A Small Snag
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A Small Snag
- 4m Range
- Fast
- Melee Skill
- Skill Type: Melee, Critical Hit Chance
- Activated by Double-edged Strike, you attack the enemy's foot, rooting them to the spot and weakening their defences.
Mounted Combat Enemies: Root replaced with a mount acceleration debuff - 121.2% of Main-hand Damage
- 15s Root
50% break chance on damage - +2% Incoming Damage
- +5% Attack Duration
- Duration: 15s
- Cost: [202 at Level 150] Power
- Apply to target on Critical and Devastating Critical:
- +15% Trick Removal Effect
Duration: 15s - Cooldown: 15s
General Information
Class: Burglar
Trait Tree: The Mischief-maker
Rank Needed: 5 (set bonus A Small Snag)
Effects
Using this skill causes A Small Snag and Rooted to occur on your target.
Trait Information
The set bonus Little Annoyances in the Mischief-maker trait tree changes this skill to Quite a Snag, which has increased damage, a more potent debuff and no longer requires Double-edged Strike.
Interactions
- The Tracery Snag Skills Damage increases damage of this skill by up to 55%.
- Equipping 4 pieces of the Blade's Battle-dress of the Abyss set will make this skill bypass an additional 10% of the target's mitigations.
Tactical Information
After using Double-edged Strike or Gambler's Advantage this skill will be available (in contrast to the description in the tooltip). It's a very useful skill if you want to root a creature and/or increase incoming damage.