up a lot of your equipment slots, so this is a good option too. Furthermore, Hope Tokens are consumables used at all levels.
  • Cook: Food can be consumed by all characters, which makes the cook a fine choice for you as well.
  • Weaponsmith: here you are able to make metal weapons, caltrops, marbles and throwing weapons. At higher levels, you can start using Legendary Weapons and so this profession becomes less interesting.
  • Scholar: Scrolls of Battle and Warding Lore are consumables used at all levels. Moreover, you can craft class-specific consumables for other classes.

Notice that these are all production professions, but the components used in their recipes can only be obtained by appropriate gathering professions:

Further Reading

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