Burglar

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Burglar-icon.png
The Burglar is a master of stealth and misdirection. Burglars are able to confound foes with a variety of clever and debilitating tricks. They also excel at attacking from the shadows, allowing them to take enemies by surprise.

Available Races: Hobbit, Man


A male Hobbit Burglar
Burglar-icon.png Captain-icon.png Champion-icon.png Guardian-icon.png Hunter-icon.png Lore-master-icon.png Minstrel-icon.png Rune-keeper-icon.png Warden-icon.png
Classes Bu Ca Ch Gu Hu Lm Mi Rk Wd
Skills Bu Ca Ch Gu Hu Lm Mi Rk Wd
Traits Bu Ca Ch Gu Hu Lm Mi Rk Wd

Role

Debuffer: The burglar role is to rob monsters of the ability to deal damage and attack at full strength. As the only class that can reliably create conjunction opportunities (high-yield group-based attacks also known as Fellowship Maneuvers), their role in groups is a coveted one.


Skills

Active Skills

Skills are listed with the base power costs at level 75. For these values at lower levels, see the individual skill pages.

Bag of Tricks

Ability Category Level Power Cost Range Description
Trick Disable-icon.png Trick: Disable Debuff 4 50 2.5m Reduces target's attack speed and Melee Damage.
Mischievous Glee-icon.png Mischievous Glee Heal + HoT 10 95 3m Instant self heal + healing over time.
Trick Dust in the Eyes-icon.png Trick: Dust in the Eyes Debuff 16 85 2.5m Increases target's miss chance and slows movement speed.
Startling Twist-icon.png Startling Twist Stun 20 95 2.5m Stuns enemy for 8 seconds.
Mischief-icon.png Mischief Stance 20 67 Self Reduces Tricks Power Cost by 25% and Riddle Recovery Timer by 30s. Allows Clever Retort and Confound, but cannot Sneak.
Trick Counter Defence-icon.png Trick: Counter Defence Debuff 24 50 2.5m Reduces target's Block, Parry, Evade, and Melee Critical Defence ratings.
Clever Retort-icon.png Clever Retort Damage / HoT / Buff / DoT 30 95 2.5m Randomly applies one of: Damage, DoT, healing or power-restore.
Trick Enrage-icon.png Trick: Enrage Debuff 38 85 20m Forces target to attack random enemies and reduces Ranged Defence.
Improved Startling Twist-icon.png Improved Startling Twist Stun / Corruption Removal 52 95 2.5m Stuns enemy for 8 seconds and removes Corruptions on the target.
Replaces Startling Twist.
Mischievous Delight-icon.png Mischievous Delight Heal + HoT 64 95 2.5m Instant self heal + healing over time, occasionaly restoring power.
Replaces Mischievous Glee.
Trick Improved Counter Defence-icon.png Trick: Improved Counter Defence Debuff 68 50 2.5m Reduces target's Block, Parry, Evade, and Melee, Ranged and Tactical Critical Defence ratings.
Replaces Trick: Counter Defence.
Advanced Startling Twist-icon.png Advanced Startling Twist Stun / Corruption Removal 74 95 2.5m Stuns multiple enemies with an active trick on them for 8 seconds and removes Corruptions on the target.
Replaces Improved Startling Twist.

Elements of Surprise

Ability Category Level Power Cost Range Description
Cunning Attack-icon.png Cunning Attack Damage + DoT 1 72 2.5m Main-hand damage + DoT, bonus if used from stealth.
Surprise Strike-icon.png Surprise Strike Damage 1 72 2.5m Main-hand + bonus damage, higher damage from behind or while in stealth, higher critical bonus.
Sneak-icon.png Sneak Stealth 4 67 Self Enters Stealth, movement speed reduced to 50%.
Diversion-icon.png Diversion Crowd Control 18 50 20m Distracts enemy to look in opposite direction. Can only be used while in stealth.
Quiet Knife-icon.png Quiet Knife Stance 20 67 Self Increases positional and melee damage while reducing perceived threat.
Trip-icon.png Trip Damage + Stun 28 50 3.5m Main-hand damage, 5s Stun and Conjunction starter.
Hide in Plain Sight-icon.png Hide in Plain Sight Stealth 30 45 Self Instant unbreakable stealth for 10s, drops all threat.
Provoke-icon.png Provoke Damage + Threat 34 32 2.5m Main-hand + bonus damage. Increases threat on target's current target.
Practical Joke-icon.png Practical Joke Fluff 40 50 3.5m You 'sneeze' blowing dust at the selected player, making them sneeze.
Share the Fun-icon.png Share the Fun Stealth 42 67 5m You and a fellowship member enter Stealth (movement speed reduced by 70%, stealth level -2).
Location is Everything-icon.png Location is Everything Buff 50 85 Self Your next attack from behind will deal 25% additional damage. Does not break stealth.
Hide in Plain Sight-icon.png Improved Hide in Plain Sight Stealth 54 45 Self Instant unbreakable stealth for 10s, drops all aggro, sets run speed to 100%.
Replaces Hide in Plain Sight.

Razor-sharp Wit

Ability Category Level Power Cost Range Description
Subtle Stab-icon.png Subtle Stab Damage 1 44 2.5m Main-hand damage.
Burglar's Advantage-icon.png Burglar's Advantage Damage 2 96 2.5m Main-hand damage, more damage from behind. Available after making a Critical Hit
Double-edged Strike-icon.png Double-edged Strike Damage 6 72 2.5m Main and off-hand damage. Available after using Burglar's Advantage.
Riddle-icon.png Riddle Crowd Control 8 67 20m 30s daze.
Aim-icon.png Aim Buff 12 85 Self The next damage dealing attack will be a critical hit and your chances to miss will be significantly reduced.
Exploit Opening-icon.png Exploit Opening Damage + Stun + Conjunction 12 43 2.5m Main-hand damage, stuns target for 5 seconds, allows your fellowship to perform a conjunction.
Addle-icon.png Addle Debuff 14 85 20m Interrupts target's induction and increases induction time by 25% for 30s.
Gambler-icon.png Gambler Stance 20 67 Self +5% Evade chance and Gamble Damage, debuffs target's Resist Rating when removing Tricks.
Reveal Weakness-icon.png Reveal Weakness Debuff 22 50 20m Toggle skill, increases target's incoming damage by 8%.
Exposed Throat-icon.png Exposed Throat Damage + Stun + Conjunction 39 102 2.5m Main-hand damage after using Double-edged Strike. Chance to stun for 6s, creating an opportunity for Conjunctions.
Requires Exposed Throat trait
Flashing Blades-icon.png Flashing Blades Damage 39 44 2.5m Main-hand and off-hand damage. Available after using Double-edged Strike
Requires Flashing Blades trait.
Well-placed Strike-icon.png Well-placed Strike Damage + DoT 40 72 2.5m Main-hand damage + DoT (stronger DoT if performed from behind).
Knives Out-icon.png Knives Out AoE + Buff 42 45 5.2m Main-hand damage against 3 targets, reduces the Burglar's incoming melee damage to 20%, and reflects 30% damage back to attackers. Cannot parry, evade or block.
Confound-icon.png Confound AoE Debuff + Stun 46 50 5.2m Slows two targets' attack speed by 5% for 15s, then 30s Daze.
Lucky Strike-icon.png Lucky Strike Damage + DoT 56 102 2.5m Main-hand damage, applies a random Damaging Gamble. Available after using Double-edged Strike.
Gambler's Strike-icon.png Gambler's Strike Damage + DoT 102 102 2.5m Main-hand damage, applies a Damaging Gamble of at least Tier 4. Does not require Double-edged Strike.
Requires Dealings Done trait, replaces Lucky Strike.
Feint Attack-icon.png Feint Attack Damage 58 102 2.5m Main-hand damage, your next Surprise Strike will act as though you were in stealth (does not benefit from Improved Sneak), and you gain a brief damage bonus as though attacking from stealth. Available after using Double-edged Strike.
Improved Feint Attack-icon.png Improved Feint Attack Damage + Debuff 58 102 2.5m Main-hand damage, your next Surprise Strike, Cunning Attack or Provoke will act as though you were in stealth (does not benefit from Improved Sneak), and you gain a brief damage bonus as though attacking from stealth. Does not require Double-edged Strike.
Requires Practiced Bluff trait, replaces Feint Attack.
A Small Snag-icon.png A Small Snag Damage + Crowd Control + Debuff 60 102 2.5m Main-hand damage, 15s root and attack speed/incoming damage debuff. Available after using Double-edged Strike.
Quite a Snag-icon.png Quite a Snag Damage + Crowd Control + Debuff 60 102 2.5m Main-hand damage, 30s root and stronger attack speed/incoming damage debuff. Does not require Double-edged Strike.
Requires Little Annoyances trait, replaces A Small Snag.
Improved Riddle-icon.png Improved Riddle Crowd Control 66 67 20m 30s daze, without breaking Stealth.
Replaces Riddle.
Improved Subtle Stab-icon.png Improved Subtle Stab Damage 72 44 2.5m Main-hand damage, reducing active cooldown on Mischievous Delight.
Replaces Subtle Stab.

The Resourceful Burglar

Ability Category Level Power Cost Range Description
Touch and Go-icon.png Touch and Go Buff 6 45 Self Increases evade chance by 50% for 30s.
Burgle-icon.png Burgle Misc. 14 50 3.5m Pickpocket humanoid target.
Safe Fall-icon.png Safe Fall Buff 18 45 Self Avoid falling injuries short of death for a short duration.
Track Treasure-icon.png Track Treasure Track 20 none Self Tracks chests, marking them on your minimap.
Contact Pedlar-icon.png Contact Pedlar Misc. 26 85 n/a You summon a peddlar near a campfire. He can buy your stuff or even sell something to you.
Cure Poison-icon.png Cure Poison Cure 26 65 3m Cure 1 poison on yourself or an ally.
Find Footing-icon.png Find Footing Heal + Buff 32 45 Self Snap out of being stunned and recover a lot of morale while also increasing your evade chance by 50% for 30 seconds.
Ready and Able-icon.png Ready and Able Cooldown Reset 36 85 Self Resets skill timers for cure, heal, and stun skills.
Escape Clause-icon.png Escape Clause Cooldown Reset 48 45 Self Resets skill timers of Touch and Go, Knives Out, Aim, Location is Everything and all crit-chain skills.
Burglar's Antidote-icon.png Burglar's Antidote Cure 62 65 20m Cure 1 poison on yourself or an ally.
Replaces Cure Poison.

Passive Skills

Armour Proficiencies

Weapon Level Cost Description
Light Armour-icon.png Light Armour 1 Free Allows the usage of Light Armour
Medium Armour-icon.png Medium Armour 1 Free Allows the usage of Medium Armour

Base Passive Skills

Burglars will inherit certain innate characteristics based on their race.

For details see Hobbit Skills or Race of Man Skills

Combat Characteristics

Name Level Cost Description
Daggers-icon.png Daggers Training: Accomplished 15 22 Silver 50 Copper  +1% Dagger Damage.
Daggers-icon.png Daggers Training: Expert 30 90 Silver  +1.5% Dagger Damage.
Daggers-icon.png Daggers Training: Master 45 202 Silver 50 Copper  +2% Dagger Damage.
Improved Sneak-icon.png Improved Sneak 70 490 Silver  When using Surprise Strike or Cunning Attack from Sneak they are now guaranteed to be Critical Hits.

Instrument Proficiencies

Name Level Cost Description
Clarinet Use-icon.png Clarinet Use 1 Free Allows the use of Clarinets
Lute Use-icon.png Lute Use 1 Free Allows the use of Lutes
Specialized Equipment-icon.png Specialized Equipment 1 Free Allows the use of Specialized Equipment

Misc. Passive Skills

Name Level Cost Description
Clever Devices-icon.png Clever Devices 20 40 Silver  Enables burglars to use devices such as caltrops, marbles, and stun dust.
Tools of the Trade-icon.png Tools of the Trade 20 40 Silver  Enables burglars to use special tools to facilitate their clever tricks.

Weapon Proficiencies

Name Level Cost Description
Daggers-icon.png Daggers 1 Free Allows the use of Daggers.
One-handed Maces-icon.png One-handed Maces 1 Free Allows the use of One-Handed Maces.
One-handed Swords-icon.png One-handed Swords 1 Free Allows the use of One-handed Swords.
Dual Wielding-icon.png Dual Wielding 1 Free Allows the wielding of a second weapon in the off-hand.
One-handed Clubs-icon.png One-handed Clubs 25 Quest Allows the use of One-handed Clubs.

Trait Sets

Burglar-icon.png Captain-icon.png Champion-icon.png Guardian-icon.png Hunter-icon.png Lore-master-icon.png Minstrel-icon.png Rune-keeper-icon.png Warden-icon.png
Classes Bu Ca Ch Gu Hu Lm Mi Rk Wd
Skills Bu Ca Ch Gu Hu Lm Mi Rk Wd
Traits Bu Ca Ch Gu Hu Lm Mi Rk Wd

Burglar Trait Sets

All Burglar Traits cost 11 Silver 25 Copper  to slot.

The Quiet Knife

The red line- positional dps based

Name Description Level Deed/Quest
Hidden Dagger-icon.png Hidden Dagger Your attacks from Stealth are more accurate, reducing your miss chance and your enemies' ability to block, parry or evade them. Additionally, you deal more damage from Stealth.

+2.5% Damage from Stealth
Surprise Strike, Cunning Attack, Provoke, Trip (Tangle-foot):
   -[Level x 20] Target Avoidances
   -5% Miss Chance

1 Use your special Stealth attacks 300 times (100/day)
Strike from Shadows-icon.png Strike from Shadows You are able to land precise blows when attacking from Stealth, increasing your chances of landing a Critical Hit with Surprise Strike, Cunning Attack, or Provoke.

Surprise Strike, Cunning Attack, Provoke:
   +5% Critical Hit Chance from Stealth

20 Land critical blows with skills when using stealth 400 times (80/day)
Cunning Wound-icon.png Cunning Wound The wounds caused by your Cunning Attacks and Well-placed Strike bleed more profusely.

Cunning Attack:
   +40% Damage Over Time
Well-placed Strike:
   +10% Damage Over Time

1 Strike with Cunning Attack 500 times (167/day)
Focused Eye-icon.png Focused Eye You are able to take Aim more quickly than you once did.

Aim:
   -30s Cooldown

12 Use the Aim skill 750 times (150/day)
Strategic Planning-icon.png Strategic Planning You plan your fights around location even more than other Burglars. Your ability to use Location is Everything is increased.

Location is Everything:
   -120s Cooldown
   +10% Damage Bonus

50 Use the Location is Everything skill 200 times (20/day)
Spatial Sense-icon.png Spatial Sense Striking in the right place is more important than how hard you strike. Your ability to use Well-placed Strike is increased.

Well-placed Strike:
   -60s Cooldown
   +40% Damage Over Time

40 Strike with Well-placed Strike 150 times (15/day)
Sharp Wit, Sharp Blade-icon.png Sharp Wit, Sharp Blade Your wit and blade combine to make Provoke even more damaging and infuriating.

Provoke:
   +10% Damage
   +50% Threat

34 Strike with Provoke 750 times (75/day)
Ambidextrous-icon.png Ambidextrous You are able to wield your off-hand weapon more efficiently, dealing greater damage to your foes.

+15% Off-hand Damage

15 Complete the quest A Thief in the Night


The Mischief-maker

The yellow line- debuff and crowd control

Name Description Level Deed/Quest
Perplexing Riddle-icon.png Perplexing Riddle Your Riddles are far more perplexing than your foes can comprehend, both stunning and mesmerizing them.

5s Stun then 30s Daze

8 Pose riddles to your enemies 200 times (67/day)
Trickster-icon.png Trickster Your Dust in the Eyes skill affects multiple enemies nearby.

Dust in the Eyes is now an Area Damage skill

16 Use Dust in the Eyes 1,000 times (200/day)
Disabling Attack-icon.png Disabling Attack You are able to use your Disable skill to greatly reduce your enemy's speed. 20 Use Disable against an enemy 600 times (90/day)
Opportunist-icon.png Opportunist Improves your Counter Defence skill to further increase your opponent's vulnerability to Critical Hits. 24 Use Counter Defence 350 times (55/day)
Blind Fury-icon.png Blind Fury When you Enrage your foes, they are likely to engage you in melee combat. 38 Use Enrage against your enemies 400 times (40/day)
Appraising Eye-icon.png Appraising Eye You are skilled at detecting even the smallest weaknesses in your enemy's armour when using your Reveal Weakness skill.

+2% Reveal Weakness Damage

30 Complete the quest A Burglar's Errand
Complicated Terms-icon.png Complicated Terms Your Riddle and Confound skills are more complex, making them less likely to be resisted.

-[Level x 20] Target Confound Resist Rating
-[Level x 20] Target Riddle Resist Rating

40 Target must resist your Riddle or Confound skills 75 times (10/day)
Confound the Fools-icon.png Confound the Fools Your Confound skill is even more stupefying, and now both stuns and mesmerizes more of your simple-minded foes.

5s Stun then 30s Daze
+2 Confound Targets

50 Strike with the Confound skill 200 times (20/day)


The Gambler

The blue line- increases the chance for crippling gambles

Name Description Level Deed/Quest
Swift and Subtle-icon.png Swift and Subtle You are able to use your Subtle Stab skill with greater speed, inflicting more damage. Further, when striking a target that has a Gamble, you apply a resistance debuff.

+10% Subtle Stab Damage
Debuffs All Resistances for 15s

1 Strike using Subtle Stab 1250 times (417/day)
Cruel Odds-icon.png Cruel Odds Burglar's Advantage and Double-edged Strike now have a 10% chance to apply a Critical Vulnerability debuff to your target. If the target has a Gamble, the chance is increased to 25%. 10 Achieve a critical hit with any skill unlocked by a critical hit 200 times (50/day)
Side-step-icon.png Side-step You are able to evade attacks more easily than before.

+[Level x 12] Evade Rating

10 Evade enemy attacks 1,250 times (250/day)
Footpad-icon.png Footpad Your Stealth is more subtle, making you harder to detect. In addition, Burgle has a 60% chance to apply a Debuffing Gamble.

+2 Stealth Level
60% chance for Burgle to apply Debuffing Gamble

20 Use your Diversion skill successfully 500 times (75/day)
Leaf-walker-icon.png Leaf-walker Your Stealth is hastened, allowing you to move more quickly while sneaking. In addition, Provoke from Stealth has a 60% chance to apply a Disabling Gamble.

+20% Stealth Movement Speed
60% chance for Provoke to apply Disabling Gamble

10 Use your Sneak skill 250 times (25/day)
Overwhelming Odds-icon.png Overwhelming Odds Completing a Fellowship Manoeuvre will empower the burglar, based on what Manoeuvre was completed. 30 Execute fellowship manoeuvres 150 times (15/day)
Honed Wit-icon.png Honed Wit You hone your witty banter to be usable at all times. Clever Retort can now be used outside of Mischief and its recovery is reduced.

-30s Clever Retort Cooldown

40 Strike with Clever Retort 250 times
Even the Odds-icon.png Even the Odds Escape Clause can be used more frequently. In addition, it now applies a self-buff that increases the chances of applying a Gamble.

-300s Escape Clause Cooldown
+50% Gamble Chance for 60s on Escape Clause

50 Use your Escape Clause skill 35 times


Set Bonuses


Legendary Traits

All Legendary Traits cost 101 Silver 25 Copper  to slot.

Name Description Level Deed/Quest
Exposed Throat (Trait)-icon.png Exposed Throat After using your Double-edged Strike, you make an attack which inflicts high damage. Also has a chance of stunning your foe for 6s, creating an opportunity to use Fellowship skills if you are in a Fellowship.
Skills Earned:
Exposed Throat
39 Find pages of the book The Expert's Guide to Dirty Fighting
Flashing Blades (Trait)-icon.png Flashing Blades After using your Double-edged Strike, you can make two additional attacks against your target.
Skills Earned:
Flashing Blades
39 Find pages of the book The Book of Knives
Sweep the Leg-icon.png Sweep the Leg Trip no longer breaks stealth and reduces its cooldown.

-40s Trip Cooldown

39 Find pages of the book Knee-breaker's Manual
Stick and Move-icon.png Stick and Move Skills that are normally unlocked by scoring Critical Hits now also unlock when you successfully Evade an attack.

+1% Partial Evade Chance +5% Partial Evade Mitigation

45/50 Complete the class quests Articles of Cunning and Implements of the Night, then A Lesson from Bilbo Baggins
Practiced Bluff-icon.png Practiced Bluff Your ability to bluff an attack through has been well-practiced. Feint Attack becomes Improved Feint Attack and now activates more stealth skills. Your damage from Stealth attacks, including Improved Feint, is also increased.
+5% Damage from Stealth
Requires: 5 traits in The Quiet Knife line slotted.
Skills Earned:
Improved Feint Attack
58 Get the book A Guide to the Quiet Knife Requires: Kindred Standing with Iron Garrison Guards
Little Annoyances-icon.png Little Annoyances You know how to make those little things really distract people. Small Snag becomes Quite a Snag, which has increased duration, a more potent debuff, and no longer requires Double-edged Strike to be used first. Also, the duration of your tricks while in Mischief is increased.
Mischief:
   +20s Non-Enrage Trick Duration

Requires: 5 traits in The Mischief-maker line slotted.
Skills Earned:
Quite a Snag
58 Complete the deed The Path of the Mischief-maker
Dealings Done-icon.png Dealings Done You know what to do with the cards you are dealt. Lucky Strike becomes Gambler's Strike, which has a reduced cooldown, no longer required Double-edged Strike, and can now upgrade Gambles to their max tier. Your chance of applying a gamble is also increased.
+10% Gamble Chance
Requires: 5 traits in The Gambler line slotted.
Skills Earned:
Gambler's Strike
None Complete The Mines of Moria epic books


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