Burglar

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Burglar-icon.png
The Burglar is a master of stealth and misdirection. Burglars are able to confound foes with a variety of clever and debilitating tricks. They also excel at attacking from the shadows, allowing them to take enemies by surprise.

Available Races: Hobbit, Man


A Hobbit Burglar
Burglar-icon.png Captain-icon.png Champion-icon.png Guardian-icon.png Hunter-icon.png Lore-master-icon.png Minstrel-icon.png Rune-keeper-icon.png Warden-icon.png
Classes Bu Ca Ch Gu Hu Lm Mi Rk Wd
Skills Bu Ca Ch Gu Hu Lm Mi Rk Wd
Traits Bu Ca Ch Gu Hu Lm Mi Rk Wd

Role

Debuffer: The burglar role is to rob monsters of the ability to deal damage and attack at full strength. As the only class that can reliably create conjunction opportunities (high-yield group-based attacks also known as Fellowship Maneuvers), their role in groups is a coveted one.


Skills

Active Skills

Bag of Tricks

Ability Category Level Power Cost Range Description
Trick Disable-icon.png Trick Disable Debuff 2 3 3 Debuff: Slows attack speed and Melee Damage by 15%.
Mischievous Glee-icon.png Mischievous Glee Heal 10 6 3 Instant self heal+healing over time.
Trick Dust in the Eyes-icon.png Trick Dust in the Eyes Debuff 16 6 3 Debuff: Adds 20.0% to Miss Chance and Slows movement speed by 25%.
Startling Twist-icon.png Startling Twist Debuff 20 6 3 Stuns enemy for 8 seconds
Mischief-icon.png Mischief Buff 20 4 Toggle Buff: Reduces Tricks Power Cost by 25% and Riddle Recovery Timer by 30s. Allows the use of Clever Retort. You can't use sneak while using this skill.
Trick Counter Defence-icon.png Trick Counter Defence Debuff 26 3 3 Debuff: The Targets Parry, Evade and Block rating is reduced by an amount based on your level and has an additional 3.0% to Critical Hit Vulnerability.
Clever Retort-icon.png Clever Retort Debuff 30 6 3 Can only be used on an enemy with an active trick on them, removing the trick upon use. Does one of 4 different things. They are similar to fellowship manouvers. (Direct damage, damage over time, healing or replenishing power.) Breaks a target out of being dazed.
Trick Enrage-icon.png Trick Enrage Debuff 38 6 20 Debuff: Forces target to attack random enemies and adds 5.0% to Ranged Vulnerability.
Startling Twist-icon.png Improved Startling Twist Debuff 52 68 3 Stuns enemy for 8 seconds and removes Corruptions on the target.
Mischievous Delight-icon.png Mischievous Delight Heal 64 82 3 You can surprise a foe with an active Trick on them, removing the Trick and restoring some of your Morale and occasionaly restoring Power. This will never miss against on level targets, nor can it be parried, blocked, or evaded.
This skill will replace Mischievous Glee.

Buff Skills

Ability Category Level Power Cost Range Description
Cure Poison-icon.png Cure Poison Buff 26 20 3 Your resourcefulness allows you to purge poisons ailing an ally.
Burglars Antidote-icon.png Burglar's Antidote Buff 62 54 20 Your resourcefulness allows you to purge poisons ailing an ally. This skill will replace Cure Poison.

Elements of Surprise

Ability Category Level Power Cost Range Description
Cunning Attack-icon.png Cunning Attack Damage 1 5 3 Main Hand Damage + DoT (1Dmg / 2sec / 20sec).
Surprise Strike-icon.png Surprise Strike Damage 1 5 3 Main Hand Damage + BasedOnLevelDamage. Does more damage from behind and while in stealth.
Sneak-icon.png Sneak Stealth 4 4 Enters Stealth Mode (Movement speed reduced to 50%, can be increased to 70% with a trait).
Diversion-icon.png Diversion Crowd Control 18 3 20 Distracts enemy to look in opposite direction. Can only be used while in stealth.
Trip-icon.png Trip Debuff 28 3 4 Main Hand Damage + Fellowship Skill Opener.
Hide in Plain Sight-icon.png Hide in Plain Sight Stealth 30 20 Instantly vanishes into undetectable Stealth mode in combat for 10 seconds.
Provoke-icon.png Provoke Aggro Management 34 2 3 Upon using this on an enemy, it has increased threat on whoever it is currently attacking.
Practical Joke-icon.png Practical Joke Misc. 40 3 4 Does nothing at all. Your Burglar sneezes only. Can only be used while in stealth.
Share The Fun-icon.png Share The Fun Stealth 42 4 5 You and a fellowship member enter Stealth Mode (Movement speed reduced by 70%, stealth level -2).
Location Is Everything-icon.png Location Is Everything Buff 50 5 5 Your next attack from behind will deal 25% aditional damage. Does not break stealth.
Hide in Plain Sight-icon.png Improved Hide in Plain Sight Stealth 54 24 10 seconds undetectable in stealth, stealth not broken by damage and sets run speed to 100%

Razor-sharp Wit

Ability Category Level Power Cost Range Description
Subtle Stab-icon.png Subtle Stab Damage 1 3 3 Damage
Burglar's Advantage-icon.png Burglar's Advantage Damage 4 6 3 You are able to hit an enemy again after a critical hit, inflicting more damage from behind.
Riddle-icon.png Riddle Crowd Control 8 4 20 30 seconds daze, 60 second cooldown. Can be reduced to 30 if Mischief is toggled.
Aim-icon.png Aim Buff 12 5 The next damage dealing attack will be a critical hit and your chances to miss will be significantly reduced. Using this skill will not break stealth. 10 seconds duration, 1:30 cooldown. Can be reduced to 1:00 with a trait.
Exploit Opening-icon.png Exploit Opening Conjunctions 12 3 3 Stuns enemy for 5 seconds, allowing your fellowship to perform a manouver. 5 minute cooldown.
Addle-icon.png Addle Debuff 14 6 20 Interrupts enemy casting and for 30 seconds his casting speed will be reduced by 25%.
Reveal Weakness-icon.png Reveal Weakness Debuff 22 3 20 Toggle skill: Increases enemy damage taken by 8%. Can be increased to 10% with a trait.
Double-Edged Strike-icon.png Double-Edged Strike Damage 24 5 3 After using Burglars Advantage, you are able to do 2 quick attacks.
Flashing Blades-icon.png Flashing Blades Damage 39 36 3 After using Double-edged Strike, you can make a pair of powerful attacks against your target.
Well Placed Strike-icon.png Well Placed Strike Damage + DoT 40 5 3 Damage + DoT (Stronger DoT if performed from Behind).
Exposed Throat-icon.png Exposed Throat Damage 41 36 3 After using Double-edged Strike, you make an attack which inflicts high damage. Also has a chance of stunning your foe for 6s, creating an oppertunity to use Fellowship skills.
Knives Out-icon.png Knives Out AoE 42 20 5 Affects up to 5 enemies infront of you, dealing damage and reducing melee damage taken by 30% and reflecting (based on level) damage back to attackers. Under this effect you are unable to parry, evade or block. Shares recovery timer with Touch and Go. (Will set both cooldowns to 2 minutes)
Confound-icon.png Confound Debuff 46 3 5 Slows attack speed by 5% + delayed Daze.
Lucky Strike-icon.png Lucky Strike Damage 56 86 3 After using Double-edged Strike, you make an attack that always applies a Damaging Gamble.
Feint Attack-icon.png Feint Attack Damage 58 86 3 After using Double-edged Strike, you perform a feint attack that will allow your next Surprise Strike to act as though you were attacking out of stealth.
A Small Snag-icon.png A Small Snag Damage + Crowd Control 60 86 3 After using Double-edged Strike, you perform a damage attack together with a 15s Root and a debuff.

The Resourceful Burglar

Ability Category Level Power Cost Range Description
Touch and Go-icon.png Touch and Go Buff 6 20 Increases evade chance by 50% for 30 seconds. 5 minutes cooldown. Shares recovery timer with Knives Out.
Burgle-icon.png Burgle 14 3 4 Pickpocket humanoid target.
Track Treasure-icon.png Track Treasure 20 Tracks chests, marking them on your minimap.
Contact Pedlar-icon.png Contact Pedlar 26 5 You summon a peddlar near a campfire. He can buy your stuff or even sell something to you.
Find Footing-icon.png Find Footing Buff 32 20 Snap out of being stunned and recovering a lot of morale while also increasing your dodge chance by 50% for 30 seconds.
Ready and Able-icon.png Ready and Able 36 5 Resets skill timers. 20 minutes cooldown
Seize Initiative-icon.png Seize Initiative 44 20 Resets skill timers for Aim and for every other skill unlocked by a critical hit. Can only be used after performing a fellowship manouver.
Escape Clause-icon.png Escape Clause 48 20 Resets skill timers of Touch and Go and Knives out. Can only be used after performing a fellowship manouver.

Passive Skills

Armour Proficiencies

Weapon Category Level Description
Light Armour-icon.png Light Armour Passive 1 Allows the usage of Light Armour
Medium Armour-icon.png Medium Armour Passive 10 Allows the usage of Medium Armour

Base Passive Skills

For details see Hobbit or Man


Combat Characteristics

Name Level Cost Description
Evade Rank 1-icon.png Evade Rank 1 5 2 Silver 50 Copper  Adds 3.0% to Evade Chance.
Parry Rank 1-icon.png Parry Rank 1 7 4 Silver 90 Copper  Adds 3.0% to Parry Chance.
Critical Rank 1-icon.png Critical Rank 1 9 8 Silver 10 Copper  Adds 1.0% to Critical Hit Chance.
Accuracy Rank 1-icon.png Accuracy Rank 1 11 12 Silver 10 Copper  Reduces Miss by a medium amount.
Evade Rank 2-icon.png Evade Rank 2 13 16 Silver 90 Copper  Adds 2.0% to Evade Chance.
Parry Rank 2-icon.png Parry Rank 2 15 22 Silver 50 Copper  Adds 2.0% to Parry Chance.
Daggers-icon.png Daggers Training: Accomplished 15 22 Silver 50 Copper  Grants Burglars greater effectiveness when wielding daggers.
Accuracy Rank 2-icon.png Accuracy Rank 2 19 36 Silver 10 Copper  Reduces Miss by a medium amount.
Parry Rank 3-icon.png Parry Rank 3 21 44 Silver 10 Copper  Adds 1.0% to Parry Chance.
Critical Rank 2-icon.png Critical Rank 2 23 52 Silver 90 Copper  Adds 1.0% to Critical Hit Chance.
Accuracy Rank 3-icon.png Accuracy Rank 3 25 62 Silver 50 Copper  Reduces Miss by a medium amount.
Evade Rank 3-icon.png Evade Rank 3 27 72 Silver 90 Copper  Adds 1.0% to Evade Chance.
Critical Rank 3-icon.png Critical Rank 3 29 84 Silver 10 Copper  Adds 1.0% to Critical Hit Chance.
Daggers-icon.png Daggers Training: Expert 30 90 Silver  Grants Burglars greater effectiveness when wielding daggers.
Critical Rank 4-icon.png Critical Rank 4 31 96 Silver 10 Copper  Adds 1.0% to Critical Hit Chance.
Evade Rank 4-icon.png Evade Rank 4 33 108 Silver 90 Copper  Adds 1.0% to Evade Chance.
Accuracy Rank 4-icon.png Accuracy Rank 4 37 136 Silver 90 Copper  Reduces Miss by a small amount.
Parry Rank 4-icon.png Parry Rank 4 41 168 Silver 10 Copper  Adds 1.0% to Parry Chance.
Daggers-icon.png Daggers Training: Master 45 202 Silver 50 Copper  Grants Burglars greater effectiveness when wielding daggers.

Instrument Proficiencies

Name Level Cost
Specialized Equipment-icon.png Specialized Equipment 1 starting proficiency
Clarinet Use-icon.png Clarinet Use 5 2 Silver 50 Copper 
Lute Use-icon.png Lute Use 5 2 Silver 50 Copper 


Misc. Passive Skills

Name Level Cost Description
Clever Devices-icon.png Clever Devices 20 40 Silver  Enables burglars to use devices such as caltrops, marbles, and stun dust.
Tools of the Trade-icon.png Tools of the Trade 20 40 Silver  Enables burglars to use special tools to facilitate their clever tricks.

Weapon Proficiencies

Weapon Category Level Description
Daggers-icon.png Daggers Passive 1 Chance to land critical hit.
One-Handed Maces-icon.png One-Handed Maces Passive 1 Chance to Stun.
One-Handed Swords-icon.png One-Handed Swords Passive 1 Increases chance to hit.
Dual Wielding-icon.png Dual Wielding Passive 10 Allows the usage of two weapons in each respective hand.


Trait Sets

All Burglar Traits cost 11 Silver 25 Copper  to slot.

The Quiet Knife

Name Description Level Deed/Quest
Cunning Wound-icon.png Cunning Wound The wounds caused by your Cunning Attacks and Well Placed Strike bleed more profusely.

+40% Cunning Attacks Bleed Damage
+10% Well Placed Strike Damage Over Time Damage

2 Strike with Cunning Attack 500 times (167/day)
Hidden Dagger-icon.png Hidden Dagger Your from Stealth attacks are far more accurate, reducing miss chance and your enemies ability to block, parry or evade them.

-[Level x 20] Target Avoidances in Stealth Lower Miss Chance in Stealth
+2.5% From Stealth Damage

4 Use your special Stealth attacks 300 times (100/day)
Focused Eye-icon.png Focused Eye You are able to take Aim more quickly than you once did.

-30s Aim Cooldown

12 Use the Aim skill 750 times (150/day)
Ambidextrous-icon.png Ambidextrous You are able to wield your off-hand weapon more efficiently, dealing greater damage to your foes.

+15% Off-hand Damage

15 Complete the quest A Thief in the Night
Strike from Shadows-icon.png Strike from Shadows You are able to land precise blows when attacking from Stealth, increasing your chances of landing a Critical Hit with Surprise Strike, Cunning Attack, or Provoke.

+5% Critical from Stealth

20 Land critical blows with skills when using stealth 400 times (80/day)
Sharp Wit, Sharp Blade-icon.png Sharp Wit, Sharp Blade Your wit and blade combine to make Provoke even more damaging and infuriating.

+10% Provoke Damage
+50% Provoke Threat

30 Strike with Provoke 750 times (75/day)
Spatial Sense-icon.png Spatial Sense Striking in the right place is more important than how hard you strike. Your ability to use Well Placed Strike is increased.

-60s Well Placed Strike Cooldown
+10% Well Placed Strike Damage Over Time Damage

40 Strike with Well Placed Strike 150 times (15/day)
Strategic Planning-icon.png Strategic Planning You plan your fights around location even more than other Burglars. Your ability to use Location is Everything is increased.

-120s Location is Everything Cooldown
+10% Location is Everything Damage

50 Use the Location is Everything skill 200 times (20/day)


The Mischief-maker

Name Description Level Deed/Quest
Perplexing Riddle-icon.png Perplexing Riddle Your Riddles are far more perplexing than your foes can comprehend, both stunning and mesmerizing them.

5s Stun then 30s Daze

8 Pose riddles to your enemies 200 times (67/day)
Trickster-icon.png Trickster Your Dust in the Eyes skill affects multiple enemies nearby.

Dust in the Eyes is now an Area Damage skill

16 Use Dust in the Eyes 1,000 times (200/day)
Disabling Attack-icon.png Disabling Attack You are able to use your Disable skill to greatly reduce your enemy's speed. 20 Use Disable against an enemy 600 times (90/day)
Opportunist-icon.png Opportunist Improves your Counter Defence skill to further increase your opponent's vulnerability to Critical Hits. 26 Use Counter Defence 350 times (55/day)
Blind Fury-icon.png Blind Fury When you Enrage your foes, they are likely to engage you in melee combat. 30 Use Enrage against your enemies 400 times (40/day)
Appraising Eye-icon.png Appraising Eye You are skilled at detecting even the smallest weaknesses in your enemy's armour when using your Reveal Weakness skill.

+2% Reveal Weakness Damage

30 Complete the quest A Burglar's Errand
Complicated Terms-icon.png Complicated Terms Your Riddle and Confound skills are more complex, making them less likely to be resisted.

-[Level x 20] Target Confound Resist Rating
-[Level x 20] Target Riddle Resist Rating

40 Target must resist your Riddle or Confound skills 75 times (10/day)
Confound the Fools-icon.png Confound the Fools Your Confound skill is even more stupefying, and now both stuns and mesmerizes more of your simple-minded foes.

5s Stun then 30s Daze
+2 Confound Targets

50 Strike with the Confound skill 200 times (20/day)


The Gambler

Name Description Level Deed/Quest
Swift and Subtle-icon.png Swift and Subtle You are able to use your Subtle Stab skill with greater speed, inflicting more damage. Further, when striking a target that has a Gamble, you apply a resistance debuff.

+10% Subtle Stab Damage
Debuffs All Resistances for 15s

2 Strike using Subtle Stab 1250 times (417/day)
Cruel Odds-icon.png Cruel Odds Burglar's Advantage and Double-edged Strike now have a 10% chance to apply a Critical Vulnerability debuff to your target. If the target has a Gamble, the chance is increased to 25%. 10 Achieve a critical hit with any skill unlocked by a critical hit 200 times (50/day)
Side-step-icon.png Side-step You are able to evade attacks more easily than before.

+[Level x 12] Evade Rating

12 Evade enemy attacks 1,250 times (250/day)
Footpad-icon.png Footpad Your Stealth is more subtle, making you harder to detect. In addition, Burgle has a 60% chance to apply a Debuffing Gamble.

+2 Stealth Level
60% chance for Burgle to apply Debuffing Gamble

20 Use your Diversion skill successfully 500 times (75/day)
Leaf-walker-icon.png Leaf Walker Your Stealth is hastened, allowing you to move more quickly while sneaking. In addition, Provoke from Stealth has a 60% chance to apply a Disabling Gamble.

+20% Stealth Movement Speed
60% chance for Provoke to apply Disabling Gamble

30 Use your Hide in Plain Sight skill 250 times (25/day)
Overwhelming Odds-icon.png Overwhelming Odds Completing a Fellowship Manoeuvre will empower the burglar, based on what Manoeuvre was completed. 30 Execute fellowship manoeuvres 150 times (15/day)
Honed Wit-icon.png Honed Wit You hone your witty banter to be usable at all times. Clever Retort can now be used outside of Mischief and its recovery is reduced.

-30s Clever Retort Cooldown

40 Strike with Clever Retort 250 times
Even the Odds-icon.png Even the Odds Seize Initiative and Escape Clause can be used more frequently. In addition, they now apply a self-buff that increases the chances of applying a Gamble.

-300s Seize Initiative Cooldown
-300s Escape Clause Cooldown
+50% Gamble Chance for 60s on Seize Initiative and Escape Clause

50 Use your Seize Initiative or Escape Clause skills 35 times


Set Bonuses


Legendary Traits

All Legendary Traits cost 101 Silver 25 Copper  to slot.

Name Description Level Deed/Quest
Exposed Throat (trait)-icon.png Exposed Throat After using your Double-edged Strike, you make an attack which inflicts high damage. Also has a chance of stunning your foe for 6s, creating an opportunity to use Fellowship skills if you are in a Fellowship.

Grants the skill Exposed Throat

39 Find pages of the book The Expert's Guide to Dirty Fighting
Flashing Blades (trait)-icon.png Flashing Blades After using your Double-edged Strike, you can make two additional attacks against your target.

Grants the skill Flashing Blades

39 Find pages of the book The Book of Knives
Sweep the Leg-icon.png Sweep the Leg Trip no longer breaks stealth and reduces its cooldown.

-40s Trip Cooldown

39 Find pages of the book Knee-breaker's Manual
Stick and Move-icon.png Stick and Move Skills that are normally unlocked by scoring Critical Hits now also unlock when you successfully Evade an attack.

+1% Partial Evade Chance
+5% Partial Evade Mitigation

45/50 Complete the class quests Articles of Cunning and Implements of the Night, then A Lesson from Bilbo Baggins
Practiced Bluff-icon.png Practiced Bluff Your ability to bluff an attack through has been well-practiced. Feint Attack becomes Improved Feint Attack and now activates more stealth skills. Your damage from Stealth attacks, including Improved Feint, is also increased.

Enables Most From Stealth Skills
-240 Skill Cooldown
+5% From Stealth Damage

Requires: 5 traits in The Quiet Knife line slotted.

58 Get the book A Guide to the Quiet Knife
Requires: Kindred Standing with Iron Garrison Guards
Little Annoyances-icon.png Little Annoyances You know how to make those little things really distract people. Small Snag becomes Quite a Snag, which has increased duration and a more potent debuff. The duration of your tricks while in Mischief is also increased.

Lenghtens and Upgrades Debuff and Root
-240s Skill Cooldown
+20s Non-Enrage Trick Duration while in Mischief

Requires: 5 traits in The Mischief-maker line slotted.

58 Complete the deed The Path of the Mischief-maker
Dealings Done-icon.png Dealings Done You know what to do with the cards you are dealt. Lucky Strike becomes Gambler's Strike and can now upgrade Gambles to their max tier. Your chance of applying a gamble is also increased.

Upgrades your Gamble to max Tier
-240s Skill Cooldown
+10% Gamble Chance

Requires: 5 traits in The Gambler line slotted.

None Complete The Mines of Moria epic books


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