Angmar

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About 1700 years before the War of the Ring, the Lord of Nazgûl established the Witch-realm of Angmar in the far North. For more thean 600 years, the Witch-king harried the North Kingdom of Arnor, until at last he was cast down by a mighty host of Elves and Men, led by Eärnur of Gondor and Glorfindel of Rivendell. But they had come to late... Arnor had fallen.

Today, with the shadow of Sauron lengthening everywhere, Angmar has once again become a place of gathering darkness. There, the Witch-king's Steward musters the strength of the Orcs and Angmarim to make war upon North once more. Only the most valiant heroes from among the Free Peoples of Middle-earth would dare to venture there. (Source: http://www.lotro.com/worldtour)


Contents

Locations

Aughaire is the largest point of civilization in Angmar.

Gath Forthnír is an outpost of the Council of the North in Himbar.

Gabilshathûr is a dwarven outpost in Eastern Malenhad.

Tyrn Lhuig is a hunting camp in Western Malenhad.

Myrkworth is a dwarf camp in Imlad Balchorth.

Barad Tironn is a small encampment just inside the Gate of Shadow.

Regions


Map

Angmar

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Angmar with Points of Interest

To be added...

Related Topics

Areas of Angmar
AughaireBarad GúlaranCarn DûmDuvuinenEastern MalenhadFasach-FalroidFasach-LarranGabilshathûrGath ForthnírGorothladHimbarImlad BalchorthMaethadNan GurthRam DúathRhunendinThe Rift of Nûrz GhâshuUrugarthWestern Malenhad
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