Beacon of Hope

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Beacon of Hope
  • 25m Range
  • Tactical Skill
  • Induction: 1.5s
  • Skill Type: Heal
  • Transfers Morale to your allies and companions.
  • + ... Morale
  • Effects applied to friends within 4 metres:
    Heals ... Morale every 4 seconds for 28 seconds.
  • Cost: [605 at Level 150] Power
  • Cooldown: 30s

General Information

Class: Lore-master

Trait tree: The Ancient Master

Rank needed: 10 (set bonus: Beacon of Hope)

This skill replaces  Light of Hope.

Traits

The trait Mending Lore in the Ancient Master trait tree increases the healing of this skill by up to 25%.

Interactions

The Lore-master Word of Mastery tracery Beacon of Hope Heal increases the healing of this skill by up to 55%.

Note that the initial heal of this skill surprisingly does not benefit from Single Target Healing Word of Power traceries, but does benefit from Area Effect Healing and Area Effect Healing Criticals. The HoT benefits from the Healing Over Time traceries as expected.

Tactical Information

Beacon of Hope is a healing skill which provides good burst healing. The skill cannot be spammed because it has a reasonable cooldown, but heals a lot with only a short induction (especially when reduced even further with traits). In group settings, it is ideal for quickly healing someone who is going down fast, thus helping the main healers. In addition, it bestows a decent HoT on your target and allies in their vicinity (even if they're not in your fellowship).