Bree-land
Bree-land is a region found within the land of Eriador.
This region has withstood the test of time; managed to remain a thriving outpost of civilization, and is for the most part unaware of the turmoil and war going on around it thanks to the protection of the Rangers of the North.
Bree-land's main settlements of Bree, Staddle, Combe, and Archet are home to both Men and Hobbit, the only land in Middle-earth where Men and Hobbits dwell together in harmony. This region is also a central location for Dwarves and Elves to come for trade and commerce and move through to the other regions of Eriador.
"During the War of the Ring, Bree-land was threatened by both Isengard and Angmar. Saruman's thugs and half-orcs came up from the south and barricaded the Greenway at Andrath. Angmar temporarily secured the allegiance of the Blackwold bandit gang and invaded the northernmost reaches of the region with orcs." — Bree-land
- Level: 1 - 24
- Factions: Men of Bree, The League of the Axe, Woodcutter's Brotherhood
- Crafting: Apprentice, Journeyman, Expert, Master
- Neighbouring: Lone-lands, North Downs, The Shire, Evendim, Cardolan
- Introduced: The Lord of the Rings Online: Shadows of Angmar, April 24th, 2007
Locations
Areas
(Ordered by main quest-level)
Archet Dale
- Village: Archet: Milestone, Mailbox, Class Trainers, Provisioner, armour and weapon vendors
- Quests: mainly 1 - 9, including intro quests (Hobbit/Man)
- Town: Stable-master, Milestone, Mailbox, Bard, Class Trainers, Clerk of Kinships, Healer Provisioner, Tavern Keep, armour and weapon vendors
- Combe Crafting Hall, Supplier, trainers
- Quests: mainly 7 - 15
- Combe Lumber Camp: Workbench
- Quests: mainly 8 - 12
Bree — Capital of Bree-land
- Stable-masters, Milestone, Mailbox, Reflecting Pool, Skirmish Camp, Tasks Bulletin Board, Auction House, Vault, Barber, Bard, Clerk of Kinships, Class Trainers, Grocer, Healer, Hobby Master, Notary, Outfitter, Provisioner, Taxidermist, armour and weapon vendors
- Crafting: Three-farrow Crafting Hall, West Gate, South Gate, Training Hall, Bree-town Hunting Lodge
- Factions: Men of Bree
- POI: Bill Ferny's House, The Prancing Pony
- Events: Bree Fireworks Area, Combe Gate, Jasmine's Garden, Market Square, The Stone Quarter, and misc.
- Quests: mainly 9 - 22
- Village: Fishing Supplier, Mailbox, Grocer, armour and weapon vendors
- Crafting: Farmlands, Forge, Oven, Workbench, Novice Farmhand
- Quests: mainly 10 - 14
- Quests: mainly 14 - 15
- Stable-master, Milestone, Mailbox, Provisioner, armour and weapon vendors
- Buckland's Craft-faire, Supplier, trainers
- Quests: mainly 14 - 16
- Camp Site Fire
- Adso's Camp: Stable-master, Grocer, Provisioner; Crafting: Camp-fire
- Quests: mainly 14 - 17
- Thornley's Work Site: Provisioner, Forge
- Quests: mainly 14 - 21
- Quests: mainly 15 - 16
- Creatures: mainly 16 - 18
- Creatures: mainly 16 - 21
- POIs: Tom Bombadil's House, Bald Hill, Old Man Willow, etc.
- Quests: mainly 16 - 21
- Creatures: mainly 17 - 18
- Camps: The Dead Man's Perch and Old Barrows Road, both with vendors
- POIs: The Dead Spire, Old Barrows Road
- Quests: mainly 18 - 24
- Farmstead: Stable-master, Horse-master for horse and pony bartering
- Quests: mainly 20 - 21
- Festival Grounds and The Hedge Maze: Vendors and barterers, quests and games (festivals only)
- Camp Site Fire
- Quests: mainly 20 - 21
- Quests: mainly 20 - 21
- Quests: mainly 20 - 21
- Creatures: mainly 20 - 22
- Public dungeons: The Great Barrow, from level 20
- Quests: mainly 20 - 24
- Quests: mainly 22, 55
- Factions: The League of the Axe and Woodcutter's Brotherhood
- Quests: mainly 45 - 50
Settlements |
Landmarks |
Interiors |
Dungeons |
Instances |
Player Housing |
Bree-land Homesteads [34.3S, 45.7W] |
Reputation |