Boilerplate:Item

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Boilerplate:Item Please use Create new item to create item articles.
This page is an explanation of all parameters and a guideline for additional, optional information desired for item articles.
The tool: Create new item allows you to create an item page by simply "filling in the blanks". I.e. adding the values to the appropriate parameters for your item.
Note that most items will NOT use more than a fraction of the possible parameters. The tool will display this page when you first use it. As soon as you "preview" the page, that display will disappear. You can always display the information on this page by simply opening another tab or page in your browser to Boilerplate:Item.
Below the parameter explanations, you will find additional, optional sections along with pre-determined formatting and information for the created article. If you do not need a section, you don't have to copy it into your article.
For help and information, see Help:Items and Template:Item Tooltip.
Important Notices:
  • Item name: {{subst:PAGENAME}} usually works well, but if the item name does not equal the page name, replace the code with the item name spelled exactly as in-game.
    Example: the page is named "Chainsaw (Level 33)" but the item is named "Chainsaw" (and assumingly other Chainsaw pages exist).
  • disambigpage: Please retain {{subst:FULLPAGENAME}} in the disambigpage field. Otherwise you must use ' instead of any apostrophe ( ' ).
  • Icons: Please use generic icons as far as possible. Navigate to wanted category from Category:Item Icons. Should an icon not exist, use the exact page name to avoid issues with names containing diacritics and apostrophes (do not use Boilerplate:Item). Neither Image: nor File: nor .PNG is necessary. Example: "Cloak 1 (incomparable)-icon"
  • attrib: Enumerate all attributes as they are read at the in-game tooltip. Use <br> to separate items, e.g. +5 Might <br> +10 Maximum Power.
    Currently there is no good way to display the colour variations in "Wield: abc" and "x% chance to appl..." which varies randomly (?) between green and beige. Use {{Color|khaki|...}} around the beige text.
    Altogether this means that "attrib" may carry a very long line of text, everything on one unbroken line.

Scaling Items

  • With recent updates, (nominally, post Helm's Deep) and the advent of Scaling Instances (especially Epic Battles), Turbine has come to create more and more "Scaling Items" -- i.e. items which have the same basic description, but whose stats vary with "drop level." This is especially true for item drops within these Scaling Instances, however, it is also now a common occurrance with world drops.
Accordingly, a layout for Scaling Items is defined. This is basically a substitution of a variable for the specific stat and the creation of a table of values for the stats of that weapon. An excellent example is One-handed Axe 1 (incomparable)-icon.png Greater Dextrous Axe of Prowess. See the information below for more details #Scaling Item details.


Using the Template

Use the tool: Create new item.

Meaning Behind the Parameters

Note: Regarding "blank or 'Yes'" for many parameters -- blank will not enable the feature of that parameter, but "Yes" or any other text will enable it, as will a single character, digit, or anything other than a space. Hence, blank means "off" (which is default), while any text means "on".
| mode={{{mode|}}}
Leave as is - See Template: Tooltip for mode details
| arg={{{arg|}}}
Leave as is
| amount={{{amount|}}}
Leave as is

Name:

name 
item name, as it appears in game. Exact page name is required here to avoid issues with names containing diacritics and apostrophes (do not use {{PAGENAME}}).
icon 
icon to display; omit Image: and file extension (.png); passed to {{icon}}. Preferably this is a generic icon, see Category:Icons for further details. Should an icon not exist, use the exact page name to avoid issues with names containing diacritics and apostrophes (do not use {{PAGENAME}}). Example: "Cloak 1 (incomparable)-icon"
disambigpage 
name of Lotro-Wiki page for this item. Leave this field as it is...
quality 
item quality, passed to {{quality}} to generate formatted item name. Examples: Common, Uncommon, Rare, Incomparable, Epic

Basic Info:

item_level 
intended level (new information since Helm's Deep)
unique 
used for unique items; blank, or "Yes" to show "Unique" in the right corner of the tooltip.
unique_use 
used for Essence items; blank, or "Yes" to show "Unique Use" in the upper left of the tooltip.
indestructible 
used for indestructible items; blank, or "Yes" to show "Cannot Be Destroyed" in the tooltip.
consumed 
used for food and potions; blank, or "Yes" to show "Consumed On Use" in the tooltip.
cosmetic 
used to denote cosmetic items; blank, or "Yes" to show "Cosmetic" in the tooltip.
bind 
binding type: BoE, BoA, or BtA (rarely used is BtAoA).
barter 
used for items that can be bartered for faction standing or items; blank, or "Yes" to show "Barter Item" in the tooltip.
dye 
if an item is dyed by default; blank, or the colour name. Examples: "Turquoise", "Black", ...
type 
item type from the ingame tooltip; blank, or the type. Example: "One-Handed Axe", "Heavy Armour", "Resource", ...
slot 
item slot, used only for equip-able items (not weapons); blank, or Lotro-wiki slot name. Examples: "Gloves", "Ear", "Back", "Feet", ...
purchased_store 
if item has the line "Purchased from store"; blank, or "Yes".
deco-slot 
used to denote housing decoration items, will put an item into proper decoration category; blank, or the proper category. Examples: "Ambient Music", "Paint Color", "Small Yard", ...
LImodifier 
used to describe the legendary scroll modifier applied to a legendary item, displayed in grey; blank, or description.
essences 
1, 2, 3, or 4, if the item has essence slots. Leave blank if none.

Stats:

armour 
the amount of armour the item grants to its wearer; blank, or integer. Example: "123".
dmg 
basic weapon damage; blank, or provide an integer range. Example: "13 - 17".
dmgtype 
the basic weapon damage type; blank, or the type. Examples: "Common", "Fire", "Beleriand", ...
dps 
weapon dps; blank, or decimal value. Example: "12.3".
bonus 
bonus weapon damage; blank, or the bonus. Example: "+9 Damage to The Dead".
attrib 
item's attribute(s); blank, or attribute(s). List all stat bonuses, delimit individual bonuses with <br> (+6 Vitality <br> +3 Will). Include also text for "Wield:" and "z% chance to apply". Use {{Color|khaki|...}} for text in beige.

On-Use Details:

use 
Provide here details on the item's "on-use"-effect; blank, or the on-use-effect text. Also for "One use" and alike.
skilltype 
Provide the type of skill that an item's on-use-effect uses (melee/tactical/...), used only if shown on ingame tooltip; blank, or skill type.
resistance 
Provide a type of resistance that the item's on-use-effect has (cry/song/...), use if shown on ingame tooltip; blank, or the resistance type.
range 
Provide the range that the item's on-use-effect has; blank, or a range. Example: "5 - 9".
radius 
Provide here the radius of the item's on-use-effects; blank, or integer. Example: "20".
maxtargets 
Provide maximum amount of targets that the item's on-use-effect has; blank, or integer. Example: "3".
duration 
Provide here duration of the item's on-use-effects; blank, or value/range. Examples: "2m30s", "40s - 1m30s", ...
max_duration 
Provide here maximum duration of the item's on-use-effects (some of the new Forochel items seem to have max duration instead of normal one); blank, or value. Example: "2m".
expiration 
Provide here what will happen when use expires (template will add 'Applied on expiration:'); blank, or expiration effect.
expirationdur 
Provide here duration of until the item's applied-on-expiration will take effect; blank, or duration.
induction 
Time for induction; blank, or time. Example: "3s".
channeldur 
Channeled Duration; blank, or time. Example: "10s".
cooldown 
Provide here a cooldown of the item's on-use-effects; blank, or time. Example: "45s".
item_duration 
Provide the Item Duration (mostly used by store-bought mount whistles); blank, or time. Example: "24h".
durability 
item's maximum durability; blank, or integer.
dur_class 
item's durability class (Brittle/Normal/Tough); blank, or text.

Requirements:

barskill 
The first barring skill goes here; blank, or skill.
barskill2 
A second barring skill goes here; blank, or skill.
barskill3 
If barring skill(s) is/are passive, put "Yes" or anything in this field; blank, or "Yes".
bartrait 
The barring trait goes here; blank, or trait.
noeffect 
Effect that can't be effective to use the item; blank, or effect.
nomp 
If an item can't be used during Monsterplay; blank, or "Yes".
nomount 
If an item can't be used Mounted; blank or "Yes."
level 
numeric value of the minimum level required to use this item; blank, or integer.
maxlevel 
numeric value of the maximum level that can use this item; blank, or integer.
class 
class that can use the item; blank, or class.
class2 
A second class mentioned goes here; blank, or class.
class3 
A third class mentioned goes here; blank, or class.
class4 
A fourth class mentioned goes here; blank, or class.
class5 
A fifth class mentioned goes here; blank, or class.
class6 
A sixth class mentioned goes here; blank, or class.
class7 
A seventh class mentioned goes here; blank, or class.
class8 
An eighth class mentioned goes here; blank, or class.
race 
race that can use the item; blank, or race.
bquest 
Items which begin a quest (Starts Quest: ...); blank, or quest name.
questhav 
quest that must be in your quest log; blank, or quest name.
questreq 
quest that must have been completed; blank, or quest name.
skillreq 
skill required to use the item; blank, or skill.
skillreq2 
skill required to use the item; blank, or skill.
profession 
profession that can use the item (used together with proficiency); blank, or profession.
proficiency 
proficiency in the profession needed to use the item (used together with profession); blank, or proficiency.
faction 
faction name required to use this item (used together with standing); blank, or faction name. See also Template:Reputation Item.
standing 
faction reputation standing required to use this item (used together with faction); blank, or standing.
virtue 
virtue required to use item; blank, or virtue. Example: "Honesty".
virtuerank 
virtue rank required to use item (template will add ", Rank " between); blank, or integer. Example: "5".
gloryrank 
numeric value of the freep rank required to use this item; blank, or integer.
infamyrank 
numeric value of the creep rank required to use this item; blank, or integer.
mpreq 
If an item requires Monster Play effect put "Yes" or anything in this field; blank, or "Yes".

Info:

temporary 
used for items that are destroyed on exit such as skirmish minor tokens; blank, or "Yes". Will mark an item with the text "Destroyed upon exiting the instance" in red font.
flavor 
item's description text (quotes are added by the template); blank, or text.
set 
name of the item-set, only if the item is part of set; blank, or text.
If an existing Wiki page is found with an incorrect name, move the page to the correct name.
sell 
price an NPC will pay for the item (use {{worth}}), displayed only if values are added. Example: {{worth|g=|s=12|c=99|dp=}}
vendor 
price the item costs when purchased from an NPC (use {{worth}}), see "sell"
Lotrostore 
price the item costs when purchased from Lotro Store (use {{worth}}), see "sell". Example: Example: {{worth|tp=50}}
stack 
max number of items that can be stacked in one inventory slot, if known; blank, or integer.

Relics:

These three parameters need to be added manually to those "Items" which need to be deconstructed to reveal the relic sealed inside.
relic-name 
The name of the relic
relic-icon 
The icon of the relic
relic-attrib 
The attributes of the relic

Additional (Optional) Information

Select the groups of information appropriate to the Item being created.

Quest Details

== Quest Information ==
This item is a selectable reward for the quest [Level] [[Quest:Name|]].

OR

== Quest Information ==
This item is a reward for the following quest(s):
* [Level] [[Quest:Name|]]

OR

== Quest Information ==
This item starts the quest [Level] [[Quest:Name|]].

== Location ==
Can be found at [[Location]] in [[Region|]]. {{Tooltip Coords|region|S|W}}

OR

== Quest Information ==
This item is involved in the following quest(s):
* [Level] [[Quest:Name|]]

Crafting Details

== Craft Information ==
Profession: [[PROFESSION_NAME]]

Crafting Level: [[PROFESSION_NAME TIER_NAME Recipe Index|TIER_NAME (TIER_NUMBER)]]

Recipe: [[Item:RECIPE_NAME|]]
 
Standard Recipe Result: [[Item:STANDARD_ITEM_NAME|]]

Critical Success Result: [[Item:CRITICAL_SUCCESS_ITEM_NAME|]]

AND / OR 

This item is used by a TIER_NAME [[PROFESSION_NAME]] as a component for the following:
* [[Item:ITEM_NAME|]]

View the [[INDEX_NAME]] for more details. 
INDEX_NAME is "PROFESSION_NAME TIER_NAME Recipe Index" where the component is used.
* Bronze Chain Link includes both parts of the crafting template because it is both a crafted item and an ingredient in other recipes.

Drop Details

== Drop Information ==
This item is dropped by:
* [[Name]]

OR

== Drop Information ==
This item is dropped by [[Name]].

Location: [[Location]]. 

Reputation and/or Barter Details

== Reputation Information ==
Faction: [[Name]]

Quantity Required: #

Reputation Gained: # 

For barter items "paid" to the barterer:

== Barter Information ==
Barterer: [[Name]]

Location: [[Location]]

Quantity Required: #

Item Received in Exchange: [[Item:|]]  

OR For barter items received:

== Barter Information ==
Barterer: [[Name]]

Location: [[Location]]

Barter Item Required: [[Item:|]] 

Quantity Required: # 

For taxidermist barter items, change to

Taxidermist: [[Name]]

Trophy Received: [[Item:|]]
OR
Barter Item Required: [Quantity] [[Item:|]] 

Standard Barter Examples:

Taxidermist Examples:

Gallery

For items that have an in-game appearance. Examples: armour, weapons, steeds, pets, decorations.

== Gallery ==
[[File:Name.jpg|300px]]

OR, in case of multiple images:

== Gallery ==
<gallery mode=packed heights="200px" style="text-align:left">
File:Name.jpg|Name|alt=Name
File:Name 2.jpg|Name 2|alt=Name 2
</gallery>

  • Uploaded images should comply to the rules of Help:Images.
  • Exception: pictures of decorations that are very dark may be taken by clicking on the item to lighten it up; this will cause the name tag to show.

Scaling Item details

Note that this is the Level parameter (level - numeric value of the minimum level required to use this item;) not Item_Level.
  • Replace the actual stat value in the ToolTip with "X"
  • Next, create a table such as this which should contain an entry as appropriate, for each known drop level and those variables:
== Item Information ==
This is a scaled item. The exact reward of the item received is dependent on the level of the instance.
:{| class="altRowsMed center" style="width:60%"
!  style="width: 9%"  | Item level 
!! style="width: 9%"  | Damage
!! style="width: 8%"  | DPS
!! style="width: 8%"  | Agility
!! style="width: 8%"  | Vitality
!! style="width: 9%"  | Physical Mastery Rating
!! style="width: 8%"  | Finesse Rating
!! style="width: 8%"  | Critical Rating
!! style="width: 8%"  | Armour
!! style="width: 9%"  | Minimum level
!! style="width: 17%" | Worth
|-
|  47 || 50 - 83   || 35.0  || 40  || 34  || 150 || 366  || 75  || -47  || 45 || {{Worth|s=12|c=12}}
|-
| 176 || 311 - 518 || 218.1 || 217 || 186 || 563 || 1274 || 282 || -105 || 95 || {{Worth|s=39|c=21}}
|}

Which will generate a table such as this:


Item Information
This is a scaled item. The exact reward of the item received is dependent on the level of the instance.

Item level Damage DPS Agility Vitality Physical Mastery Rating Finesse Rating Critical Rating Armour Minimum level Worth
47 50 - 83 35.0 40 34 150 366 75 -47 45 12 Silver 12 Copper 
176 311 - 518 218.1 217 186 563 1274 282 -105 95 39 Silver 21 Copper